Toasterfree Posted April 20, 2012 Author Share Posted April 20, 2012 i think i found me a compromise that will work for wanting to play both... the reason why i asked about the guard...they are purifiers (tee) that are really wolf guard. :lol: would just use a unit of purifiers with swords to represent a GK unit being dispatched with the wolves. (its ghey i know and i may not be able to make it work but it sounds fun) Link to comment https://bolterandchainsword.com/topic/251084-ouch/page/2/#findComment-3044229 Share on other sites More sharing options...
Toasterfree Posted April 21, 2012 Author Share Posted April 21, 2012 First Draft idea just some thoughts of melding a bit of what i have seen the last two tournies that i have played/ran works with a little of me wanting to play some GK. the WG unit would be "purifiers" tee. Link to comment https://bolterandchainsword.com/topic/251084-ouch/page/2/#findComment-3044377 Share on other sites More sharing options...
eyeslikethunder Posted April 21, 2012 Share Posted April 21, 2012 I would consider spittng one the larger squards in two and putting them a razorback 200 9 Grey Hunters (melta, Standard, MotW) Rhino200 9 Grey Hunters (melta, Standard, MotW) Rhino 200 9 Grey Hunters (melta, Standard, MotW) Rhino 200 9 Grey Hunters (melta, Standard, MotW) Rhino 200 9 Grey Hunters (melta, Standard, MotW) Rhino 110 Rune Priest (Chooser of the Slain) 110 Rune Priest (Chooser of the Slain, bolter) 70 Land Speeder (multi-melta, Heavy Flamer) 70 Land Speeder (multi-melta, Heavy Flamer) 100 5 scouts (melta, Motw) 100 5 scouts (melta, Motw) 190 6 Long Fangs (5 Plasmacannons) 140 6 Long Fangs (5 Missile Launchers) 109 3 Wolf Guard (2 Powerfists, 1 Powerweapon) that's what I'd field... Link to comment https://bolterandchainsword.com/topic/251084-ouch/page/2/#findComment-3044478 Share on other sites More sharing options...
Valerian Posted April 21, 2012 Share Posted April 21, 2012 i know people here swear by the standard, but thats 10 points to me that is useful somewhere else so thats +50 points. Yes, but consider this, you get to re-roll every '1' in the entire Assault Phase, that makes more of your Attacks hit, more of your Hits Wound, and more of your Armour Saves pass. It also might give you more MotW Attacks. It might give you a little boost with 5 or more different actions that occur in that phase. Each 10-point Standard can easily make a 50 point difference in the game by helping you kill more of your opponent's models, while preserving more of yours. If there ever was a "no-brainer" choice in any codex in Warhammer 40K, it is the Wolf Standard. There is zero drawback to it, and zero reason not to take one on every Grey Hunter pack. The 10 points is nothing - they'd be worth it if they cost 25 points. Valerian Link to comment https://bolterandchainsword.com/topic/251084-ouch/page/2/#findComment-3044814 Share on other sites More sharing options...
Dewi Sant Posted April 22, 2012 Share Posted April 22, 2012 @Marshal Wilhelm: I'm not sure my little comment deserved such a long drawn out reply, I obviously hit a nerve. Link to comment https://bolterandchainsword.com/topic/251084-ouch/page/2/#findComment-3044848 Share on other sites More sharing options...
Toasterfree Posted April 25, 2012 Author Share Posted April 25, 2012 did an update to my list. a whole re-write now Link to comment https://bolterandchainsword.com/topic/251084-ouch/page/2/#findComment-3047163 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.