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Wolf Guard Termies led by Wolf priest, opinions?


WyrdWolf

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I was thinking of setting up a unit of WG in TDA led by a wolf priest as an assault unit, I was going to outfit most of them with wolf claws and storm bolters, two with a CML, storm bolter and power weapon, and one with a Thunderhammer/stormbolter for taking out anything heavy the squad might run into. I realize that having a squad with mostly the same weapons is kind of not wolfy, but the fact that the wolf priest gives preferred enemy, on top of the wolf claws ability just seems too good to pass up. What do you guys think?

how large is the group? are they in a LR or anything?

if you are having them as an assault squad i'd drop some of the storm bolters in favour of set-ups that will get your guys +1 attack, WP in combination with wolf claws sounds good though

again as its an assault squad hvy flamer or assault cannon could be the better choice

yes, it comes down to what vehicle you plan to use to get your unit into combat. 2 CML is somewhat limiting your units effectiveness meaning half of you wants to keep the squad out of CC so your 2 CML can do their thing and the other half wants to get into assault utilizing the Priest and LC. Tell us your mode of travel and we can better direct your load-out.

 

Vrox.

I love the TDAWG pack with the Priest!! It makes for good fun for certain!!

 

I run mine like this:

-Wolf Priest TDA

-TDA/Wolf Claw/Combi Melta

-TDA/Wolf Claw/Combi Melta

-TDA/Wolf Claw/Combi Melta

-TDA/Wolf Claw/Storm Bolter

-TDA/Wolf Claw/Storm Bolter

-TDA/Thunder Hammer/Storm Shield

-TDA/Wolf Claw/Heavy Flamer

Land Raider Crusaider

 

Super killy, tough as nails, and scary expensive!!

 

Consider a WP in a pod with a bunch of combi weapon/clawed WG as a blow it up/slaughter the innards unit. It can work and it also quite fun/scary.

 

End of Line

Several times this weekend I ran a Wolf Priest (Runic, WTT, WTK, MB, SotBS, PE:Infantry) with three WGTDA (Ass.Cannon, 2X C-Melta, PF, 2X WC, 2X MBs) in a Drop Pod. They crushed all kinds of juicy targets. Including a Furioso Dread, a small Death Company with LeMartes, broods of Genestealers, and squads of Battle Sisters.
the reason I had the CML in there was simply because I was going to try foot slogging 3 10 man units across the board (logan wing) with a total of 6 CML's, hence why i kept the storm bolters, so they can move and shoot, then move an shoot, plus the wolf claw/sb combo keeps most of the marines a couple points cheaper than codex marines, I was going bang for my buck style. I haven't run it yet, but i'm curious to try it out. So the plan was to just run up the board firing the missile launchers and storm bolters until the terminators finally got into close combat. I'd have 2 wolf priests and logan in the middle squad. I think it would be really fun to play and would make alot of armies wet themselves and run away.

TBH i would be more scared of smaller units with more guns. if you ran as many 5 man units as you could each with either a AC or a CML that would scare me more.

 

but 3 10 man units....ok.

 

here is how i take that one:

SW-I have a long fang pack with 3 PC, 10 man on 40mm bases thats a lot of dudes. Vindi can take out the whole unit, 1 unit with 2 plasma guns and a PP and then my GH units with meltas and massed fire power. not to mention my other LF with las/ML and the MLs from the first LF pack. mass power. concentrate on one unit, blow it up and walk to the next.

 

GK- Psycannon spam into you, the cally assassin 5 s6 HBs to make you take saves plus the mass fire power of the SBs. NFWs (albeit small amounts of them) plus my hammers on the purifiers.

 

with just a few units you are allowing me to max my fire power on them, but if you had a LOT of threats not just 3 mini death stars now i have to decide what to take out. and if you do it all from range with slogging termies, both of my lists have more fire power than you and attrition would get you.

 

moar doods

I ran loganwing a few times (though using 3 drop pod units and another 1 or 2 depending on the points), and if I wanted a close combat unit, I would stick logan with the squad, preferred enemy for all beats what the wolf priest can give (+ tank hunters for popping vehicles), and for the price of the wolf priest I took a rune priest instead :lol:

 

I think there is some use in running 10man terminator squads, though I have rarely done it (the possibility of having 4 str 9 krak missiles is nice, however a longfang squad will shoot more if you dont mind that they are in power armour).

Several times this weekend I ran a Wolf Priest (Runic, WTT, WTK, MB, SotBS, PE:Infantry) with three WGTDA (Ass.Cannon, 2X C-Melta, PF, 2X WC, 2X MBs) in a Drop Pod. They crushed all kinds of juicy targets.

 

WTK?

Several times this weekend I ran a Wolf Priest (Runic, WTT, WTK, MB, SotBS, PE:Infantry) with three WGTDA (Ass.Cannon, 2X C-Melta, PF, 2X WC, 2X MBs) in a Drop Pod. They crushed all kinds of juicy targets.

 

WTK?

WolfToothnecKlace?

Actually, it's Wolf Tooth Knecklace... :)

(Seriously, it's just chubby-finger syndrome)

I almost always run a unit consisting of Wolf priest in TDA with stormbolter and meltas bombs and 4 wolf guard in TDA with wolf claws and stormbolters and meltabombs. They either go into a land raider or a drop pod. The re-rolls are just so nice and the unit looks nice too, even with my sub par painting :) I have just made a duel chainfist guy to possibly add to the unit too if I want to swap one guy out and have some anti armour.

Fearless and preferred enemy is not to be sniffed at.

 

I plan to run two similar squads in DPs, one Logan, one Wolf Priest, both with 4x WGTDA all with combi plas/melta and a wolf claw.

 

Rerolling to hit and wound with the priest is nice! And with Logan, the priest gets +1WS, which is handy!

I have had fair success with my wolf priest led wolf guard terminator squad that rides in my crusader.

 

Typical loadout:

 

Wolf Lord

-Terminator Armor

-Chainfist

-Stormbolter

-Belt of Russ

-Wolf Tail Talisman

-Saga of the Beastslayer

 

Wolf Priest

-Terminator Armor

-Stormbolter

-Wolf Tooth Necklace

-Preferred Enemy: Infantry

 

4x Wolf Guard

-Terminator Armor

-TH/SS

 

1x Wolf Guard

-Terminator Armor

-Powerfist

-Stormbolter

-Cyclone

 

Landraider Crusader

-Multimelta

 

 

 

This squad is a lynch pin in my army. Either the enemy focuses a lot of their resources taking them out or ignores them at their own peril. Most anything they touch melts away with re-rollable hits on a lot of things that outright kill on 2s. Come across Walkers or Monstrous Creatures? No problem, the Wolf Lord's 5 attacks on the charge, ensures a healthy amount of re-rollable wounds.

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