GM_Gabriel Posted November 14, 2011 Share Posted November 14, 2011 I have recently been looking at Draigo lists for my GK's. I am not too sure about if i can post the exact line from the codex. But on page 89 the codex mentions that a banner will replace the standard weapon. Because i cannot find any reference to the banner being a weapon, does this mean that the bearer cannot make any CC attacks? I ask because in Fantasy a banner bearer can still make his usual attacks. It is a core rule. Just wanted to clear this up. Regards, GM_Gabriel. Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/ Share on other sites More sharing options...
jeffersonian000 Posted November 14, 2011 Share Posted November 14, 2011 A model can always make close combat attacks if their profile gives them 1 or more attacks. In this case, the banner barer may not use a Nemesis Force Weapon since he is now carrying a banner, so all of his attacks are counted as normal close combat attacks (no weapon bonuses as he is just using his fists). SJ Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2923417 Share on other sites More sharing options...
Grand Master Caloth Posted November 14, 2011 Share Posted November 14, 2011 and they are not power weapon attacks Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2923470 Share on other sites More sharing options...
thade Posted November 14, 2011 Share Posted November 14, 2011 The above responses are accurate. :) My memory is (as always since grad school ravaged it) dodgy here: a model can elect to not fire any weapons during Shooting; can a model elect to not swing any weapons in Assault? In this case, it would deny your opponent wound allocation ability (no vanilla hits alongside the swarm of fw hits). Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2923623 Share on other sites More sharing options...
Morollan Posted November 14, 2011 Share Posted November 14, 2011 Pg35 of BRB says: "All engaged models will fight....with their full number of Attacks and use any special close combat attack they have" Pg37 of BRB says: "...models with that initiative who are still alive must attack" Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2923634 Share on other sites More sharing options...
thade Posted November 14, 2011 Share Posted November 14, 2011 There it is; ty Morollan. (I sometimes miss having a job where I could have my BRB at my desk...but then, I have all of you guys. :) ) Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2923635 Share on other sites More sharing options...
Morollan Posted November 14, 2011 Share Posted November 14, 2011 I just wish GW did something along the lines of the System Reference Document that WotC provide for the D20 system. Would save me having to type everything out each time I quote a rule! Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2923637 Share on other sites More sharing options...
thade Posted November 14, 2011 Share Posted November 14, 2011 That would be nice. Not to derail, but WOTC's D20 system is dependent on their ruleset to make money...hence their extreme levels of attention to it. As is often said, GW's money maker is models...so those get all of their attention. :tu: Anyway, yea; the banner isn't a force weapon but still hurts when it thocks you in the face. Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2923712 Share on other sites More sharing options...
Something Wycked Posted November 14, 2011 Share Posted November 14, 2011 Anyway, yea; the banner isn't a force weapon but still hurts when it thocks you in the face. Unless, of course, you're wearing power armor :tu: That's one of the costs for the Banner- +1 attack for everyone, but the bearer's attacks (even with +1 above normal) are less than amazing. Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2923736 Share on other sites More sharing options...
Valerian Posted November 15, 2011 Share Posted November 15, 2011 Anyway, yea; the banner isn't a force weapon but still hurts when it thocks you in the face. Unless, of course, you're wearing power armor :lol: That's one of the costs for the Banner- +1 attack for everyone, but the bearer's attacks (even with +1 above normal) are less than amazing. Which means players usually do a little cost/benefit analysis before getting one. If you buy it for a small squad of 5, then you gain 4 Force Weapon attacks for your squad-mates, but lose the two from the Banner bearer. If you lose a single Terminator prior to getting to close combat, then you are only netting a single extra attack, and would have probably been better off without the Banner. However, for units of more than 5, then the Banner really starts to become worthwhile; even moreso when you attach an IC. Of course, the auto-activation of Force-ID might make it worthwhile regardless, as might the "rule of cool", which often overrides other factors. Valerian Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2924143 Share on other sites More sharing options...
GM_Gabriel Posted November 15, 2011 Author Share Posted November 15, 2011 Awesome, Thanks for the advice everyone. Link to comment https://bolterandchainsword.com/topic/241927-brotherhood-banner-rules/#findComment-2924149 Share on other sites More sharing options...
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