blood masc Posted March 14, 2012 Share Posted March 14, 2012 Is it possible for Dante and a squad of 5 fly over in a stormraven drop out but don't scatter cause of Dante then shoot and assault because stormravens are assault vehicle Thanks just a thought Link to comment Share on other sites More sharing options...
Grunnax Posted March 14, 2012 Share Posted March 14, 2012 Dante only makes you not scatter on deep striking only, if you equip the Stormraven with a locator beacon you can disembark anywhere 6" from the base of the Stormraven Link to comment Share on other sites More sharing options...
JamesI Posted March 14, 2012 Share Posted March 14, 2012 Is it possible for Dante and a squad of 5 fly over in a stormraven drop out but don't scatter cause of Dante then shoot and assault because stormravens are assault vehicle Thanks just a thought You can't assault when you use the Skies of Blood ability. Now, it may be possible for a storm raven to start close enough to move forward 12, disembark and get the assault turn 1, but it would require the two sides to start less than 2 feet apart (or be fleet). Link to comment Share on other sites More sharing options...
Grunnax Posted March 14, 2012 Share Posted March 14, 2012 You can't assault when you use the Skies of Blood ability. Now, it may be possible for a storm raven to start close enough to move forward 12, disembark and get the assault turn 1, but it would require the two sides to start less than 2 feet apart (or be fleet). Deployment range is 12" and the Stormraven can move 18" and still disembark charge because it is a fast skimmer, and his question was asking if he can use Dante to avoid using a locator beacon when disembarking the Stormraven while it is in the air. So you set up on the 12" deployment zone, then move 18"' so that is 30" movement and most likely charging. If you move flat out 24" you can still disembark, but cannot assault but still shoot. Link to comment Share on other sites More sharing options...
JamesI Posted March 14, 2012 Share Posted March 14, 2012 You can't assault when you use the Skies of Blood ability. Now, it may be possible for a storm raven to start close enough to move forward 12, disembark and get the assault turn 1, but it would require the two sides to start less than 2 feet apart (or be fleet). Deployment range is 12" and the Stormraven can move 18" and still disembark charge because it is a fast skimmer, and his question was asking if he can use Dante to avoid using a locator beacon when disembarking the Stormraven while it is in the air. So you set up on the 12" deployment zone, then move 18"' so that is 30" movement and most likely charging. If you move flat out 24" you can still disembark, but cannot assault but still shoot. You can still only disembakr from a fast vehicle that move 12 inches or less. More than 12 inches is flat out, no disembarking (except through Skies of Blood) Link to comment Share on other sites More sharing options...
Grunnax Posted March 14, 2012 Share Posted March 14, 2012 You can't assault when you use the Skies of Blood ability. Now, it may be possible for a storm raven to start close enough to move forward 12, disembark and get the assault turn 1, but it would require the two sides to start less than 2 feet apart (or be fleet). Deployment range is 12" and the Stormraven can move 18" and still disembark charge because it is a fast skimmer, and his question was asking if he can use Dante to avoid using a locator beacon when disembarking the Stormraven while it is in the air. So you set up on the 12" deployment zone, then move 18"' so that is 30" movement and most likely charging. If you move flat out 24" you can still disembark, but cannot assault but still shoot. You can still only disembakr from a fast vehicle that move 12 inches or less. More than 12 inches is flat out, no disembarking (except through Skies of Blood) It is a skimmer and fast you can, I've ask a gw manager it can disembark at 18" and still charge and disembark 24" and shoot only Link to comment Share on other sites More sharing options...
JamesI Posted March 14, 2012 Share Posted March 14, 2012 You can't assault when you use the Skies of Blood ability. Now, it may be possible for a storm raven to start close enough to move forward 12, disembark and get the assault turn 1, but it would require the two sides to start less than 2 feet apart (or be fleet). Deployment range is 12" and the Stormraven can move 18" and still disembark charge because it is a fast skimmer, and his question was asking if he can use Dante to avoid using a locator beacon when disembarking the Stormraven while it is in the air. So you set up on the 12" deployment zone, then move 18"' so that is 30" movement and most likely charging. If you move flat out 24" you can still disembark, but cannot assault but still shoot. You can still only disembakr from a fast vehicle that move 12 inches or less. More than 12 inches is flat out, no disembarking (except through Skies of Blood) It is a skimmer and fast you can, I've ask a gw manager it can disembark at 18" and still charge and disembark 24" and shoot only 1. Do not use text speak in posts "u" for you. 2. The GW manager is wrong. Show me in the rules where it says that fast skimmers can disembark moving 18 inches, its not there. Link to comment Share on other sites More sharing options...
Grunnax Posted March 14, 2012 Share Posted March 14, 2012 You can't assault when you use the Skies of Blood ability. Now, it may be possible for a storm raven to start close enough to move forward 12, disembark and get the assault turn 1, but it would require the two sides to start less than 2 feet apart (or be fleet). Deployment range is 12" and the Stormraven can move 18" and still disembark charge because it is a fast skimmer, and his question was asking if he can use Dante to avoid using a locator beacon when disembarking the Stormraven while it is in the air. So you set up on the 12" deployment zone, then move 18"' so that is 30" movement and most likely charging. If you move flat out 24" you can still disembark, but cannot assault but still shoot. You can still only disembakr from a fast vehicle that move 12 inches or less. More than 12 inches is flat out, no disembarking (except through Skies of Blood) It is a skimmer and fast you can, I've ask a gw manager it can disembark at 18" and still charge and disembark 24" and shoot only 1. Do not use text speak in posts "u" for you. 2. The GW manager is wrong. Show me in the rules where it says that fast skimmers can disembark moving 18 inches, its not there. Ok i was wrong about disembarking if moved flat out, On page 70 of the warhammer 40k rule book it says fast skimmers move flat out 24", and models cannot disbark if moved flat out which means they can deploy if moved 18", and on page 40 of the blood angels codex is the Stormraven which says disembarking models may assault from the Stormraven if it did not deep strike. And the skies of blood special rule says you can deploy after moving flat out but must choose a spot over its travel path to land via scatter, but with locator beacon and jump packs you just land anywhere within 6" of the Stormraven with no dangerous terrain check. Link to comment Share on other sites More sharing options...
JamesI Posted March 14, 2012 Share Posted March 14, 2012 Ok i was wrong about disembarking if moved flat out, On page 70 of the warhammer 40k rule book it says fast skimmers move flat out 24", and models cannot disbark if moved flat out which means they can deploy if moved 18", and on page 40 of the blood angels codex is the Stormraven which says disembarking models may assault from the Stormraven if it did not deep strike. Flat out is anything over 12 inches. Link to comment Share on other sites More sharing options...
Grunnax Posted March 14, 2012 Share Posted March 14, 2012 Ok i was wrong about disembarking if moved flat out, On page 70 of the warhammer 40k rule book it says fast skimmers move flat out 24", and models cannot disbark if moved flat out which means they can deploy if moved 18", and on page 40 of the blood angels codex is the Stormraven which says disembarking models may assault from the Stormraven if it did not deep strike. Flat out is anything over 12 inches. If you read in the rules fast skimmers become flat out at more rhan 18" Link to comment Share on other sites More sharing options...
JamesI Posted March 14, 2012 Share Posted March 14, 2012 Flat out for non skimmers is 12-18 inches. Flat out for skimmers is extended to go from 12-24 inches. Still flat out over 12 inches. Link to comment Share on other sites More sharing options...
Grunnax Posted March 14, 2012 Share Posted March 14, 2012 Flat out for non skimmers is 12-18 inches. Flat out for skimmers is extended to go from 12-24 inches. Still flat out over 12 inches. What ever mate, go clarify this with a Gw official cause I used to think the same way as you do Link to comment Share on other sites More sharing options...
JamesI Posted March 14, 2012 Share Posted March 14, 2012 assuming someone hasn't already, I'll quote the rules out of the rulebook when I get home. GW store employees often get rules wrong. Link to comment Share on other sites More sharing options...
dswanick Posted March 14, 2012 Share Posted March 14, 2012 Flat out for non skimmers is 12-18 inches. Flat out for skimmers is extended to go from 12-24 inches. Still flat out over 12 inches. What ever mate, go clarify this with a Gw official cause I used to think the same way as you do And you and he are wrong. "Fast vehicles are capable of a third level of speed, called 'flat out' . A fast vehicle going flat out moves more than 12" and up to 18 ".", BRB, Pg.70 "A skimmer that is also fast and is moving flat out can move up to 24"", BRB, Pg.71 Up to, not between 18 and 24. So the Fast Skimmer Flat Out band is 12" to 24". "Passengers may not embark onto or disembark from a fast vehicle if it has moved (or is going to move) flat out in that Movement phase.", BRB, Pg.70 So if a Fast Skimmer moves more than 12" (up to 24") the transported squad may not disembark. Link to comment Share on other sites More sharing options...
Grunnax Posted March 14, 2012 Share Posted March 14, 2012 The Stormravens skies of blood still allows you to disembark after moving flat out Link to comment Share on other sites More sharing options...
JamesI Posted March 14, 2012 Share Posted March 14, 2012 The Stormravens skies of blood still allows you to disembark after moving flat out Yes, but skies of blood also specifically disallows assaulting the same turn as using skies of blood. Link to comment Share on other sites More sharing options...
dswanick Posted March 14, 2012 Share Posted March 14, 2012 The Stormravens skies of blood still allows you to disembark after moving flat out Yes, but skies of blood also specifically disallows assaulting the same turn as using skies of blood. Game, set, match. :D Link to comment Share on other sites More sharing options...
Morollan Posted March 14, 2012 Share Posted March 14, 2012 Grunnax, can I suggest that you take a few moments to read the vehicle rules and the Stormraven rules again? This might clarify the situation for you if you don't believe the people who are taking the time to correct you here in spite of your repeated, and thoroughly incorrect, assertions over the rules. Link to comment Share on other sites More sharing options...
Leksington Posted March 14, 2012 Share Posted March 14, 2012 Grunnax, can I suggest that you take a few moments to read the vehicle rules and the Stormraven rules again? This might clarify the situation for you if you don't believe the people who are taking the time to correct you here in spite of your repeated, and thoroughly incorrect, assertions over the rules. No need to pile on the guy. We've all read through all of the rules several times and still make mistakes from time to time. Link to comment Share on other sites More sharing options...
vharing Posted March 15, 2012 Share Posted March 15, 2012 If I am ever having a hard time understanding a rule, or it sounds to good to be true, I read over it a few times out loud. Sometimes reading it in your head and out loud end up being different. Link to comment Share on other sites More sharing options...
SevenExxes Posted March 15, 2012 Share Posted March 15, 2012 So moving 18" in a Stormraven really has no benefit at all? Either 12 inches or 24 inches. Link to comment Share on other sites More sharing options...
Brother Theseus Posted March 15, 2012 Share Posted March 15, 2012 Obviously, the distance you move depends on the situation. If you are faced with landing on enemy units or impassable terrain for instance, you may be required to move only 18" and not 24" to avoid this. The benefit for the extended range of flat out for fast skimmers is that you can obviously zoom across the board in one turn. But also, the huge range in between 12"-24" provides the skimmer with a 4+ cover save. You can move just up to but not greater than 12" to fire one single weapon, or move just greater than 12" and forfeit your shooting, but gain the 4+ cover save. From a previous thread, moving flat out is perhaps the only way a storm raven can gain a cover save, besides being blocked by line of sight from the shooter. Link to comment Share on other sites More sharing options...
seayeo Posted March 15, 2012 Share Posted March 15, 2012 Thanks to the joys of POTMS a Storm Raven can go 24" and fire one weapon. Link to comment Share on other sites More sharing options...
Brother Theseus Posted March 15, 2012 Share Posted March 15, 2012 Right, forgot about that! So yup, move just up to 12" and fire 2 weapons. Or move just over 12" and up to 24" and fire 1 weapon, plus gain that cover save. Good deal. Link to comment Share on other sites More sharing options...
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