Big Rob Posted December 18, 2011 Share Posted December 18, 2011 What Armies Are Defeating Grey Knight Armies In Current Game Play? I'm having some problems defeating Dreadnought army lists. Most of the army list that defeat me included about 4-6 walkers. I win most of the time but I was wondering what everyone else thinks. Our area currently plays 1500 point army list. (We play larger point lists but to encourage some new player in our area we play at 1500 points.) My 1500 army list: Grand Master and a bag of tricks (grenades,halberd,& incinerator) 2x10 Strike Squads with 2 psycannons and 1 Daemon Hammer 2 Rhino 1x8 Purifier Squad with 2 psycannons, 5 Halberds and 1 Damon Hammer Land Raider 2 Dreadnougths with Twin-linked Autocannon / Psybol Ammo Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/ Share on other sites More sharing options...
Valerian Posted December 18, 2011 Share Posted December 18, 2011 What Armies Are Defeating Grey Knight Armies In Current Game Play? I'm quite sure that all of the other armies are defeating Grey Knights armies, just as Grey Knights are defeating all of the others. Valerian Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2946850 Share on other sites More sharing options...
Gentlemanloser Posted December 18, 2011 Share Posted December 18, 2011 Well, apart from Nids. :wallbash: And maybe Orks! :confused: Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2946861 Share on other sites More sharing options...
DinoDoc Posted December 19, 2011 Share Posted December 19, 2011 Most of the army list that defeat me included about 4-6 walkers. The Theme for this will be, "If you can't beat them..." Total Roster Cost: 1491 HQ: Castellan Crowe (1#, 150 pts) 1 Castellan Crowe Elite: Venerable Dreadnought (1#, 175 pts) 1 Venerable Dreadnought Elite: Venerable Dreadnought (1#, 175 pts) 1 Venerable Dreadnought Troops: Purifier Squad (10#, 293 pts) 1 Purifier Squad, 0 pts 1 Knight of the Flame (Nemesis Daemonhammer) 2 Purifier ( Psycannon x2) 6 Purifier (Nemesis Force Halberd x6) 1 Rhino Troops: Purifier Squad (10#, 293 pts) 1 Purifier Squad, 0 pts 1 Knight of the Flame (Nemesis Daemonhammer) 2 Purifier ( Psycannon x2) 6 Purifier (Nemesis Force Halberd x6) 1 Rhino Heavy Support: Dreadnought (1#, 135 pts) 1 Dreadnought, 135 pts = (Psybolt Ammunition + Twin-Linked Autocannon x2) Heavy Support: Dreadnought (1#, 135 pts) 1 Dreadnought, 135 pts = (Psybolt Ammunition + Twin-Linked Autocannon x2) Heavy Support: Dreadnought (1#, 135 pts) 1 Dreadnought, 135 pts = (Psybolt Ammunition + Twin-Linked Autocannon x2) Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2946928 Share on other sites More sharing options...
jeffersonian000 Posted December 19, 2011 Share Posted December 19, 2011 I'm having issues versus non-shooting 'Nidzilla armies, oddly enough. Buckets of dice, massed CC, synapse ... its the suck. SJ Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2946932 Share on other sites More sharing options...
Hellios Posted December 19, 2011 Share Posted December 19, 2011 It also depends what kind of army you run.... For example... Dread mech GK lists are pretty hard for DE as every weapon is a threat to DE transports and it is pretty much impossible for DE to stunlock thanks to the madness that is fortitude... On that note DE really don't worry about Draigowing... Hell Draigowing is an army most DE players should be pleased to be facing. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2946933 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 21, 2011 Share Posted December 21, 2011 I am doing quite well vs GK with my Nidz - bugs have some good counters. G :mellow: Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2948695 Share on other sites More sharing options...
Lady_Canoness Posted December 21, 2011 Share Posted December 21, 2011 I am having a bleeding hard time against Dark Eldar - and I haven't the slightest idea why! It must be my inability to pass invulnerable saves when it counts... Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2948739 Share on other sites More sharing options...
greatcrusade08 Posted December 21, 2011 Share Posted December 21, 2011 its all those dark lances, its basically lascannon spam. i think the new necrons will give you a hard time, but it will take an experienced player to do it Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2948751 Share on other sites More sharing options...
breng77 Posted December 21, 2011 Share Posted December 21, 2011 I agree with those that say Nids actually do OK, T6, 3+ saves, and Feel no pain mean alot of GK shooting is wasted. Shadows stops Force weapons better than 50% of the time. As for armies in general beating GKs, it really depends on the player, but wolves, and IG do just fine. For the most part it depends on the army build. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2948829 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 22, 2011 Share Posted December 22, 2011 The Tyranid lash whip is a great counter as well as SitW versus Grey Knights. I know that Space Wolves with TWC can be a tough match... Those stormshields are brutal. G :cuss Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2949044 Share on other sites More sharing options...
spartan249 Posted December 23, 2011 Share Posted December 23, 2011 The armies who come closest to beating my black knights are usually of the IG variety simply due to the things they can deny players who use cover as their main defensive mechanic and those who use deep strike extensively. I fall into the former group, and there are some in the latter group who don't like the OotF +1 reserve roll requirement Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2950205 Share on other sites More sharing options...
Reclusiarch Darius Posted December 25, 2011 Share Posted December 25, 2011 Any army can beat any army, and any player can beat any player. It's a question of making better lists, being a better general and (most important of all) loaded dice. ;) Generally speaking, I'd rate the following as most challenging; - IG: Tanks, tanks everywhere. GK already struggle to do meaningful damage to balanced mech in other armies, IG laugh at our two S8 platforms which they'll promptly melta-Vet or Vendetta lascannon into oblivion. Their massed fire approach is exactly what makes us hurt, as our low model count punishes any 1's (on TDA) or 2's we roll. That said, once we hit combat, Purifiers melt Infantry blobs before they even get their blades dirty, and Paladins can't be stopped unless he spends all his firepower on them at once (if even one makes it into combat, he can kiss that tank or squad goodbye). Even Strike Knights will slap down Straken before he can swing. So, fast or mech builds with Knights work best here, camping and trying to shoot your way out will end in failure. - Wolves: To be fair, everyone struggles with their undercosted shenanigans, but we are in a bit of trouble. Rune Priests deny on a 4+ always, and without our powers we're at a distinct disadvantage in combat. Long Fangs are going to take longer than usual to knock out our Dreads, but we still don't bring enough armour to the table to really overtax their firepower. Grey Hunters will take a few casualties to our power weapons but they'll still win combat against Strikes or Interceptors. Razorspam is a problem for us, and Wolves do a pretty good version (most likely las/plas, as they're not Fast). Wolves are a good candidate for a disruption unit, as they are highly reliant on the Long Fangs for reach. A Callidus or Outflanking Eversor (thanks to GM) would make a good, if suicidal assassin. Dreadknight is fantastic here, as he can fly away from melta and eat krak missile for a turn or two until he makes charge range. Disrupt his fire support, and dump firepower into the advancing Hunters. Watch out for Wolf Scouts trying to melta your PsyDreads as well. - Blood Angels: Two words; Baal Predators. Flamestorm cannons are our bane, and you can bet anything he'll Outflank them. Razorspam is done best by this army, as he can send twin-assault cannon Razors at 18" for turbo or 12" and still shoot, with 'Shield' repelling our PsyDreads and psycannon on a 5+. Strike Knights are vulnerable, but due to halberds on Purifiers and TDA units, we'll actually be a real problem for his assault units (Death Company go second and don't get their FNP). A combination of whittling down his units, stalling his charges with 'Sanctuary' and counter-assaulting should help you prevail. Don't forget 'Quake' on Strikes, if you spread out you can force him to deploy normally and thus be able to shoot him down. Also, Vindicare is worth his weight in gold, sniping out Priests. I haven't seen it fielded often, but BA are also the army with the most broken Heavy Support. Triple Stormraven is perfectly feasable (it transports his assault units past your firepower), and the S8 missiles he can pump out Turn 1 will annhilate our armour. Fast las/auto Preds are a problem too. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2951014 Share on other sites More sharing options...
Seahawk Posted December 26, 2011 Share Posted December 26, 2011 I've only ever lost to GK, but then I haven't yet gotten a game against wolves yet. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2951883 Share on other sites More sharing options...
barenone Posted December 30, 2011 Share Posted December 30, 2011 like said above by Reclusiarch Darius I believe that IG and there mass amount of artillery is the best way to beat GK, Also if you want to kill those dreads then add some vindicares to your army, Turbo shots are amazing against dreads. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2954588 Share on other sites More sharing options...
breng77 Posted December 30, 2011 Share Posted December 30, 2011 I'm surprised people think that gk struggle against mech. The are statistically the best army at killing av 11 or below. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2954682 Share on other sites More sharing options...
barenone Posted December 30, 2011 Share Posted December 30, 2011 Its not so much mechs I think but more the heavy weapons on the mechs. First time i ever played my knights right off the bat my raven got shot down by a dread laz. So take out the mech then and the random heavy weapons guys then there is not much that can hurt your army. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2954706 Share on other sites More sharing options...
DumbleDoo Posted December 30, 2011 Share Posted December 30, 2011 With psyberskulls to limit/prevent Vendetta scout moves and 5-6 S8 dreads, IG have nothing on a shooty GK list unless they spam Russess. I think most of GK's success can be attributed to the fact that so many armies can deal with AV14 so easily that AV14 isnt all that prevalent anymore. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2954710 Share on other sites More sharing options...
Brother Immolator Posted December 31, 2011 Share Posted December 31, 2011 Well, apart from Nids. :D And maybe Orks! :D Aparently you are either joking or havent met a good player yet? Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2955278 Share on other sites More sharing options...
Reclusiarch Darius Posted January 5, 2012 Share Posted January 5, 2012 With psyberskulls to limit/prevent Vendetta scout moves and 5-6 S8 dreads, IG have nothing on a shooty GK list unless they spam Russess. I think most of GK's success can be attributed to the fact that so many armies can deal with AV14 so easily that AV14 isnt all that prevalent anymore. Are you kidding? Do you know how much Dread-heavy lists cost? Coteaz you could maybe get away with it, but thats a specific build. IG outgun us at every point level, and outnumber (even with melta-Vet spam). You have to close to close-combat and hit them with templates/Purifiers/stuff they can't kill (Dreadknights and anything in TDA autowins combat against even Straken). An all-Deepstrike or Outflanking (thanks to TGS) type army is your best bet. If you get into a shootout, they'll drown you. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2958938 Share on other sites More sharing options...
Gentlemanloser Posted January 5, 2012 Share Posted January 5, 2012 Aparently you are either joking or havent met a good player yet? I actually know no one who plays either army any more. As bad as they have now become. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2959160 Share on other sites More sharing options...
Brother Immolator Posted January 5, 2012 Share Posted January 5, 2012 Aparently you are either joking or havent met a good player yet? I actually know no one who plays either army any more. As bad as they have now become. As horrible as it sounds,tell those guys to try and learn their codices and tactics,those two are not GK level but can make decent lists and with a fine general on the wheel can make fearsome opponents. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2959458 Share on other sites More sharing options...
Seahawk Posted January 5, 2012 Share Posted January 5, 2012 Yea no kidding. Orks are easily one of the top armies, and while Tyranids aren't they can still give decent competition. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2959552 Share on other sites More sharing options...
Gentlemanloser Posted January 5, 2012 Share Posted January 5, 2012 I fail! Not sure if that's sarcasm. LoL! :lol: Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2959567 Share on other sites More sharing options...
DumbleDoo Posted January 5, 2012 Share Posted January 5, 2012 With psyberskulls to limit/prevent Vendetta scout moves and 5-6 S8 dreads, IG have nothing on a shooty GK list unless they spam Russess. I think most of GK's success can be attributed to the fact that so many armies can deal with AV14 so easily that AV14 isnt all that prevalent anymore. Are you kidding? Do you know how much Dread-heavy lists cost? Coteaz you could maybe get away with it, but thats a specific build. IG outgun us at every point level, and outnumber (even with melta-Vet spam). You have to close to close-combat and hit them with templates/Purifiers/stuff they can't kill (Dreadknights and anything in TDA autowins combat against even Straken). An all-Deepstrike or Outflanking (thanks to TGS) type army is your best bet. If you get into a shootout, they'll drown you. Well, I play Coteaz, 5 rifle dreads, 5 psybolt razorbacks and a redeemer with death cultists and a grenade battery. I wil play the shooting game with anyone but Tau. Link to comment https://bolterandchainsword.com/topic/243691-anti-grey-knight-armies/#findComment-2959584 Share on other sites More sharing options...
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