Russ Brother 92 Posted January 21, 2012 Share Posted January 21, 2012 Okay guys - I just found my old printed out set of rules for the 40k spearheads - one key question - does anyone use them? If yes, what are they like, what do you suggest for creating one and how much do they help? If no, why is that, have you heard or seen of them before or is this 'new news' to you and would you consider using them? Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/ Share on other sites More sharing options...
Grey Mage Posted January 21, 2012 Share Posted January 21, 2012 Old? You mean like a year old right? Lots of vehicles? Yeah, Ive used them. Theyre fun, definitely a different kind of game and one thats good to shake it up from time to time. I suggest making sure you have enough vehicles for it to be fun, as they really are a focus for the game in alot of ways. Its alot like playing apocalypse light, and as such I recommend over 2k but under 3k in points per side. You can do it for less, but its not hard to have an 800-1000pt spearhead if your so inclined, and since they lay outside the FOC that can be a bit unbalancing at lower point totals. Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2973318 Share on other sites More sharing options...
Blacksad Posted January 22, 2012 Share Posted January 22, 2012 where can these rules be found? Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2973666 Share on other sites More sharing options...
hendrik Posted January 22, 2012 Share Posted January 22, 2012 given that i'm the only mechanised player in my local group i've never tried them but they seem like fun! especially for imperial guard players, i mean, can you say ? Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2973726 Share on other sites More sharing options...
Spacefrisian Posted January 22, 2012 Share Posted January 22, 2012 I did just that, against Orks, Orks got blasted into pieces. Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2973773 Share on other sites More sharing options...
dswanick Posted January 22, 2012 Share Posted January 22, 2012 Yeah, I've played several games of Spearhead this last year. My favorite is working the Spearhead rules into a game of Apocalypse. This is really helpful for those players with large collections but without a lot of super-heavies. Even super-heavies must be respectful of a squadron of Archeotech Predator Annihilators. Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2973782 Share on other sites More sharing options...
Vodunius Posted January 22, 2012 Share Posted January 22, 2012 where can these rules be found? They're buried somewhere deep in the GW site, damned if I can find the actual page for it but if you google "spearhead rules pdf" it'll give you direct links to both the rules and formations pdfs (on the GW site) Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2973819 Share on other sites More sharing options...
calgar101 Posted January 22, 2012 Share Posted January 22, 2012 I'd completely forgotten about this.. expansion? I'll try to find the rules for it, would be good to give it a try. Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2973829 Share on other sites More sharing options...
Brother Cambrius Posted January 22, 2012 Share Posted January 22, 2012 The Emperor provides. :) You need to be a logged in member to download them however. Not played with the rules yet, but probably will this year at some point before 6th Ed.. Cambrius Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2973895 Share on other sites More sharing options...
Russ Brother 92 Posted January 22, 2012 Author Share Posted January 22, 2012 I've only used them with my Orks - using the Mass Attack spearhead, it's a beastly piece allowing each (of upto 6) unit equivi Str. 7 Kraks, Preferred Enemy vs MC's and allowing them to test for regroup without restrictions. - it's only 90pts + Units cost so damned good vs nids. I'm thinking of trialing either the Archeotech Spearhead or Tank Hunter Spearheads... The thing that's drawn my eye here is the Spearhead rule "Vehicles other than Walkers that are moving upto cruising speed can fire one more weapon than normally permitted. In addition this weapon can be fired at a different unit to any other weapons, subject to normal shooting rules." and this "Walkers and Monstrous Creatures may fire one weapon AFTER running" although they have to run then shoot not shoot then run. Though to get those the units in the spearhead have to be within 4" at the start of the Shooting phase. The pieces in quotations are taken directly from the pdf (got a print out version in front of me). Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2973955 Share on other sites More sharing options...
Grey Mage Posted January 24, 2012 Share Posted January 24, 2012 Yes, along with the ability to score it really makes vehicles beastly where they might otherwise be a bit.... meh. Link to comment https://bolterandchainsword.com/topic/245810-the-old-spearhead-rules/#findComment-2975400 Share on other sites More sharing options...
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