Greent Posted December 3, 2011 Share Posted December 3, 2011 So If I want to take a chaplain for some codex marines what would be the best lode out in y'alls opinon? Terminater armor, jump pack or bike. I am Currently working on Imperial fists if that helps. Link to comment https://bolterandchainsword.com/topic/242835-champlain-question/ Share on other sites More sharing options...
DarkGuard Posted December 3, 2011 Share Posted December 3, 2011 Competitively? The best load out is Cassius. T6, FnP and a combi-flamer with hellfire rounds for 125pts? Yes please. And he has a bolt pistol to go with his crozius, so he isn't sacrificing close combat ability. Yeah, the main advice is that if you're not putting it in a jump pack squad, use Cassius. If you are, then a jump pack with perhaps digi weapons and/or meltabombs is the preferred build, comes to 115-130pts (so about the same as Cassius). So the real question is, what are you putting him in? If it's a power armour squad on foot, be it Vanguard, Sternguard or even a Tactical squad or Assault squad with no jump packs, or if he's going in a Terminator squad take Cassius. Yes Cassius will be as survivable if not more so than a Terminator Chaplain and get more attacks, and grants an extra slot in a Land Raider if you take another power armoured HQ. As already said, if used with jump pack squad, be it Vanguard or Assault Marines then a jump pack. Hope that helps :tu:. Link to comment https://bolterandchainsword.com/topic/242835-champlain-question/#findComment-2936471 Share on other sites More sharing options...
Tinnock Posted December 3, 2011 Share Posted December 3, 2011 pretty much the only reason to take termie chaplain is if the squad is teleporting in. I personally would never teleport assault termies its begging for a ap2 template Link to comment https://bolterandchainsword.com/topic/242835-champlain-question/#findComment-2936562 Share on other sites More sharing options...
Corby Posted December 4, 2011 Share Posted December 4, 2011 Just take a regular chaplain. Load him it with some assault termies in a land raider or in a 5 man razorback squad. You now either have a fearless scoring unit ( Always a plus!) or fearless terminators , meaning psyker battle squads and other leadership based units/powers can't ruin your day. Link to comment https://bolterandchainsword.com/topic/242835-champlain-question/#findComment-2936849 Share on other sites More sharing options...
Paulochromis Posted December 5, 2011 Share Posted December 5, 2011 I personally would never teleport assault termies its begging for a ap2 template Small template shouldn't hit more than 1 if you roll 2+ on your Run! roll. Link to comment https://bolterandchainsword.com/topic/242835-champlain-question/#findComment-2937181 Share on other sites More sharing options...
DarkGuard Posted December 5, 2011 Share Posted December 5, 2011 I personally would never teleport assault termies its begging for a ap2 template Small template shouldn't hit more than 1 if you roll 2+ on your Run! roll. But a big template ala Vindicator should hit quite a few more :huh:. Link to comment https://bolterandchainsword.com/topic/242835-champlain-question/#findComment-2937424 Share on other sites More sharing options...
Gearhead Posted December 5, 2011 Share Posted December 5, 2011 As others have said, unless you need a chaplain on a bike or flying, Cassius is your man. I've used him before, and he's a complete brick for the points. He won't kill things like Mephiston or Lysander, but they're about twice his points. I use a jump chaplain a lot more though, and he's usually in an assault squad. They do better in squads with lots of attacks to re-roll. He's not as killy as he used to be (Chaplains used to be really, really killy), but he's not a bad way to spend 115 points. Link to comment https://bolterandchainsword.com/topic/242835-champlain-question/#findComment-2937665 Share on other sites More sharing options...
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