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Khine's not so wolfy Wolves WiP


Khine

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New Images down the bottom.

 

Figured that it was about time that i started getting some feedback on my own models. It is my own chapter ( Knights of the Emerald Drake) but i still consider them wolves.

 

A lot .. well all of these are still very much WiP and i realise there is along way til finishing them so advice would be appreciated.

So yeah .. any advice would be great and try to keep the "these aren't Space wolves, leave" to a minimum :)

 

-Removed all old images-

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Gotta make a quick run to the store, but felt like getting the ball rolling on this one. I don't have too much to critique. You've mentioned cleanups, so I'd like to see one finished with the new "polish". Love the RP on bike, though it's my understanding that a bike is a waste for a RP... but w/e.

 

Overall, they look like "The Walking Dead" extras in purple armor. Dunno that I particularly care for the purple, but I'm not partial to it anyway, so it's moot. The green glow is decent, but a touch overbearing, and I like the grey/stone color of the torso. I would actually maybe like to see more of the grey.. perhaps try painting one where only the arms/shoulderpads are purple and the rest in that stone motif (with kneepads remaining purple if desired). Dunno if it would change yours or my opinion, but couldn't hurt and can always be painted back over.

 

The two-handed axe guy is my favorite.

bucharis prime campaign armour, in the purple colours to honour the fallen! i like! :wub:

 

ahh yeah.. uhm sure :Elite: lets go with that.... No, i have no idea what that is but i will have too look it up.

 

do you have more fluff on them since SW succesors besides the wolf brothers are unheard of.

 

It isn't an actual SW successor chapter, just the SW were there when they were going through an identity crisis. I have bits and pieces of the fluff but it's all up in the air and trying to make it sound plausible.

though it still could work them being a successor .. or a splinter/lost company that turned into a successor. Not sure how to slot the contact in though..

 

i take it the grey is meanth to represent ashes rubbed on the skin?

 

The skin is a genetic mutation that happened due to the population they pull their recruits from are in "under" caverns. again still needs polishing :)

The gist of who they are is... Victims of Isstvan V found out that word bearers raiders ( the sanctified ) were raiding cargo caravans. They partitioned the high lords to create a new chapter (end of M33) with the task of hunting down the word bearers. a contingent of Raven guard, Salamanders, Iron hands and [insert geneseed chapter] form a council/training of the new chapter. It is a very strict codex focused chapter at the time. Their codex doctrine gets them caught in a massive traitor ambush, but they get away. Head back to their home system ( with forge world: Tigrus), which is now being invaded by orcs and they have lost 2 of their companies already. They end up trying to save as many imperials as they can and lose another 1 and half chapters ( now down to just under four ) again following codex doctrine. On the way to the nearest forge world to drop of the saved martians two things happen. First, the high lords chide the Chapter for their failings and are sent off on a "quest"(forgot the name for this) to redeem themselves. Second, the Council and the highest ranking Magi both receive a message from their respective leaders (emperor's tarot / Omnissiah) about something off far in the arm of the eastern fringes. These events coupled with the failing of the codex doctrines leads them to believe that Guilliman's (and the Ultramarines) view of how the Imperium should be is flawed at the very foundation. They eventually decide to follow the "message" off to the eastern fringe as they believe it will help redeem the Imperium.

 

The rest is just bits and pieces. The planet they are headed to becomes their homeworld, which is filled with drakes/dragons but also lost human settlements (and in the surrounding planets). The flaw in the geneseed comes to the fore and marines start going crazy. The equivalent of wolf priests start experimenting on the gene-seed to correct it. A gigantic emerald skinned drake "allows" itself to be killed and when it's dna is spliced into the Geneseed it helps control the flaw to a degree. The Chapter ends up painting their armour purple ( colour of the drake's blood ) and the colour of the bones ( like stone almost) in honour for it's sacrifice and change their name to suit. "The Knights of the Emerald Drake"

 

-nods- thats a rough fluff that i have.

 

@ Wulfebane and Vantius. Is it possible to define what about the purple you dislike? is it just the darkness or lack of highlights? It can't hurt to try to re-do parts of it to try to improve on the colours. I am set on the Purple + stone + green glow, to me they blend well .. just need to harmonize it i suppose.

 

I actually found that the rune priest on bike can be quite useful. I usually run it with a pack of 5 swiftclaws ( meltagun and multi-melta attack bike). RP gets runic armour, wolftooth necklace and beastslayer. either MH and LL or MH and SC. It works really well at hunting down things like land raiders or back field ordnance/battle suits. have caused a grey knights raider to immobilize at the start of their second turn due to dangerous terrain tests :wub:

bucharis prime campaign armour, in the purple colours to honour the fallen! i like! :)

ahh yeah.. uhm sure :) lets go with that.... No, i have no idea what that is but i will have too look it up.

lol, i just made it up myself! campaign armour is the perfect excuse for having a different colour sheme on someones space wolves army.

 

being a fluffgeek there are some questions i have about your chapter.

is the chapter actually consisting of multiple chapters? since you mention them losing 1,5 chapter?

second, gene-fiddling is highly looked down upon, especially when using non-human DNA! this alone would allow any inquisitor to have them declared to be traitors. how come this hasn't happened yet? is it a secret thingy?

bucharis prime campaign armour, in the purple colours to honour the fallen! i like! ;)

ahh yeah.. uhm sure :tu: lets go with that.... No, i have no idea what that is but i will have too look it up.

lol, i just made it up myself! campaign armour is the perfect excuse for having a different colour sheme on someones space wolves army.

 

being a fluffgeek there are some questions i have about your chapter.

is the chapter actually consisting of multiple chapters? since you mention them losing 1,5 chapter?

second, gene-fiddling is highly looked down upon, especially when using non-human DNA! this alone would allow any inquisitor to have them declared to be traitors. how come this hasn't happened yet? is it a secret thingy?

 

:) lol my bad it was meant to be lost 1-5 companies .. i was half asleep when i wrote it. Though they have been - cough - recuperating loses past the point of a few chapters now. They haven't been active in imperium space between m36 until M41 9XX and only in small numbers (they had orks and nids to be strong armed up until now). So they never heard about the age of Apostasy, Macharian Crusade or 5th -12th black crusaders.

 

Yeah, i know it is frowned upon now. However, the way i see it is that all the actual splicing happens in their "dominion" which happens to be outside of the area where the emperor's light reaches. So, the inquisitors don't get to see this happening. Also, when they were sent off they were known under a different name ( The Ethereal host ) and then never heard from again, so effectively the are an enigma in imperial systems when nobody is quite sure who these new guys are or where they came from. So they probably are labelled Excommunicate Traitoris but still loyal to the Emperor. I'm sure that any nosy inquisitors that actually come around end up mind wiped ( by the techpriests) or shot in the head ;)

 

-fp- yeah .. saying they were campaign armour would have made everything a lot easier huh? xD

  • 3 weeks later...

Ok so this is the new colour scheme using the new paints, i need to clean up the edges a bit and stuff but this is more as a test to see how it looks. Also, right shoulder pad won't stay the colour it is.

 

Presenting.. Khine the Bloodclaw.

 

http://img195.imageshack.us/img195/5526/newgreyhunters3.jpghttp://img440.imageshack.us/img440/545/newgreyhunters.jpghttp://img829.imageshack.us/img829/1777/newgreyhunters2.jpg

 

What do people think of the new colour scheme?

I like it but I'd have to suggest changing the hair colour purely because there's simply too much green and it's all fairly flat (I know this is a WiP and 1st scheme trial) as you're changing the pad scheme I'd go for either white (or something close) or maybe a red/orange as this will contrast quite well, not detract from the models and still carry your theme around the drake (old term for a dragon/drakan).

Firstly, thank you both for your critique.

 

I was going to try one of the new glazes on the hair, probably the yellow one to bring out the blondness of the hair. I'd probably also alternate to using the red glaze on some too.

 

What did you mean by it's all fairly flat? you mean the green part doesn't have many different shading or not enough highlights? to me apart from the weapons a lot of them colours have a few layers of blending/shading.

 

i was going to distinguish the shoulders based on unit type.

 

Chapter pad will be green as shown on the left pad.

 

Blood Claws get Orange on Black field

Grey Hunters get Green on Yellow field

Long Fangs get Bone field with Green marking and Brass trim

Scouts Get full Bone

Wolf Guard/Leaders Get Green on Black field

Runepriest get white with Green/blue wash/glaze

Wolfpriest get Black on bone field with Black trim.

Iron priests/vehicle commanders get Bone on red field with Bone trim.

 

i think i've covered all the different units.

 

Oh, Vehicles will probably be different shades of green with Brass trim.

Its painted well, but I have to be honest.. if I saw this army on the table, I'd think it were a nurgle army. The shade of green you chose, along with the coat of devlan mud, just screams Nurgle marines to me, despite the grey faces. Outside of that, I think its interesting and I'd like to see more.
^I'm with Wulfebane on that one the shade of green looks very putrid, and just sreams (ghasps :sick: Nurgle!) I would try using scaly green, or goblin green and making sutle scale on the armor to look like a Drake to solidify the name Emerald Drake. savvy? - but what ever you do after you apply the scales on is not to wash it with blue other-wise your going under cover in AL territory...
Its painted well, but I have to be honest.. if I saw this army on the table, I'd think it were a nurgle army. The shade of green you chose, along with the coat of devlan mud, just screams Nurgle marines to me, despite the grey faces. Outside of that, I think its interesting and I'd like to see more.

 

Thanks Wulfe and it could have turned out more pre-heresy deathguard too.. i was going to do it mostly the bone with some of the green trim on it, until someone pointed it out to me.

Any ideas on how to less nurgafy it? besides the shoulderpads mentioned above?

^I'm with Wulfebane on that one the shade of green looks very putrid, and just sreams (ghasps :sick: Nurgle!) I would try using scaly green, or goblin green and making sutle scale on the armor to look like a Drake to solidify the name Emerald Drake. savvy? - but what ever you do after you apply the scales on is not to wash it with blue other-wise your going under cover in AL territory...

 

That's an interesting idea, i was originally going to do it on the skin but your right it probably will look more pronounced on the green of the armour. I may get the new green glaze and see if i can work a way to give it a stronger pure green rather than a sickly green, not on this model ofcourse.

Firstly, thank you both for your critique.

 

I was going to try one of the new glazes on the hair, probably the yellow one to bring out the blondness of the hair. I'd probably also alternate to using the red glaze on some too.

 

What did you mean by it's all fairly flat? you mean the green part doesn't have many different shading or not enough highlights? to me apart from the weapons a lot of them colours have a few layers of blending/shading.

 

i was going to distinguish the shoulders based on unit type.

 

Chapter pad will be green as shown on the left pad.

 

Blood Claws get Orange on Black field

Grey Hunters get Green on Yellow field

Long Fangs get Bone field with Green marking and Brass trim

Scouts Get full Bone

Wolf Guard/Leaders Get Green on Black field

Runepriest get white with Green/blue wash/glaze

Wolfpriest get Black on bone field with Black trim.

Iron priests/vehicle commanders get Bone on red field with Bone trim.

 

i think i've covered all the different units.

 

Oh, Vehicles will probably be different shades of green with Brass trim.

 

It's a pleasure, I know your work is often very good - like your older stuff which was ace :sick:

 

I'd love to see that (didn't even realised that the new stuff included glazes) will be nice to see how they work before buying them meself.

 

I wasn't saying there weren't any highlights or shading, indeed I find both nicely done, it's just the continous 'same' green, now maybe it's because it's a pic and not in person, it just looks rather flat - I also feel the green is a little too dark, but that could because of the camera/pic as to me an 'Emerald Drake' would be brighter (but by the same token this is YOUR army and not mine).

 

I like your idea of how you're going to do the pack pads, sounds great and will add a lot of diverse colours, whilst keeping the army cohesive.

 

Hope this helps and that you understand I wasn't trying to shoot you down.

Firstly, thank you both for your critique.

 

I was going to try one of the new glazes on the hair, probably the yellow one to bring out the blondness of the hair. I'd probably also alternate to using the red glaze on some too.

 

What did you mean by it's all fairly flat? you mean the green part doesn't have many different shading or not enough highlights? to me apart from the weapons a lot of them colours have a few layers of blending/shading.

 

i was going to distinguish the shoulders based on unit type.

 

Chapter pad will be green as shown on the left pad.

 

Blood Claws get Orange on Black field

Grey Hunters get Green on Yellow field

Long Fangs get Bone field with Green marking and Brass trim

Scouts Get full Bone

Wolf Guard/Leaders Get Green on Black field

Runepriest get white with Green/blue wash/glaze

Wolfpriest get Black on bone field with Black trim.

Iron priests/vehicle commanders get Bone on red field with Bone trim.

 

i think i've covered all the different units.

 

Oh, Vehicles will probably be different shades of green with Brass trim.

 

It's a pleasure, I know your work is often very good - like your older stuff which was ace :angry:

 

I'd love to see that (didn't even realised that the new stuff included glazes) will be nice to see how they work before buying them meself.

 

I wasn't saying there weren't any highlights or shading, indeed I find both nicely done, it's just the continous 'same' green, now maybe it's because it's a pic and not in person, it just looks rather flat - I also feel the green is a little too dark, but that could because of the camera/pic as to me an 'Emerald Drake' would be brighter (but by the same token this is YOUR army and not mine).

 

I like your idea of how you're going to do the pack pads, sounds great and will add a lot of diverse colours, whilst keeping the army cohesive.

 

Hope this helps and that you understand I wasn't trying to shoot you down.

 

Yeah it does help just a tad =p I never thought you were trying to shoot me down, was just trying to clarify what you meant with your Constructive Criticism. I'm extremely use to it and long since learnt not to take offence.

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