Lucian_Victus Posted November 16, 2011 Share Posted November 16, 2011 i had an idea to make a kit that contained new scoutish back packs, weapons, shoulder pads and heads to upgrade the space marine commander and command squad boxed sets to represent the command of 10th scout company the set would include 7 packs(to allow the upgrade of a chaplain as well) somewhat based on the OP SW wolf scout sgt with extra scanners/parascope thing, 3-4 crewcut heads, a couple of bolt pistols with scopes and flash suppressors, and the like. also have some ideas for specialists from the plastic kits(chaplain, librarian,...ect,ect), as well as new legs and shoulder pads to make non marine PA units such and inquisitors Was wondering if anyone is interested in that kind of kit and or would be willing to assist in the development of these and other ideas. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/ Share on other sites More sharing options...
Grotsmasha Posted November 16, 2011 Share Posted November 16, 2011 I like the idea, but everything would need to be fresh sculpts rather than modified/recast bitz, otherwise the GW IP Police will curb stomp you quicker than Marcus Fenix. Cheers, Jono Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925327 Share on other sites More sharing options...
onipunk Posted November 16, 2011 Share Posted November 16, 2011 It's an interesting idea, and one which I think Games Workshop/Forgeworld themselves should jump on at the soonest opportunity, but you will need to tread extremely lightly or GW will absolutely crucify you. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925392 Share on other sites More sharing options...
IdOfEntity Posted November 16, 2011 Share Posted November 16, 2011 I like the idea, but everything would need to be fresh sculpts rather than modified/recast bitz, otherwise the GW IP Police will curb stomp you quicker than Marcus Fenix. Cheers, Jono Even then it might not be enough. You couldn't advertise it for "Space Marines" or make reference to the game. Intellectual Property is a hairy world, and I'd study up on exactly where the line is so you don't cross it. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925431 Share on other sites More sharing options...
Arikel Posted November 16, 2011 Share Posted November 16, 2011 Sounds pretty awesome. For ideas on how to market yer stuff online, I'd check out other independent model makers like scibor and maxmini. http://trollforged.com/ trollforged minis might also be a company you could work with to get yer stuff into production. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925477 Share on other sites More sharing options...
Hemal Posted November 17, 2011 Share Posted November 17, 2011 making a conversion kit for generic 28mm sci-fi fantasy soldiers isn't a huge stretch, but you'd have t be very careful at avoiding any GW iconogrpahy, any GW models as basis and any GW references. Use your own artwork, your own models (and I would also sculpt torsos even if they aren't being sold...) Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925674 Share on other sites More sharing options...
Lucian_Victus Posted November 17, 2011 Author Share Posted November 17, 2011 perhaps i should just make the sculpts and pitch the idea to GW/forge world. save the marketing headaches. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925738 Share on other sites More sharing options...
Zincite Posted November 17, 2011 Share Posted November 17, 2011 perhaps i should just make the sculpts and pitch the idea to GW/forge world. save the marketing headaches. You'd probably get a polite little e-Mail stating how, unfortunately, they cannot accept sculpts from outside for X and Y reasons, and please do not sell them for P and X reasons, or we will burn your house down, sell your children into slavery, and eat your kitten. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925759 Share on other sites More sharing options...
Lorenzen Posted November 17, 2011 Share Posted November 17, 2011 tbh just make them and sell them as "void commando scout parts" no IP infringement but its pretty clear to anyone in the hobby as to what they are if they have more than one braincell. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925764 Share on other sites More sharing options...
Lucian_Victus Posted November 17, 2011 Author Share Posted November 17, 2011 tbh just make them and sell them as "void commando scout parts" no IP infringement but its pretty clear to anyone in the hobby as to what they are if they have more than one braincell. really not that bad of an idea...couldn't do it on my own though. could do the sculpting work, but no experience casting parts. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925834 Share on other sites More sharing options...
Lucian_Victus Posted November 17, 2011 Author Share Posted November 17, 2011 I like the idea, but everything would need to be fresh sculpts rather than modified/recast bitz, otherwise the GW IP Police will curb stomp you quicker than Marcus Fenix. Cheers, Jono 25% is the golden rule for I.P. laws. a product must be 25% different or more(know from research done for another project) to qualify as a new or improved product and not part of an existing I.P.. once upon a time i was trying to get a aftermarket transformers add-on company going but that is much more expensive then getting this off the ground i think. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925844 Share on other sites More sharing options...
Hemal Posted November 17, 2011 Share Posted November 17, 2011 Not sure that h25% difference counts if you have used the underlying model as teh master. And technically these sculpts could be construed as licensed sculpts created under comission by GW from their sculptors - not sure that you can get away with using artwork like that... Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925906 Share on other sites More sharing options...
Lucian_Victus Posted November 17, 2011 Author Share Posted November 17, 2011 well there are a few things to consider with this project 1: The upgrade kits would require a person using them to still purchase the plastic kits from GW or one of their licensed retailers....if i were making full figures based on their I.P. it would be a different story. 2: I do not plan on selling them for much more then it costs to make them if at all. 3: If you look at several of the other manufactures of upgrade kits and Bitz out there, I wouldn't be doing anything different then them. for that matter with all the different ork parts from Maxmini and others you do not even have to get GW kits to make a boys mob if you dont really want to(and they are not licensed either) Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2925922 Share on other sites More sharing options...
NemFX Posted November 19, 2011 Share Posted November 19, 2011 Sketch out your ideas first, if your artistically inclined. Refine them to be unique enough that while they can still work with GW stuff, they can probably work with other stuff too. Hell. Market the stuff as World War Three stuff, and claim it's historically accurate ^_^ Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2926943 Share on other sites More sharing options...
mcsneed17 Posted November 21, 2011 Share Posted November 21, 2011 I hope this happens but not just for scouts but troopers not just terminators but space marines the everyman - the ones that come from tactical,combat,and fast attack boxes and desvatior boxes. Link to comment https://bolterandchainsword.com/topic/242041-upgrade-kit-ideas/#findComment-2928616 Share on other sites More sharing options...
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