Hatefires Posted February 6, 2012 Share Posted February 6, 2012 What happens when you put Dante (hit and run) with Death Company (rage)? Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/ Share on other sites More sharing options...
Something Wycked Posted February 6, 2012 Share Posted February 6, 2012 I believe Rage only applies to the Movement Phase, and Hit & Run is movement in the Assault Phase. Dante and the Death Company, when using the Hit & Run rule, may move in any direction. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2986631 Share on other sites More sharing options...
JamesI Posted February 6, 2012 Share Posted February 6, 2012 I believe Rage only applies to the Movement Phase, and Hit & Run is movement in the Assault Phase. Dante and the Death Company, when using the Hit & Run rule, may move in any direction. Rage applies to running and consolidations as well. This is one case I have no idea how it is supposed to work. Does Hit and Run say its a consolidation or just a move. If it just just a move move them wherever you want. If its a consolidation then they have to move towards the closest which would have to be the one they are already in combat with. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2986646 Share on other sites More sharing options...
Morollan Posted February 6, 2012 Share Posted February 6, 2012 It's not a consolidate move and therefore it not affected by the Rage restrictions. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2986653 Share on other sites More sharing options...
Grey Mage Posted February 6, 2012 Share Posted February 6, 2012 It's not a consolidate move and therefore it not affected by the Rage restrictions. That would be a resonable interpretation IMHO. I would also say that it wouldnt be unreasonable to require them to hit and run towards the next closest enemy unit that theyre not in CC with... but hit and run gets all sorts of funky when you do that because its a set distance you go. Thus the simplest answer is to ignore rage during this move. However its worth talking to your opponent about. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2986663 Share on other sites More sharing options...
Morollan Posted February 6, 2012 Share Posted February 6, 2012 It can be a very powerful tool with Dante and the DC, although it gets really expensive, especially if you give the DC jump packs. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2986668 Share on other sites More sharing options...
JamesI Posted February 6, 2012 Share Posted February 6, 2012 It's not a consolidate move and therefore it not affected by the Rage restrictions. well, there you go. I've never had it come up because I don't use Dante and DC in the same lists. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2986690 Share on other sites More sharing options...
Morollan Posted February 6, 2012 Share Posted February 6, 2012 It's not a consolidate move and therefore it not affected by the Rage restrictions. well, there you go. I've never had it come up because I don't use Dante and DC in the same lists. I've tried it a couple of times for this very reason. As long as you can make your H&R roll it makes the DC even more devastating as they can get a charge in pretty much every turn. Basically charge in, do untold damage, survive the enemy's own assault phase then break off and charge back in (or hit something else) on your following turn. Awesomesauce! Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2986696 Share on other sites More sharing options...
Squirrelloid Posted February 6, 2012 Share Posted February 6, 2012 It's not a consolidate move and therefore it not affected by the Rage restrictions. That would be a resonable interpretation IMHO. I would also say that it wouldnt be unreasonable to require them to hit and run towards the next closest enemy unit that theyre not in CC with... but hit and run gets all sorts of funky when you do that because its a set distance you go. Thus the simplest answer is to ignore rage during this move. However its worth talking to your opponent about. ... wouldn't be unreasonable based on what? I mean, if you want to make a houserule, fine i guess. But that's unfairly and grossly penalizing units with rage who might happen to benefit from H+R. Morollan has it exactly right. It is not any of the three specific types of movement described under the Rage rule, therefore Rage has no effect on Hit+Run. There's no interpretation here - that's what the plain language amounts to. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2986778 Share on other sites More sharing options...
Morticon Posted February 6, 2012 Share Posted February 6, 2012 but hit and run gets all sorts of funky when you do that because its a set distance you go. Up to 3d6" - so not as set as some think! Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2986951 Share on other sites More sharing options...
Grey Mage Posted February 7, 2012 Share Posted February 7, 2012 Hrmm. Pauls copy has a typo in it, but you are correct my home copy says 'up to' aswell. Ill have to talk to him about that- the danger of PDFs! Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2987205 Share on other sites More sharing options...
Hatefires Posted February 8, 2012 Author Share Posted February 8, 2012 Is Hit & Run a Consolidation move? Please justify your answer. The purpose of this is to legitimately use Hit & run to break Death Company from combat to set up for a different assault by attaching Dante. Thanks! Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988205 Share on other sites More sharing options...
Something Wycked Posted February 8, 2012 Share Posted February 8, 2012 Your question was answered in the other thread. It's not a consolidate move and therefore it not affected by the Rage restrictions. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988207 Share on other sites More sharing options...
Hatefires Posted February 8, 2012 Author Share Posted February 8, 2012 I was afraid we were breaking to far from tactics to Rules so I posted in this thread. I was told by my local GW that is was a Consolidation move, and I don't have the justification to back it up... Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988219 Share on other sites More sharing options...
JamesI Posted February 8, 2012 Share Posted February 8, 2012 Its only a consolidation move if the text of the rule calls it one. AS I don't have access to my rulebook right now, I can not say if the text calls it one or not. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988221 Share on other sites More sharing options...
Morollan Posted February 8, 2012 Share Posted February 8, 2012 If the test is passed the unit breaks from combat and immediately moves up to 3d6" in a straight line in any direction ignoring the units they are locked with. Only mention of consolidation is for units no longer locked in combat by the movement of the hit & run unit. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988225 Share on other sites More sharing options...
Hatefires Posted February 8, 2012 Author Share Posted February 8, 2012 After reading the rule, it states that if 2 units have hit and run are locked in combat the winner of the roll gets to do H&R while the other if it is not in close combat has to do a consolidation move. The other side is the H&R is done at the end of the assault phase when only consolidation moves happen... I am just looking for a clear cut definitive answer/ argument. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988226 Share on other sites More sharing options...
Morollan Posted February 8, 2012 Share Posted February 8, 2012 After reading the rule, it states that if 2 units have hit and run are locked in combat the winner of the roll gets to do H&R while the other if it is not in close combat has to do a consolidation move. The other side is the H&R is done at the end of the assault phase when only consolidation moves happen... I am just looking for a clear cut definitive answer/ argument. If the DC was the last unit left after every other unit had used hit & run to disengage then they would have to consolidate instead but as that is not a hit & run move it doesn't really alter the answer. Hit & Run is not a consolidate move. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988228 Share on other sites More sharing options...
Hatefires Posted February 8, 2012 Author Share Posted February 8, 2012 Thanks guys, it is difficult to change the mind of the red and black shirts at my local GW... I want to use it this way as a BA player but be able to use it in good conscience against another player also if you catch my drift. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988235 Share on other sites More sharing options...
Morollan Posted February 8, 2012 Share Posted February 8, 2012 100% not a consolidate move. I could argue all day over whether it should be but that doesn't alter the fact that it isn't. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988240 Share on other sites More sharing options...
greatcrusade08 Posted February 8, 2012 Share Posted February 8, 2012 a consolidation move is a move made after an assault has been won.. hit and run is a sepcial rule that allows you to escpae being locked in assault after combat has been worked out. hit and run cannot be a consolidation move Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988263 Share on other sites More sharing options...
Hatefires Posted February 8, 2012 Author Share Posted February 8, 2012 Your question was answered in the other thread.It's not a consolidate move and therefore it not affected by the Rage restrictions. This is correct, I must have suffered from a lash whip or perils of the warp. I originally thought I had posted in tactica but I was mistaken. Cool and thanks to whichever moderator combined the 2 threads! And Thanks greatcrusade08 for providing indisputable proof that since combat has not sent the enemy fleeing or all dead so a consolidation move is not possible and then you can chose to do hit and run if you have the capability. Link to comment https://bolterandchainsword.com/topic/246850-hit-run-consolidation-rage/#findComment-2988580 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.