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My new DIY chapter


TheDVoid

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Steel Skulls

 

Founding:

The Steel Skulls were formed during a period of turmoil during the latter part of M33 by

Imperial Edict, Orks ran rampant through out the Galaxy and a new Chapter of the

Emperors Elite was needed to help defend the galactic center a region rich in materials and

precious ores. Due to the large number of Forge Worlds under threat by the green tide

it was desided that the Gene-Seed of Ferrus Manus would be the most appropriate due to

the Iron Hands close ties with the Adeptus Mechanicus.

 

Homeworld:

The Steel Skulls took the Planet of Arol as there homeworld, found within the Socoras System,

found within Segmentium Ultimus close to the Galactic heart. The System has three suns thats

gravitys cause constant solar flares between them making for only one safe passage in and out.

Out of the five planets of the Socoras System, only Arol is inhabited being the closest to the Solar

Gate it has lower levels of radiation and a breathable atmosphere. Arol is a Feudal Minning World

the planet being split into 9 continants by vast oceans. The planet like the rest within the system

are locked in position, never moving and never rotating due to the gravity of the three suns. It feels

no touch of night for it is eternally coated in light from the great balls of fire that protect it. The

populace of the planet dig deep into the planets crust creating a web of tunnels which provides

the natives with travel between continents and ores with which to work. To the west of the

Planet lies a great Mountain Range known to the locals as the Gates Guardians for their lofty peaks

reach for the Solar Gate. It is within these mountains that the Steel Skulls Fortress-Monestary known

only as the Forge sits, within the greatest of these mighty mountains. It is said that any foe aiming to

breach the Solar Gate would survive only long enough to witness the great reach of the gate gardians

as Orbital Defence Guns fire from the crest of each mountaintop.

 

 

History:

The Steel Skulls have combated the ork menace for millenia around the galactic hub, breaking the back

of many a Waargh but none so great as the Liberation of the Forge World Turia and the Shattering of

Waargh Snazzgut a mighty Big Mek who lead his boys to Turia with one thing in mind to claim the Titan

Legion there. The Adeptus Mechanicus Skittarii were swiftly pushed back to the walls and forced to make a

last stand in defence of the Titan Manufactoriums as half the Tiatan Legion fell in under a month to Snazzguts

howling Gargants. The Steel Skulls on hearing of the Forge Worlds plight sent a full eight companys led by

Master of the Forge Aronel to break the siege. Though the planet was heavily blockaded upon arriving the

ships of the Silver Skulls punched a hole in the Orks line and after deploying a vast number of Deathstorm

droppods to clear a landing area deployed in force, pushing back the green tide long enough for the Skittarii

and remaining titans to march foward. Within a year the Waargh had been broken with the loss of their leader

at the hands of Master of the Forge Aronel who reportedly lifted the Big Mek above his head with his servo arms

and ripped him limb from limb.

 

Apperance:

The Steel Skulls utilise a large number of older models of Power Armour favouring the venerable Mark IV

and V over the newer models. Like their Founding Chapter they make use of extensive biotics beliveng the

flesh to be weak and metal to be pure and strong it is belived within some cirlces that a battle brother must

give his right arm to advance to the rank of captain but this has never been verified by imperial officals.

Their armour is painted codex gray and black other than their helm and chest which are left unpainted

to show their purity of mind and soul. Their left shoulder displays their chaper emblem proudly, a Steel

Skull with eyes of fire on a field of Darkness, their right pad shows their company markings as per the

Codex Astartes but with their squad markings being displayed in low gothic numerals within the center.

 

Combat Doctrine:

The Chapter as their founding chapter before them have close ties to the ADeptus Mechanicus, esspecialy since

the campaign on Turia and as such can often be seen fighting along side Skittarii forces. They do not make use

of devastator squads in their conflicts, prefering the use of Land Raiders or Razorbacks to provide support fire

while they advance into the bloody melee.

 

 

This is only my starting idea and needs fleshing out but what do you think my honoured battle brothers

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I to am working on my own chapter, but I will give you what advice I can. You have a good idea here, but I think that you may want to make your chapter more unique. I my opinion they seem to be mostly just like Iron Hands. Maybe if you could add something that few other chapters have in chapter traits or in personality. I know it's kinda hard because I'm where your at. But the uniqueness of you chapter is what us going to make it stand out.

 

Hope it helps!

Rylanor

Interesting basis for a chapter. Sounds like non-GW Iron Hands with a mix of silver skulls thrown in. Not a bad mixture. My only criticism is that they are not unique enough from the Iron hands to really stand out, unless that is really what you wanted. Either way it would be nice to see a example painted up!

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