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How worthwhile are Assassins?


MeatGrinder

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Land Raider full of *something* scoring, holding the only objective that could possibly be contested, and next turn the enemy is set up to pop it with a Vindicare and charge whatever's inside with 12 DCA.

 

Dare *not* to shoot him now?

Except, if it stands still, Str 10 Hammer found on virtually any GK unit will open it just as well. So, shoot it to your heart content, that unit moving closer will still mess you up far better B)

 

We can play this game all night, and frankly I'm bored of it already. ;)

Thanks for conceding :rolleyes:

 

Not as hard a a NDK or Ven Dread to kill.  Especially if you're facing Bolters.

When he faces Bolters, you need to punch through 2W, FNP and smaller chance of wounding him.

 

Funny story there, enemy moved unit of Tacticals to him to doubletap, I sniped the Sarge, charged his Tacticals, they failed to wound due to WS and FNP, I inflicted one wound, he tried to run only to be escorted off the board. Easiest 240 pts I ever removed with one model :lol:

And how many Bolter shots does it take to kill a Ven Dread?

 

Thanks for conceding

 

Said I bored, not that I was conceeding.

 

How many S10 Hammers does a unit of DCA have? The three Meltagun Warrior Accolytes in the unit have already been killed. The only option left to pop that LR is the Vindicare.

 

And he lines up a Turbo Penetrator...

 

We can go to even more silly, absurd lengths to get fictional in game scenarios if you wish.

 

Or I'm happy for you to conceed. :)

you cant put a thunder hammer on a LR turn one and if you do then it has been moving [and your probably attacking it with a NDK and most GK armies dont run those] , unlike shoting . also destroying something in the shoting phase gives options . Do I want to shot the dudes that got out of the LR ? Do I want to charge them , if I have units in range ? If I just charge the LR and blow it up then that is all I just did . the unit got out and is untouched and my opponent now has his whole shoting and melee phase to deal with the blown up LR . more options > less options.

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