Sky Hunter Posted January 1, 2012 Share Posted January 1, 2012 Hi all, A question: Does anyone use scouts in the C:BA? If so what load-outs do you use and how do you use them? Thanks, Sky Hunter Link to comment https://bolterandchainsword.com/topic/244478-scouts/ Share on other sites More sharing options...
Brother Predacon Posted January 1, 2012 Share Posted January 1, 2012 Absolutely! I use a squad of around 6 or 7 with sniper rifles and camo cloaks. Maybe a missile launcher if I have the points. This unit will sit tight on an objective or other elevated terrain feature with good LOS and harass enemy units. When paired with a priest in heavy cover you have a very tough unit that attracts fire away from the other important units in your force. Link to comment https://bolterandchainsword.com/topic/244478-scouts/#findComment-2955633 Share on other sites More sharing options...
pararanger Posted January 1, 2012 Share Posted January 1, 2012 5 Scouts with camo cloaks. Armed with sniper rifles and a missile launcher or heavy bolter. Always well worth the points! Link to comment https://bolterandchainsword.com/topic/244478-scouts/#findComment-2955661 Share on other sites More sharing options...
SevenExxes Posted January 1, 2012 Share Posted January 1, 2012 Both posts above me ftw! Honestly, I couldn't say it any better. Link to comment https://bolterandchainsword.com/topic/244478-scouts/#findComment-2955666 Share on other sites More sharing options...
Sky Hunter Posted January 1, 2012 Author Share Posted January 1, 2012 Thanks all for the replies! What kind of armies do they go well with? Sky Hunter Link to comment https://bolterandchainsword.com/topic/244478-scouts/#findComment-2955838 Share on other sites More sharing options...
MayorDaley Posted January 1, 2012 Share Posted January 1, 2012 I think one of the most overlooked options for a scout squad is the combi-melta/melta bombs on the sarge. I have used a 5 man sqd with sniper rifles and missle launcher, and had the sarge carry combi-melta/melta bombs WITH a sniper rifle. This set up lets you infiltrate and then scout move AND still fire all of your heavy weapons. I can't tell you how many times people drive right by these guys and give me a RA shot. The melta bombs are there if you have the points left over, or you feel you will get the opportuinty to assault a vechile that hasn't moved. The only problem with this set-up is you MUST WYSIWYG the combit melta/melta bombs on the sarge... otherwise people feel that you may be being shady ;) . I have used this set-up against my IG buddy to turn one alpha strike some of his armour. Whenever I play him now, he always has a footslogging sqd surrounding his armour. Link to comment https://bolterandchainsword.com/topic/244478-scouts/#findComment-2955911 Share on other sites More sharing options...
Kodanshi Posted January 1, 2012 Share Posted January 1, 2012 ^ Nice! I think I’ll give that a try… Link to comment https://bolterandchainsword.com/topic/244478-scouts/#findComment-2955913 Share on other sites More sharing options...
Sky Hunter Posted January 1, 2012 Author Share Posted January 1, 2012 Yea that seems like a good idea, thanks for sharing! Sky Hunter Link to comment https://bolterandchainsword.com/topic/244478-scouts/#findComment-2955966 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.