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Blood Claws


Hunter Grey

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Hello all. How do you do your Blood Claws? I shall be running some in a game soon, and need some good tactics. Thanks!

If your going to use Blood Claws, max them out. It's pointless to have 10 Blood Claws, as I find them not as effective. And if your going to max out on the pack size, I suggest putting them on a land raider. As for weapon load out.. it's all up to you, as it depends on the opponents you'll be facing.

 

As for Swift Claws and Sky Claws, that's another matter. A reason why I'd rather take Grey Hunters as my basic troop choice, and if I wanted a "Blood Claw" then I'd use either a Swift or Sky Claw pack in my army.

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1) Don't take blood claws

2) Don't do anything stupid that can get you or a buddy killed

3) Roll High at all times...unless you need to roll low.

 

 

Your all set to go to war....

 

This is true. In our last codex they were 3 points cheaper than Grey Hunters and had cheaper powerfists, so they were worth taking for come crazy last minute objective charges. In this addition of the game, not so much. If you would like to take a squad of pups it is almost required to take a wolf priest to lead the squad. The reason being is granting the squad Preferred Enemy (X), this way they hit on a 3+ even though they have a crappy WS (compared to marines).

 

I hope in the next incarnation of the wolves' dex they get some cheaper blood claws like before, I have 9 models I am rather proud of that are done up in Blood Claw fashion.

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1) Don't take blood claws

2) Don't do anything stupid that can get you or a buddy killed

3) Roll High at all times...unless you need to roll low.

 

 

Your all set to go to war....

That doesn't really apply nor help the OP as he is asking for help with what he wants to use and play with. Telling someone no, shouldn't prevent him from doing what he wants or wishes to do. Right or wrong, it's his army and this is a hobby that's meant for fun.

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Blood Claws are awesome! Just ask Littlebitz.. Myself I run 2 8 man squads in Rhinos with Wolf Priests and Wolf Guard Pack leaders. One squads WGPL has two powerfists and the other squad has two wolf claws. Great fun to play. People at my FLGS have come to fear my blood claws more then they ever were about my Grey hunters...
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I personally take 15 claws with a wolf priest and put them in my vindicator that way things get a nice shootin before my blood claws dump out and shred them to pieces...Its a kind of expensive ride for them but with extra armor and its already awesome armor stats it makes for a great push in smaller armies... As always back up with a healthy amount of GH and LF and in some cases they work very effectively.

 

My thought is always one thing "if you can't enjoy playing then whats the point..." I play my claws for fun not for strategy and they have worked out against both an Orc army that was troops heavy and an Eldar army... the screaming banshee's did end up owning them but with some good rolls they stood their ground for a little while and made those aliens remember why the glory of the emperor is the only true power in the galaxy.

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Thank you all for the advice. I will just be testing them out-I normally run Grey Hunters. Now, I'm either going to take a Land Raider, or a Drop Pod, but I think the Land Raider is best, so I wont have to worry about it blowing up. Now, my concern is Lukas. My personal opinion is that he is a little overpriced but seems good. Is he worth it?
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I think it should be noted that some people will use a Land Raider Crusader or Redeemer to transport Blood Claws, as there is slightly more carrying capacity. A Crusader carries 16 models, which would be a full 15 man unit of BC, plus an independent character. A Redeemer carries 12 models, which might boost a pack a little bit. I haven't tried either tactic, myself.
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First of @truesonofruss how do you out anyone in a Vindicator? It has no transport capacity.

 

While the raider option is very appealing, its also very expensive. I'll be running 8 claws with a powerfist, Wolf Priest, WGPL with powerfist in a rhino. Run these just behind a hunter pack for counter attacks. Means I get to model certain people too.

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I personally take 15 claws with a wolf priest and put them in my vindicator that way things get a nice shootin before my blood claws dump out and shred them to pieces...Its a kind of expensive ride for them but with extra armor and its already awesome armor stats it makes for a great push in smaller armies... As always back up with a healthy amount of GH and LF and in some cases they work very effectively.

 

My thought is always one thing "if you can't enjoy playing then whats the point..." I play my claws for fun not for strategy and they have worked out against both an Orc army that was troops heavy and an Eldar army... the screaming banshee's did end up owning them but with some good rolls they stood their ground for a little while and made those aliens remember why the glory of the emperor is the only true power in the galaxy.

 

vindicator?? hahaha I think that's a mistake... you had to much ale. :P

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I to love the pups so I often use them even though the grey hunters are more cost effective with my style.

Defensive style of play: I would have 9 and a wolf guard in a Rhino parked behind my long fangs as a counterattack unit for when my opponent charges my long fangs. With the enemy locked by the old grumpy men the pups are certain to get a charge.

Aggressive style of play: 14 and aaargh-jack in a crusader.

 

Cheers and happy hunting.

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I personally take 15 claws with a wolf priest and put them in my vindicator that way things get a nice shootin before my blood claws dump out and shred them to pieces...Its a kind of expensive ride for them but with extra armor and its already awesome armor stats it makes for a great push in smaller armies... As always back up with a healthy amount of GH and LF and in some cases they work very effectively.

 

My thought is always one thing "if you can't enjoy playing then whats the point..." I play my claws for fun not for strategy and they have worked out against both an Orc army that was troops heavy and an Eldar army... the screaming banshee's did end up owning them but with some good rolls they stood their ground for a little while and made those aliens remember why the glory of the emperor is the only true power in the galaxy.

 

vindicator?? hahaha I think that's a mistake... you had to much ale. :P

 

Not unless it fires Blood Claws :P

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vindicator?? hahaha I think that's a mistake... you had to much ale. :P

 

Not unless it fires Blood Claws :lol:

:o thats a freaking awesome idea.

 

OP:Take the Crusader;it has 16 model transport ability so you can take a full BC pack plus an IC,the Crusader itself is awesome and the mosst bang for your buck compare to the other LR(IMO).A full BC pack has 74 attacks on the charge(IIRC) this is really good against any army since your bound to kill a few tougher guys(ie Termies).I've done even with the dice gods hating on me :lol:

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easy! you grab them by the leg and use them to pummel your opponent to death with them! ain't that right forte?!

 

on a more serious note; if you run them in rhinos remember it is possible to assault out of those! this is only possible if the rhino hasn't moved yet though so that tactic would require riding into your opponents face in turn A, popsmoke, and launch the attack in turn B (without the rhino moving if he's still alive!)

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easy! you grab them by the leg and use them to pummel your opponent to death with them! ain't that right forte?!

 

on a more serious note; if you run them in rhinos remember it is possible to assault out of those! this is only possible if the rhino hasn't moved yet though so that tactic would require riding into your opponents face in turn A, popsmoke, and launch the attack in turn B (without the rhino moving if he's still alive!)

Sure is. No where'd my teeth end up this time?

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I have two packs in my army right know.

 

Full 15 pack + Wolfgaurd:

1x plasma

1x melta

1x plasma pistol

1x power weapon

1x Wolfgaurd w stormbolter/powerfist

 

Full 10 pack bikes + Wolfgaurd:

1x melta

1x powerfist OR power weapon (as needed for force against)

1x Wolfgaurd w frost ax

 

Both work for me so far as a whole. I have had some stinkers though. I have had only 2 or 3 games when they both haven't paid for themselves. I'm all in when I play but thats because the guys I play do the same. Not everyone plays this way. On a side note, I prefer bikes to Thunderwolves. Like I said though, its just what works for me.

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I like to run my bloodclaw packs from time to time for kicks and giggles. A serious and competitive option thats alot of fun is 12-15 in a Landraider Crusader with a Wolf Priest- it hits like a ton of bricks, runs about 600pts, and tends to stay killy over time. Better vs horde armies, but Ive still wiped out Calgar and 5 TH/SS TDA on the charge without breaking a sweat.

 

10 in a Rhino can be ok, but is always going to be inferior to a similar priced and better equped GH squad.

 

Otherwise Bloodclaw bikers can be a nice mobile reserve when coupled with an HQ. Littlbitz runs his with a Wolf Lord for the extra killy, I tend to run mine with a Rune Priest to keep his area-denial powers where I need them the most.

 

Some people report good success with skyclaws, I use mine only in planetstrike so I really cant say.

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If you would like to take a squad of pups it is almost required to take a wolf priest to lead the squad. The reason being is granting the squad Preferred Enemy (X), this way they hit on a 3+ even though they have a crappy WS (compared to marines).

 

You might what to read up on the Wolf Priests Oath of War rule.

 

As for using Blood Claws, they are fantastic. A lot of people you play won't understand how devastating they can be on the charge until its to late and a pack of 15 power armoured marines is an intimidating thing to face.

Go as big as you can and take flamers if you are going to take a special weapon. Not having to roll to hit will negate the WS3. These fellas work best I find in combo with a Wolf Priest.

 

Give this a try, it works for me.....

 

Wolf Priest: Plasma Pistol.

15x Blood Claws: 2x Flamer 1xPower Fist.

 

365 Points.

 

Feel free to drop the Plasma on the wolf Priest if points are an issue or you just don't like them. I always like to take one though, they are so underrated. An AP2 shot before the charge is worth its weight in gold.

 

This unit works well jumping out of a LRC/LRR or just foot slogging.

If foot slogging, deploy them as far forwards as possible, so you cut down the time it is going to take to get them in combat. Hugging cover will increase the amount of troops you deliver on target and maintain the units combat effectiveness.

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