Jump to content

Best Scout Loadout


Recommended Posts

I love scouts as a model, and I would love to find a way that I can make them an effective unit on the battlefield. What is the best oadout and unit size for them, and how should I field them. I've heard that CC Scouts are pointless, but I don't know about the others. What do you guys think I should do? I have 5 Scouts at the moment, but I'm not happy with them. They can barely do anyhting. Please help me guys.

 

RCS

Link to comment
Share on other sites

CC scouts are not bad. Rage Libby/Chappy led, priest in the mix - in a raven even. No one is going to really bother with a libby and a scout squad in a raven.

Still the same amount of attacks as a RAS, same Init and Strenght.

What I have found though, is that for a 100 points, 5 scouts with snipers and a ML with camo cloaks make for excellent, objective campers. They're not likely to DO anything - so dont ever expect it- but the fact that you can invest just 100 points for a fairly resilient camper unit (2++ go to ground if deployed in cover) means the rest of your points can be invested in kick-ass.

Link to comment
Share on other sites

So, sniper scouts? Sounds good to me. Thanks guys. :)

 

My only word of advice is to understand that a small 5man squad is not likely to have a huge battlefield role, and their utility is measured by the fact they are a resilient scoring unit (in cover) -not their killyness.

 

You will have entire games where they do nothing, but occassionally a game where the ML gets a lucky shot off and stuns a rhino or something :(

Link to comment
Share on other sites

I have had plenty of games where Scout Snipers have been my most effective unit on the table as odd as it sounds. 4 Snipers and 1 ML can be an amazingly lethal combination if the dice are on your side. Their Rending ablility with the sniper rifles have dropped many an opponents HQ choice. But like I said, the dice have to be on your side.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.