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DIY Chapter Characters


ShasVa

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EDIT #1

- Changed Daelo's weapon to a specialised Boltgun.

- Changed Adamas' special rule so that it isn't a copy of Nemesor Zahndrekh's "Adaptive Tactics".

- Added "Master Psyker" to Maraad Nassir's entry.

- Added "Sergeant Deremiis Vord".

 

LORD ADAMAS CHAPTER MASTER OF THE PROTECTORS

WS6-BS5-S4-T4-W3-I5-A3-LD10-SV2+

Unit Type: Infantry (Character)

Wargear: Storm Shield Armour, Thunder and Lightning, Frag and Krak Grenades

Special Rules: Independent Character, ATSKNF, Combat Tactics, Surprise Attack, Strength and Honour

[storm Shield Armour]: Terminator Armour that confers a 2+ Armour save and a 3+ Invulnerable save.

[Thunder and Lightning]: Master-Crafted weapons that allow Adamas to strike at Strength 6 and re-roll failed attempts to-wound.

[strength and Honour]: Adamas' charisma and leadership ability is awe-inspiring. Whilst he is in play, all Space Marines units may use his Leadership value for Morale and Pinning checks, and may re-roll failed attempts at such tests.

 

GRAND RECLUSIARCH VELDEN

WS5-BS4-S4-T4-W2-I4-A2-LD10-SV2+

Unit Type: Infantry (Character)

Wargear: Diamond Cruciform, Hadean Bolter, Rosarius, Terminator Armor

Special Rules: Independent Character, ATSKNF, Combat Tactics, Honour of the Chapter, Liturgies of Battle, Aura of Faith

[Diamond Cruciform]: A Master-Crafted Crozius Arcanum.

[Hadean Bolter]: A Storm Bolter that uses Hellfire Rounds.

[Aura of Faith]: Daemons within 6" of Velden must re-roll any successful Invulnerable saves.

 

CHIEF LIBRARIAN MARAAD NASSIR

WS5-BS4-S4-T4-W2-I4-A2-LD10-SV2+

Unit Type: Infantry (Character)

Wargear: Dawnlight, Runic Terminator Armour, Psychic Hood

Special Rules: Independent Character, ATSKNF, Combat Tactics, Master Psyker

[Dawnlight]: A Master-Crafted Force Weapon.

[Runic Terminator Armour]: A gift from the Njal of the Space Wolves. Confers a 2+ Armour save and a 4+ Invulnerable save.

[Master Psyker]: Maraad Nassir knows all Psychic Powers available to Space Marines, and can use up to three powers per turn.

 

DAELO MASTER OF THE FORGE

WS4-BS5-S4-T4-W2-I4-A2-LD10-SV2+

Unit Type: Infantry (Character)

Wargear: Spider Harness, Master-Crafted Bolt Pistol, Electron Bolter, Artificer Armour, Frag and Krak Grenades

Special Rules: Independent Character, ATSKNF, Combat Tactics, Bolster Defences, Blessing of the Omnissiah, Lord of the Armoury, I Work Alone

[spider Harness]: This counts as a Servo Harness with two extra Servo Arms in place of the twin-linked plasma pistol and the flamer.

[Electron Bolter]: Counts as a Boltgun. Against vehicles, roll a D6 for armour penetration. Roll of 2-5 inflicts a Glancing Hit, and a roll of 6 inflicts a Penetrating Hit.

[i Work Alone]: Daelo is a tech-savant, and does not like using Servitors. Therefore, no units of Servitors can join him.

 

ANCIENT CONTEMPTOR "INVICTUS MAXIMUS"

WS5-BS5-S7-I4-A2-Front13-Side12-Rear11

Unit Type: Walker (Unique)

Wargear: Two Dreadnought CCWs with built-in Graviton Guns, Tareting Augury, Extra Armour, Atomanic Shielding, Ceramite Plating

Special Rules: Deep Strike, Fleet

 

[sERGEANT DEREMIIS VORD]

WS4-BS5-S4-T4-W1-I4-A2-LD19-SV4+

Unit Type: Infantry (Character)

Wargear: Rail-Pattern Rifle, Pulse Pistol, Carapace Armour, Frag and Krak Grenades

Special Rules: Independent Character, ATSKNF, Combat Tactics, Master Scout, Deadshot

[Rail-Pattern Rifle]: This weapon was made by reverse-engineering the Tau Rail Rifle, and adapted by the AdMech to use Astartes ammunition. It has the following profile (36" S* AP2 Heavy 1, Sniper) and always wounds non-vehicle targets on a roll of 2+.

[Pulse Pistol]: Taken from a Tau Shas'Ui during a Tau incursion into Protectors' territory. It has the following profile (12" S5 AP5 Pistol).

[Master Scout]: Deremiis benefits from the following special rules (Scout, Infiltrate, Acute Senses, Move Through Cover, Stealth). Additionally, he cannot join any unit of Space Marines - he prefers to be a "lone wolf" and hunt alone.

[Deadshot]: Such is his sniper skill that any wounds caused by his shooting are always allocated by Deremiis' controlling player.

 

Btw I'm not that good with estimating points costs, sorry.

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The chaplin needs his rosarius and you need to justify the 3++ save on the CM's TDA. Not really sure about the other rules as I'm not used to having overpowered SPecial Characters to use being a DA player.

 

Velen does have a Risarius in his wargear list. You may have missed it.

 

There is a reason for Adamas' TDA having a 3++ save. Fluff-wise, the armour had Storm Shield plates integrated into the main suit, so as to provide the same level of protection but freeing up one of the wearer's hands (in this case, so Adamas can wield both of his weapons). Game-wise, this is why he has a 2+ and 3++ save.

So far I'm not seeing anything that really jumps out at me as horribly overpowered. However, most of the characters seem a bit on the bland side; giving them one or two special rules that change how they/an attached unit/the whole army works instead of mostly sticking to "my sword/gun/armor is good" types of rules would be nice.

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