bebe Posted November 23, 2011 Share Posted November 23, 2011 So if Necrons become a popular choice should we be including psyker squads in outr lists? Necrons weapons and stormbolters and psycannons both have the same range so we are in a firefight. Psyker blasts can take out whole squads of warriors, scarabs etc. So is Coteaz the best option vs Necrons with two or three psyker squads? Link to comment https://bolterandchainsword.com/topic/242359-psykers-and-necrons/ Share on other sites More sharing options...
Something Wycked Posted November 23, 2011 Share Posted November 23, 2011 We had a big discussion about Henchmen Psykers in this thread. There are two summarised opinions about both sides of the debate- What it boils down to is this: Henchmen Psykers will be worth it to you if one or more of the following is true: 1. You enjoy the "splat" factor if your dice don't favor them. 2. Your dice favor them and they nuke lots of stuff for you. 3. Your opponents leave them and their transport alone so they can nuke in peace. 4. Your opponents don't bring vehicles/psychic defense/tactics to the table that can effectively chase down/neutralize the Henchmen and/or transport. 5. You are more skilled at maneuvering than your opponent and can effectively keep the Henchmen out of danger of enemy weapons. Never worth it, perils, hoods etc or They are cheap, not a big deal if they don't work May not be a good idea to have in a transport by themselves, besides 4pt acolyte (increases their cost, squad entirely dependent on the psykers). May be worth campng on an objective w/o a transport (since they are so cheap) May be worth adding 4-6 guys to a shooty meched up henchmen squad (since the cost of the transport is spread out over the psykers and other henchmen instead of just the henchmen). That said, Psyker squads can be very effective against Necrons. As an added bonus, you only need 3 of them in a unit to get a S5 AP4 attack that will completely mess up most Necron infantry, though of course you'll need more than that in the unit if you want to threaten vehicles. Taking just 3 of them will give you some points to play with to include other types of shooty henchmen in the unit if you like- throw in a mix of Psykers, Servitors, Jokers, etc. Link to comment https://bolterandchainsword.com/topic/242359-psykers-and-necrons/#findComment-2930026 Share on other sites More sharing options...
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