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Creating your own Inquisitor?


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So Ive always loved the Inquisitor novels and all the fluff involved with inquisitors and the 40k universe.

- So I want to create my own inquisitor for my own stories and fluff. Ive noticed through the many novels that Ive read that Inquisitors have many different abilities.....

- Eisenhorn has the "will" and come to find out he even carries a "light saber"

- Ravenor, can do all sorts of stuff, read minds, telekinetic, etc....

- Are the psychic abilities of inquisitors basically as wild as our imaginations?

 

- I was thinking of making an Inquisitor that had telekinetic powers, and "fire starter" abilities, like Liz Sherman in Hellboy. How does that sound?

- Ive even started coming up with fluff to back it.....My Inquisitor was discovered at the age of five by another inquisitor who was tracking a Tzeentch cult.....this cult had taken my future inquisitor captive and were going to sacrifice him because of his firestarter abilities....they saw him as a chosen of Tzeentch and had placed him in a stasis field.

 

Well when the older inquisitor raids the tzeentch cult he finds the boy and is going to killl him as well, b

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So Ive always loved the Inquisitor novels and all the fluff involved with inquisitors and the 40k universe.

- So I want to create my own inquisitor for my own stories and fluff. Ive noticed through the many novels that Ive read that Inquisitors have many different abilities.....

- Eisenhorn has the "will" and come to find out he even carries a "light saber"

- Ravenor, can do all sorts of stuff, read minds, telekinetic, etc....

- Are the psychic abilities of inquisitors basically as wild as our imaginations?

 

- I was thinking of making an Inquisitor that had telekinetic powers, and "fire starter" abilities, like Liz Sherman in Hellboy. How does that sound?

- Ive even started coming up with fluff to back it.....My Inquisitor was discovered at the age of five by another inquisitor who was tracking a Tzeentch cult.....this cult had taken my future inquisitor captive and were going to sacrifice him because of his firestarter abilities....they saw him as a chosen of Tzeentch and had placed him in a stasis field.

 

Well when the older inquisitor raids the tzeentch cult he finds the boy and is going to killl him as well, but the boy is able to plea for help telepathically and the inquisitor does not feel the taint of chaos on the child. After the inquisitor takes the boy and runs him through every test that he and the greyknights can think of....he finds no taint of chaos and takes the child under his wing to train him as an inquisitor???

 

- so that is basic idea of where my future inquisitor comes from....what do yall think???

 

Sorry my first post attempt got cut off for some odd reason

cool....im new to the forum biz so not all up to speed on the mechanics of it.

 

- it doesnt sound to over the top? Im just seeing more and more similarities between jedi knights and inquisitors....both in terms of their "powers" and what they do. Granted i dont want to totally have a jedi knight inquisitor. But im mixing comic book heroes/powers, with star wars, with 40k....is what im basically getting at.

That is an interesting generator....but doesnt it just take all the fun out of creating your own?

- although it does give a good basic template if you get stuck on certain parts of your story line.

- I guess one big thing that i was wondering is.....is there any real limit in the 40k world to psychic powers? In terms of what they do ?

- For example: In starwars the light and dark side can do certain things, but they cant do things that are possible in the Marvel univers...like Gambit's kinetic energy power or the human torch's fire abilities, etc... In 40k and fantasy for that matter the winds of magic and the warp are the source of psyker and magic user abilities......so are these abilities simply open to our imaginations? If i want to have a psyker who shoots plasma bolts from his hands, can lift a leman russ with his mind, and read minds, while throwing warp lightning is that probable?

Psykers can don't seem to have many hard limits to what they can do if they've got the raw power and skill to pull it off. Mind-reading, telekinesis, and psychic fire/lightning/ice/whatever is all pretty well established. It does bear mentioning that most Psykers are fairly specialized though; only the really strong and highly trained ones with loads of experience seem to have a highly diverse set of powers. Most psykers only master one or two disciplines.

 

The big downside is that the stronger the Psyker, the more risk he's at of getting his soul eaten by a daemon or some other nasty thing that falls under the general category of "Perils of the Warp." That, and the fact that there are plenty of nasty anti-psyker things out there (Blanks, Psyk-out weapons, Crucible of Malediction, etc).

The storyline looks fun. ^^

 

As far as Psyker abilities go as Chen said it really does depend on your training. For example, Eisenhorn started out with what basically amounted to "Interrupt action" as a telepathy power, but by the end of the series he was capable of forming (and containing!) warp rifts, possessing people and opening gateways into other creature's minds to go for a stroll there.

 

Inquisitor Ravenor (Who was trained by Eldar) and both Inquisitor Roth and Inquisitor Celeminé (Whose ability to do so has yet to be explained at the point I'm at in the book) all had the ability to project their spirits outside their bodies (Astral Projection) and sense the presences of others. Roth could even detect and identify specific energy signatures, such as the activation of an Inquisitorial Signet.

 

Then of course you have all the Chaos Sorcerers throwing mutagenic fire, and Eldar Warlocks turning anger into flamethrowers...

Well when it comes to creating inquisitors, you really can't get much better than the unofficial Dark Heresy Inquisitor Generator.

 

http://darkreign40k.com/drjoomla/index.php...-any-rpg-system

I can't thank you enough for that, it's great :lol:

 

Ludovic

cool info yall....

- I think basically the big difference between the "fantasy" universes is that 40k psykers are always open to that nagging demon infestation/possession problem lol :P

- Theres also a small part in Eisnhorn where he talks about alpha-class psykers....when they all break loose during the parade.....theres one that shoots lightning, one that gets people to do what ever it wants, etc....So yeah the gambit of different powers is really wide open. Just certain people are more highly trained than others. Which in terms of fluff actually makes ya have to get more creative. Great discussion guys, this is some cool stuff......The one inquisitor that i really dont like was Drago in the Inquisitor Wars Book...man that was a bad series.

I have reached the part in Eisnhorn where they are tracking down the 33 alpha chaos psykers that escaped the parade.....man there is some cool psychic stuff going on there.....

- and with the discription of all the marines titans, tanks, and IG, etc... in the parade you really get a good idea of how enormous and complicatied the Imperium is. It really opens up endless possibilities for character and army creation.

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