benation Posted June 4, 2012 Share Posted June 4, 2012 Title says it all, I'm going to have 3-5 6 man AS in razor backs and I'm going to have to buy the weapons to put on the back, I'm wondering though, twin linked assault cannon or las plas, both the same points. Link to comment Share on other sites More sharing options...
DominicJ Posted June 4, 2012 Share Posted June 4, 2012 not actualy done it, but i've thought about bolters Link to comment Share on other sites More sharing options...
AustonT Posted June 4, 2012 Share Posted June 4, 2012 To me the cost/benefit of TLAC is too much. I like las plas but I run TLHB almost exclusively. Link to comment Share on other sites More sharing options...
shortysl Posted June 4, 2012 Share Posted June 4, 2012 Kind of dependent on the type of opponent you face most often and what kind of firepower your army is lacking. Most often the way with Razorbacks; they're used to fill in any firepower deficit. Link to comment Share on other sites More sharing options...
benation Posted June 4, 2012 Author Share Posted June 4, 2012 Well I've got 2 vindicators, not much else. My modules I have is 30 ish Assault Marines without jet packs, I have also a kind of death star but wondering of its too much points sink, a land raider and 7 terminators including a chaplain with termi armour and a sang priest in termi armour. I've got an AOBR dreadnaught and like 20 tac marines. My planned list is sonething like this; Reclusiarch in terminator armour Sang priest in termi armor 5 assault terminators Dedicated transport land raider crusader 6 asm in razorback x 3 Upgrades are flexible, can change out some units, like I say got a dread, some tacs, and more assault marines and some more razor backs and rhinos I can resalvage Link to comment Share on other sites More sharing options...
AustonT Posted June 4, 2012 Share Posted June 4, 2012 Well I've got 2 vindicators, not much else. My modules I have is 30 ish Assault Marines without jet packs, I have also a kind of death star but wondering of its too much points sink, a land raider and 7 terminators including a chaplain with termi armour and a sang priest in termi armour. I've got an AOBR dreadnaught and like 20 tac marines. My planned list is sonething like this; Reclusiarch in terminator armour Sang priest in termi armor 5 assault terminators Dedicated transport land raider crusader 6 asm in razorback x 3 Upgrades are flexible, can change out some units, like I say got a dread, some tacs, and more assault marines and some more razor backs and rhinos I can resalvage How many points are we talking here? Link to comment Share on other sites More sharing options...
Morticon Posted June 4, 2012 Share Posted June 4, 2012 Vacuum question. What does your list look like and what kind of opponents do you face? Link to comment Share on other sites More sharing options...
benation Posted June 4, 2012 Author Share Posted June 4, 2012 1500 - 2000 and in between I think 1500 is the standard for tourneys at my local game store and I'm happy to spend around £50-100 in order to finish the army for competitive purposes. The person I fight the most is my friend who plays DE mech (lots f skimmers / raiders etc) Link to comment Share on other sites More sharing options...
AustonT Posted June 4, 2012 Share Posted June 4, 2012 In 1500 I run something like: Libby Honor Guard with Blood Champion RB TLHB RAS PF/MG RB TLHB RAS PF/MG RB TLHB RAS PW/Flm RB TLHB Baal HB Atk Bike x3 MMx3 Vindi Vindi Pred HB That comes in at a shade under 1500 (1479) With what you provided including Vindis I get 1399 with no upgrades in the RAS 80pts difference for very different armies. It also only leaves you with 101 pts for upgrades for infantry and transports. 35 pts for a AV 11/10/10 turrets is a premium you cant afford in 1500. Well...IMO. Link to comment Share on other sites More sharing options...
Morticon Posted June 4, 2012 Share Posted June 4, 2012 Id mix it up!! 2x TLLC 2x TLAC 2x TLPG/LC Gives you great utility! Link to comment Share on other sites More sharing options...
Deschenus Maximus Posted June 4, 2012 Share Posted June 4, 2012 From you posted you have, flamer turrets look like the best match. Will help to thin out the enemy for your termies and assault marines. I don't recommend using Vindicators with such a list, though. You're one bad scatter away from disaster. Link to comment Share on other sites More sharing options...
Black_Sky Posted June 4, 2012 Share Posted June 4, 2012 I'm in the same boat as Morticon. Use the more expensive turrets and mix them up!. TLAC is great vs infantry and heavy armour. TLLC is great at long range anti tank. Las/Plas is great for pot-shots at long range, and shines vs Terminators and Paladins. Link to comment Share on other sites More sharing options...
JamesI Posted June 5, 2012 Share Posted June 5, 2012 I have built some extra turrets so I can decide which to use, but in a vacuum I almost always now chose the las/plas turret if I have a single razorback. Link to comment Share on other sites More sharing options...
DominicJ Posted June 5, 2012 Share Posted June 5, 2012 5x upgraded turrets is a lot of points Either enough to give all your units mm/pf, Or enough to buy a whole extra unit. In my mind, the assault squad is what matters, the RB is *just* there to get it in place and draw fire afterwards. It doesnt need a weapon upgrade to get them their fast, and one might draw a bit too much fire to get them their fast. A BolterBack isnt a giant threat on its own, but 5 of them is 15 S5 shots, they can glance anything but a Raven, a Raider, or a Pod at the side, and pen them at the rear.. Link to comment Share on other sites More sharing options...
benation Posted June 5, 2012 Author Share Posted June 5, 2012 Thanks for the help guys, so here is the other thing, I will need to buy atleast one turret, even if I go for bolter backs, because one of them is missing :/ so you reckon maybe las plas? I say this because my force lacks long ranged fire power. Im thinking of maybe dropping the death star land raider / termies for meph and 2-3 more assault squads in razor backs as well as maybe 2 Baal preds? Then I could kit out say 3 razors with bolsters and 3 with las plas. As my main opponent will be dark elder mech / skimmer spam (like 10 vehicles all infantry start in yeah either raiders or the smaller skimmers) so I'll need some long range av but also a lot of troops to take objectives otherwise he might fly all over me. I might just save the raider / termies for fun games / high points, the only reason why they're in the list anyway is be ause they're really nicely painted. Link to comment Share on other sites More sharing options...
Ushtarador Posted June 5, 2012 Share Posted June 5, 2012 5x upgraded turrets is a lot of points A BolterBack isnt a giant threat on its own, but 5 of them is 15 S5 shots, they can glance anything but a Raven, a Raider, or a Pod at the side, and pen them at the rear.. I'd still rather have 4 Lascannons and 4 Plasmas than 5 Heavy Bolters to be honest. 15 S5 shots to the side armor are 1.66 glances on average, you won't wreck anything with that. If they dont show you their side, you wont deal any damage at all. The assault squads inside aren't really that threatening either, they're just too small in numbers to survive longer fights against real cc units. Personally, I also prefer Las/Plas. It gives you great versatility and doesn't become useless at a weapon destroyed result. Also, especially vs DE the synced plasma shots is very powerful, more so if you can get withing 12''. Link to comment Share on other sites More sharing options...
DominicJ Posted June 5, 2012 Share Posted June 5, 2012 30 assault marines are neither small in number nor unthreatening. That they are in seperate units is not really a disadvantage. But shooting tanks was just one example. Why not start shooting or tank shocking support units, even just block LoS with your razorbacks. A razor back side on blocks LoS for a devestator squad. They move around it, cant shoot, and you move to block next turn. They shoot it, which costs them a lot of firepower, and even that doesnt accomplish much. They blow the tank up, maybe they suffer losses from the explosion, and can shoot next turn. Losing 1 turns shooting If not, they wreck or immobilise the vehicle, and can move around it next turn. Either way, they lose two turns shooting If they dont manage that, well, they have to shoot again. Link to comment Share on other sites More sharing options...
Ushtarador Posted June 5, 2012 Share Posted June 5, 2012 Well, without going into the details, you can do everything you describe in your post just as well with 5 Las/Plas-Razorbacks and 25 ASM, with the additional benefit of having actually good weapons atop the vehicles. Link to comment Share on other sites More sharing options...
benation Posted June 5, 2012 Author Share Posted June 5, 2012 ok thanks guys, by the sound of it it seems like Las Plas is the way to go if you've got the points and if you need to cut points then its ok to go with heavy bolters. I've already got 2 heavy bolter turrets so maybe I'll go 2 HB 3 Las / Plas Link to comment Share on other sites More sharing options...
Morticon Posted June 5, 2012 Share Posted June 5, 2012 ok thanks guys, by the sound of it it seems like Las Plas is the way to go if you've got the points and if you need to cut points then its ok to go with heavy bolters. I've already got 2 heavy bolter turrets so maybe I'll go 2 HB 3 Las / Plas Las plas are easy to convert from the existing twin las too!! Link to comment Share on other sites More sharing options...
Axira Posted June 5, 2012 Share Posted June 5, 2012 Do you get all weapon options for the Razorback in the box? (HB, AC, TWLC, LC/PG, HF) Link to comment Share on other sites More sharing options...
Morticon Posted June 5, 2012 Share Posted June 5, 2012 Do you get all weapon options for the Razorback in the box? (HB, AC, TWLC, LC/PG, HF) Just the HB and the TLLC. The HF ive made from baal sponsons and the the TLAC from the HB + twin ac from a raven wing box set (of which you get three sets!!) Link to comment Share on other sites More sharing options...
AustonT Posted June 6, 2012 Share Posted June 6, 2012 Do you get all weapon options for the Razorback in the box? (HB, AC, TWLC, LC/PG, HF) Just the HB and the TLLC. The HF ive made from baal sponsons and the the TLAC from the HB + twin ac from a raven wing box set (of which you get three sets!!) Really? And silly me I've been using Crusader upgrades. Link to comment Share on other sites More sharing options...
RagingChainsword Posted June 6, 2012 Share Posted June 6, 2012 I think that a mix is the way to go. Flamers on one, assault cannons on another, TL plasma and lasscannons on another. That gives you a wide range of firepower for dealing with any situation you might find yourself in. But it depends on infantry upgrades, if you want to run your AS with meltas, powerfists, power weapons... I don't really know about storm shields, I've never tried running them. But spend any leftover points on the best turrets. they do their jobs well. So, summary: Mix it up! Link to comment Share on other sites More sharing options...
Sanguinius Chosen Wing Posted June 6, 2012 Share Posted June 6, 2012 I used lasplas exclusively with my space wolves and they have been such brilliant all rounders I have never bothered to try the other options. I think there is a lot to be said for an assault cannon on a ras squad The f Amer is good if you can get some stern guard with maybe two with combi melts to kick out an opposing tank then using the rest of the squad with combi flames/heavy flamer as well as the razors flamer to pretty much wipe out termis etc through forcing the armor saves Link to comment Share on other sites More sharing options...
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