eyeslikethunder Posted November 25, 2011 Share Posted November 25, 2011 Hi Guys I was playing competitive game against DE. I cast Tempest wrath. He zipped in his 15 skimmers. before placing them he tried to check they where not in range its effect. I said no premeasuring place them then check. So he tried to check place one then check then place another once he knew where edge was. I said place them all then check range. He lost one to tempest and got a bit grumpy. He said this was not the rule you get to measure one the rule is in effect p3 BRB "to work out rules area of effect" was covered in the exceptions. I said it rule only has an effect once you are in. I am wrong In an friendly game I would be more flexible but this was competitive game. How do you play Tempest wrath? premeasure of not? Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/ Share on other sites More sharing options...
Spacefrisian Posted November 25, 2011 Share Posted November 25, 2011 There isnt a rule that goes against premeasuring area effects so yes he can do that. Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2931257 Share on other sites More sharing options...
dswanick Posted November 25, 2011 Share Posted November 25, 2011 MEASURING DISTANCEIn general, players are not allowed to measure any distance except when the rules call for it (e.g. after declaring an assault or firing at an enemy, to work out a rule's area of effect, when deploying their forces, etc). TEMPEST'S WRATHUsed at the beginning of the Rune Priest's turn. Until the beginning of the Rune Priest'S next turn, all enemy skimmers, jetbikes, jump infantry and units deploying by Deep Strike that finish their move within 24" of the Rune Priest treat all terrain, even clear terrain, as both difficult and dangerous. If a unit starts its move outside difficult terrain, the player must declare if he wants his unit to try to enter difficult terrain as part of their move. If he chooses not to, the unit moves as normal but may not enter difficult terrain. If he chooses that they will do so, the unit must take a difficult terrain test as described above. So did your opponent declare that he would try to enter difficult terrain before moving the unit? - If he did not declare, then he broke the DT rule. - If he chose not to enter difficult terrain, then he was correct to premeasure the distance as he moved each unit to insure compliance with the DT rule stating that it may not enter DT. - If he declared that he would enter DT then he moves his unit, measures to determine that it is in tange of the RP and then takes his test if found within the TW bubble. Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2931260 Share on other sites More sharing options...
Way1and Posted November 25, 2011 Share Posted November 25, 2011 In other words, then, we're saying that Tempest's Wrath should be deployed more as an enemy denial zone than as a sort of booby trap? Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2931370 Share on other sites More sharing options...
Valerian Posted November 25, 2011 Share Posted November 25, 2011 He should make his moves, use his best judgment to stay out of 24" if he's concerned about it, then check to see which units accidentally got to close once their done. Pre measuring, or measuring after the first move, gives him foreknowledge that he wouldn't/shouldn't have. Valerian Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2931377 Share on other sites More sharing options...
Niiai Posted November 25, 2011 Share Posted November 25, 2011 He should do one move, and then chek. Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2931451 Share on other sites More sharing options...
dswanick Posted November 25, 2011 Share Posted November 25, 2011 He should make his moves, use his best judgment to stay out of 24" if he's concerned about it, then check to see which units accidentally got to close once their done. Pre measuring, or measuring after the first move, gives him foreknowledge that he wouldn't/shouldn't have. Valerian Except that in the case were he doesn't want to enter Difficult Terrain, your suggestion breaks RAW as shown above. And in the case were he does declare he wants to risk entering Difficult Terrain it breaks the RAW if he moves all of his units before testing for DT on each model which did, in fact, move into the TW bubble. Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2931474 Share on other sites More sharing options...
Valerian Posted November 25, 2011 Share Posted November 25, 2011 He should make his moves, use his best judgment to stay out of 24" if he's concerned about it, then check to see which units accidentally got to close once their done. Pre measuring, or measuring after the first move, gives him foreknowledge that he wouldn't/shouldn't have. Valerian Except that in the case were he doesn't want to enter Difficult Terrain, your suggestion breaks RAW as shown above. And in the case were he does declare he wants to risk entering Difficult Terrain it breaks the RAW if he moves all of his units before testing for DT on each model which did, in fact, move into the TW bubble. I would submit that he is not in fact breaking RAW, because he is not entering Difficult Terrain - he is moving into a Psychic Power's area of effect. It just happens that that effect is to treat all terrain as both difficult and dangerous. We are not told that you can pre measure to determine whether your move will keep you out of the area of effect of a Psychic Power, so I would say that you should not. What if the effect were something different? However, that being said, local groups and tournaments have probably already figured out how they want to play this; the codex has been out for what, two years now? if you have questions about it, ask the shop manager or tournament organizer in advance. V Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2931577 Share on other sites More sharing options...
eyeslikethunder Posted November 27, 2011 Author Share Posted November 27, 2011 ok so what if they start in difficult terrain? Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2932627 Share on other sites More sharing options...
dswanick Posted November 27, 2011 Share Posted November 27, 2011 ok so what if they start in difficult terrain? It then counts as Difficult and Dangerous... Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2932662 Share on other sites More sharing options...
eyeslikethunder Posted November 28, 2011 Author Share Posted November 28, 2011 ok so what if they start in difficult terrain? It then counts as Difficult and Dangerous... You misunderstand the book states that a unit that starts outside difficult terrain gets choose not enter if they are not in difficult terrain therefore get to premeasure. If they dont start out side it no premeasuring? Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2932964 Share on other sites More sharing options...
dswanick Posted November 28, 2011 Share Posted November 28, 2011 ok so what if they start in difficult terrain? It then counts as Difficult and Dangerous... You misunderstand the book states that a unit that starts outside difficult terrain gets choose not enter if they are not in difficult terrain therefore get to premeasure. If they dont start out side it no premeasuring? Sounds right. Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2933040 Share on other sites More sharing options...
Iacton Qruze Posted November 28, 2011 Share Posted November 28, 2011 I always whip out a tape and show my opponent the radius, so that they know where is considered difficult/dangerous. I play it as a giant piece of terrain, meaning they have to intend to go into it to enter the radius and suffer its effects. Link to comment https://bolterandchainsword.com/topic/242455-tempest-wrath/#findComment-2933206 Share on other sites More sharing options...
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