skoll Posted November 14, 2011 Share Posted November 14, 2011 Instead of powah fist? Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/ Share on other sites More sharing options...
postal105 Posted November 14, 2011 Share Posted November 14, 2011 i have a wolf guard in power armor with one don't use him very often though and the few times i have used him was when i was running a Logan wing army.and the 5 points more your paying for a thunder hammer is not really worth it. but that is my opinion Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923349 Share on other sites More sharing options...
Valerian Posted November 14, 2011 Share Posted November 14, 2011 Not a must-have, but they don't hurt if you have the points. More importantly, they look cool. Valerian Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923352 Share on other sites More sharing options...
MonSTeR Posted November 14, 2011 Share Posted November 14, 2011 I think they sometimes come in useful for combat vs high toughness opponents with more than one wound. At least that way you guarantee your other troops in the unit who survive the first round will have a chance of striking in the next round, even if everybody still dies at the end of it... Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923445 Share on other sites More sharing options...
Wolf Lord Ranulf Wulfric Posted November 14, 2011 Share Posted November 14, 2011 I do swap the power fists out for Thunder hammers, when playing Necrons as PF can`t hurt Monoliths. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923534 Share on other sites More sharing options...
JamesI Posted November 14, 2011 Share Posted November 14, 2011 I do swap the power fists out for Thunder hammers, when playing Necrons as PF can`t hurt Monoliths. Thunder hammers are no better than fists against Monoliths. Both can only glance and the Lith ignores crew shaken bonus of the hammer. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923541 Share on other sites More sharing options...
Wolf Lord Ranulf Wulfric Posted November 14, 2011 Share Posted November 14, 2011 Power fist str 8 can only glance. Thunder hammer str 10 can Penetrate on a 5 or 6? Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923562 Share on other sites More sharing options...
JamesI Posted November 14, 2011 Share Posted November 14, 2011 Power fist str 8 can only glance.Thunder hammer str 10 can Penetrate on a 5 or 6? Thunder hammers are only strength 8 as well (unless we are talking about on a thunder wolf rider, where they are both s10.) Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923576 Share on other sites More sharing options...
Forté Posted November 14, 2011 Share Posted November 14, 2011 Always thought the x2S was before other bonuses. Both work the same though. If you really have to take out a lith go with chainfists. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923584 Share on other sites More sharing options...
JamesI Posted November 14, 2011 Share Posted November 14, 2011 Always thought the x2S was before other bonuses. Both work the same though. If you really have to take out a lith go with chainfists. Normally the x2 is before the +1, but the Space Wolf FAQ makes it clear that the +1 strength for the thunderwolf is before the fist/hammer bonus. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923601 Share on other sites More sharing options...
skoll Posted November 14, 2011 Author Share Posted November 14, 2011 Not a must-have, but they don't hurt if you have the points. More importantly, they look cool. Valerian that was kinda my reasoning too Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923806 Share on other sites More sharing options...
HvitrValdyr Posted November 14, 2011 Share Posted November 14, 2011 I have one WGL in power armor with a thunderhammer as his grey hunters use hammers for their CCWs. (hammers from Chaos warriors) Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2923963 Share on other sites More sharing options...
G. A. K. Posted November 14, 2011 Share Posted November 14, 2011 I have one with a shield too in power armor who I always use. More than once he has been great at slowing Abbadon down enough for Ragnar to kick him in the teeth after pasting his bodyguards the round before ;) Most times you may not need a hammer but for 5 points its not too hard to find space for it for when you do. my $.02 G Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2924000 Share on other sites More sharing options...
Wolf Lord Ranulf Wulfric Posted November 15, 2011 Share Posted November 15, 2011 Power fist str 8 can only glance.Thunder hammer str 10 can Penetrate on a 5 or 6? Thunder hammers are only strength 8 as well (unless we are talking about on a thunder wolf rider, where they are both s10.) I hope my normal Necron player has not been reading this post, as it was his idea for me to use Thunder hammers to kill his monilith due to the high STR 10. I have not got my codex here at work, so can power armoured wolf guard use chain fists or only TDA? Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2924420 Share on other sites More sharing options...
Forté Posted November 15, 2011 Share Posted November 15, 2011 Only TDA. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2924432 Share on other sites More sharing options...
Wulfebane Posted November 15, 2011 Share Posted November 15, 2011 Only TDA. And crazy, half-naked sisters of battle flagellants. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2924529 Share on other sites More sharing options...
skoll Posted November 15, 2011 Author Share Posted November 15, 2011 i thought those were Eviscerators, and while its nice having 2d6 on an average roll they'll only glance av13 since they are strength 6 Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2924575 Share on other sites More sharing options...
Valerian Posted November 16, 2011 Share Posted November 16, 2011 i thought those were Eviscerators, and while its nice having 2d6 on an average roll they'll only glance av13 since they are strength 6 That's correct. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2924900 Share on other sites More sharing options...
Loknir Ironjaw Posted November 16, 2011 Share Posted November 16, 2011 Why is it that PA marines cant take a Chainfist? Always wondered that. I wish they could. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2924915 Share on other sites More sharing options...
Canis Majoris Posted November 16, 2011 Share Posted November 16, 2011 Well like some have said if you have the spare points and love the look of a thunder hammer, then go for it they look awesome and make the next round of combat easier but theres 1 other massive use for a thunder hammer. When you reduse a model lets say just to be extreme....a keeper of secrets...I10....to I1....then make sure your rune priests jotww hits that keeper...I1....c ya! Oh and if you've never considered this before...take arjak...throw your hammer at them....makes them I1 and then cast jotww same turn...then sit back and watch the sick look on their face. Of course this is a good tactic against any high initiative foe...dark eldar springs to mind although the odds of them surviving being thwomped in the head with a thunder hammer are slim at best...but still the theory is sound. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2925019 Share on other sites More sharing options...
Fang of Morkai Posted November 16, 2011 Share Posted November 16, 2011 I give a TH to the WG who is assigned to my Wolf Scouts. That way I can shake tanks as I come on the boards behind them and that's if they do not explode altogether.. Is it overkill? Yes maybe but having my scouts pop out behind a bunch of IG tanks and multiple assault 3 of them in a single turn. MWAHAHAHA Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2925206 Share on other sites More sharing options...
Wysten Posted November 16, 2011 Share Posted November 16, 2011 Depends, if you got spare points then I can't imagine why I wouldn't spend some on a hammer. To be hoenst though, I am shaky on how they look, the power fist seems very much more powerful to the imagination. A powerful crushing fist in an energy field and deflecting blows plays to my imagination. Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2925219 Share on other sites More sharing options...
Valerian Posted November 16, 2011 Share Posted November 16, 2011 Depends, if you got spare points then I can't imagine why I wouldn't spend some on a hammer. To be hoenst though, I am shaky on how they look, the power fist seems very much more powerful to the imagination. A powerful crushing fist in an energy field and deflecting blows plays to my imagination. "Come on over here, so we can thump you over the head." V Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2925449 Share on other sites More sharing options...
hendrik Posted November 16, 2011 Share Posted November 16, 2011 To be hoenst though, I am shaky on how they look, the power fist seems very much more powerful to the imagination. time to rethink and that's just with an ultramarine wielding it! go figure what a space wolf can do with it! Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2925468 Share on other sites More sharing options...
postal105 Posted November 17, 2011 Share Posted November 17, 2011 if that had be a space wolf welding it that ork would have been dead in 1 hit not 4 Link to comment https://bolterandchainsword.com/topic/241923-thunder-hammers-on-wolf-guard-what-ya-think/#findComment-2925659 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.