Hfran Morkai Posted June 21, 2012 Share Posted June 21, 2012 I'm really interested in combining IG with Wolves... is there a particular regiment that the Wolves have traditionally worked with in the fluff? Or do they just reinforce whoever happens to be at a particular area the Wolves have interest in? In the First War for Armageddon SW allied with Armageddon PDF and Grey Knights. Also, IIRC during the 13th Black Crusade Logan Grimnar was selected as the supreme commander of all Imperials defending the Cadian Gate. But the status of 13th Black Crusade is not clear yet - according to the Codex:Eye of Terror and results of online campaign it ended with the Black Crusade being repelled (again) but of half of the Cadian sector going under Chaos control. Whereas current fluff and timeline states that the 13th Black Crusade is just beginning. Also Fenris does not have nor need its own PDF, so painting plastic cadians in Shadow Grey with black/yellow armor would not be the best idea ;) Fenris sits relatively close to the Eye of Terror if I recall, so Cadians would be a solid bet, plus Cadians end up everywhere else lol. And whilst Fenris might not maintain a PDF in the strictest sense maybe the Kaerls of the Heresy era still exist, that's what I'm thinking of having my Elysians as, then again I collect a Heresy era army anyway. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3091164 Share on other sites More sharing options...
frostclaw222 Posted June 22, 2012 Share Posted June 22, 2012 I've been toying with an idea of starting a Guard army based on Elysian-style air mobile troops from Kasr Partox (the doomed outer planet of the Cadia system) or Fenrisian hearth guard troops for over a year now. Depending on what these rules are like, it just might make it possible to recreate the Battle of the Fang, or at least the skirmishes leading up to the siege itself. I'm not sure what else I'd use as allies, really. GK maybe against a WE/Traitor Guard/Daemon force, just to hearken back to the first War for Armageddon. But that'd probably get cries of cheese. I might just end up creating some Command Squad retinues for a few of the other great Chapter Masters. Been wanting to do that and a Pre-Heresy squad of each legion for a while. Maybe I could sub them in and actually get some use out of them on the tabletop. I think I'd prefer just doing something fluffy and interesting, though, rather than something outlandishly beardy. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092010 Share on other sites More sharing options...
Vash113 Posted June 22, 2012 Share Posted June 22, 2012 Yea Cadians would be a good bet. Also as for the Space Wolves, no they do not maintain a PDF per say, however the Chapter does maintain a sizable standing force of Bondsman who serve the Chapter. As the Ragnar series depicts Bondsman are more than competent as their own fighting force and frequently defend Space Wolf vessels during boarding actions while the Space Wolves themselves undertake the far more interesting business of boarding the enemy vessels. They wouldn't be as uniform as a typical guard regiment but I could definitely see modeling and painting some Guard up as Bondsman to use alongside my Great Company. I'm thinking Veteran Squads with a mix of weapons modeled from Catachans, Fantasy bits and a few Cadian stuff thrown in for variety with green stuffed wolf pelts and beards. The same goes with pretty much any Chapter, they all have mortal serfs of some kind or another serving them and crewing vessels and fortresses in an armed capacity would certainly be among their tasks. Some would be virtually the same as an Imperial Guard regiment like the Ultramar serfs and PDF, all lasguns and flak armor, while the Black Templars and Space Wolves serfs are more likely to be a chaotic mix of professional killers armed with whatever they happen to have or take from their dead enemies, with a bunch of close combat weapons thrown in for good measure. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092050 Share on other sites More sharing options...
Stormbrow II Posted June 22, 2012 Share Posted June 22, 2012 Grey Knights, you say? Inquisitors, you say? Rad & Psychobroke grenades, you say? Termies with Bro Banner, Halberds & Psycannons, you say? Yes, please. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092439 Share on other sites More sharing options...
MSpiel Posted June 22, 2012 Share Posted June 22, 2012 I would definitely use allies if BA could be used, as someone said earlier, using death company as "Wulfen" would be fantastic. I could have my 13th company back! If we can't get BA for allies, I'll just stick to my wolves for bringing the hurt. Will be intersting though to face other armies using allies. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092452 Share on other sites More sharing options...
mimd Posted June 22, 2012 Share Posted June 22, 2012 I always liked the idea of making a Vostroyan army and using it to represent the army on fenris during the battle of the fang or some thing like that :D. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092461 Share on other sites More sharing options...
Valerian Posted June 22, 2012 Share Posted June 22, 2012 Grey Knights, you say?Inquisitors, you say? Rad & Psychobroke grenades, you say? Termies with Bro Banner, Halberds & Psycannons, you say? Yes, please. If you want to play with all of those, however, it sounds like you should just start a Grey Knights army; you don't need allies for that. Please note, I'm not judging - I've got two Grey Knights armies myself (old metal and started over with new plastics). Valerian Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092463 Share on other sites More sharing options...
Stormbrow II Posted June 22, 2012 Share Posted June 22, 2012 If you want to play with all of those, however, it sounds like you should just start a Grey Knights army; you don't need allies for that. Nah. I like my Fangs, Hunters and Rune Priests over their GK equivalent. I just want an opportunity to use those broken-ass Psychobroke grenades against someone for once. 'What do you mean you win this combat if you roll a 2?' Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092483 Share on other sites More sharing options...
Wulfebane Posted June 22, 2012 Author Share Posted June 22, 2012 Will be intersting though to face other armies using allies. So i think this is something being slightly overlooked. All tactical advantage over a particular army/build could be lost if they bring the right Ally to counteract you. It can potentially throw particular strats out the window and some players might even start forming different retinues of alliance armies purely to change up repetitive opponents' perspectives. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092487 Share on other sites More sharing options...
norskman Posted June 22, 2012 Share Posted June 22, 2012 If the rules aren't too bad, I could definitely see myself making some forgeworld orders for the Cadian hostile environment stuff. I would really like to do an allied defense of Cadia during the 13th black crusade. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092492 Share on other sites More sharing options...
Roland Durendal Posted June 22, 2012 Share Posted June 22, 2012 I'm gonna try it with my Elysians (FW models too) and see how that goes. Otherwise I'm thinking a GK GM, a small Termie squad with Halberds, and a Psyflemen dread. Maybe even a LRR for them to ride in. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092493 Share on other sites More sharing options...
Jonny Wolf Posted June 22, 2012 Share Posted June 22, 2012 Will be intersting though to face other armies using allies. So i think this is something being slightly overlooked. All tactical advantage over a particular army/build could be lost if they bring the right Ally to counteract you. It can potentially throw particular strats out the window and some players might even start forming different retinues of alliance armies purely to change up repetitive opponents' perspectives. I agree, brother. I think (if the rumors hold fast) we have some very exciting games/tournaments ahead of us. It could quite literally break the moulds on 'canned' army lists. Very exciting. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092508 Share on other sites More sharing options...
MSpiel Posted June 22, 2012 Share Posted June 22, 2012 I agree, brother. I think (if the rumors hold fast) we have some very exciting games/tournaments ahead of us. It could quite literally break the moulds on 'canned' army lists. Very exciting. Completely agree, I think this opens up so many options to theorycraft now that you won't just have a few select "tournament" armies, but rather you'll have some wild crazy build win. I completely forgot this means my Khorne army can have daemons join it now! Oh what fun! Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092523 Share on other sites More sharing options...
jmurph Posted June 22, 2012 Share Posted June 22, 2012 So now my Space Wolves can bring Manticores and Vendettas to the party? I can hear the whining now.... Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092632 Share on other sites More sharing options...
Xeenos Posted June 22, 2012 Share Posted June 22, 2012 Oooh.. Lemon Russ tanks sounds wonderful! I expect there will be high limitations, like 0-2 Troops, 0-1 of either an elite, heavy, or fast attack. Maybe even limit the amount of points these things can cost in total. But unrestricted there are crazy combos, a nice one off the top of my head is wave serpent with GH inside. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3092647 Share on other sites More sharing options...
hendrik Posted June 23, 2012 Share Posted June 23, 2012 both the addition of flyers, fortifications and allies really have made the game so much interesting it seems and it will force people into making more balanced lists i believe, capable of handling both flyers, CC,psychich and shooty-opponents. I'm really looking forward to it all! Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3093178 Share on other sites More sharing options...
Ikken Posted June 23, 2012 Share Posted June 23, 2012 i like the idea of allies , i have a few hundred points in guard and eldar , which came along as spares when i bought some used stuff , plus my old leman russ from the previous codex . it will be interesting to see how they work it . one thing it will do is open up the game a lot , which can only be good . Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3093202 Share on other sites More sharing options...
Valerian Posted June 23, 2012 Share Posted June 23, 2012 I saw the rules for Allies of Convenience- the lowest level of trust- and the jist of it is that your units simply can't shoot your allied units on purpose. ICs can't attach to allied units, for example, for Allies of Convenience. My expectation is they they would be able to for Brothers in Arms. So, no attaching Ragnar to Snikrot's Kommandos and sneaking up on enemy units. Valerian Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3093242 Share on other sites More sharing options...
Sons of the Forge Posted June 24, 2012 Share Posted June 24, 2012 Im looking at it in a slightly different way. It gives me the chance to paint and use a small amount of different models then space marines. For me im going for Eldar farseer and a unit of pathfinders. Always wanted some Xenos in my army. With a small army case almost full to the brim I think the units will mesh well with my sniper scouts/long range army and the importance of psykers in 6th edition. Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3094493 Share on other sites More sharing options...
Loki-LaughingDeath Posted June 25, 2012 Share Posted June 25, 2012 Okay this new allies thing is for the birds!! Dark Angels for being a bunch of dress wearers had the right idea and ONLY allied with other Chapters.... most of the other chapters followed along the same lines but were more tolerant of non marines and would allow the guard to tag along. There was none of this Blood Angel Necron loving owl poo. Now if you know that the Dark Eldar are treacherous bastiches who wouldn't think twice about much less flinch at stabbing you in the back are you going to team up with them.... I din't think so! No Allies for this wolf thank you all the same! What is wrong with the picture of the Black Templars and Grey Knights making time with the Tau and Orks..... ;) Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3094754 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted June 25, 2012 Share Posted June 25, 2012 What is wrong with the picture of the Black Templars and Grey Knights making time with the Tau and Orks..... :) Ward? WLK Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3094781 Share on other sites More sharing options...
Khine Posted June 25, 2012 Share Posted June 25, 2012 Mmm Sanguinary Priest in a unit of GHs with a Wolfpriest.... Yeah, no ones going to want to attack that unit now that you get FnP against power weapons :D Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3094841 Share on other sites More sharing options...
eyeslikethunder Posted June 25, 2012 Share Posted June 25, 2012 Im looking at it in a slightly different way. It gives me the chance to paint and use a small amount of different models then space marines. For me im going for Eldar farseer and a unit of pathfinders. Always wanted some Xenos in my army. With a small army case almost full to the brim I think the units will mesh well with my sniper scouts/long range army and the importance of psykers in 6th edition.Certainly see farseers with runes being a popular choice Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3095263 Share on other sites More sharing options...
Guest Drunk Guardian Posted June 25, 2012 Share Posted June 25, 2012 Unless the Wolves get access to some really cool flyer, Vendettas would be a huge boon to the Wolves... fill them up with cheapo Infantry squads to have multiple cheap scoring units and allow the Wolves squads to be a little more bad ass in their loadout. :) Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3095274 Share on other sites More sharing options...
Evilmerlin Posted June 26, 2012 Share Posted June 26, 2012 Does anybody have the full listing of allies for the Wolves? Link to comment https://bolterandchainsword.com/topic/254445-6th-edition-allies/page/2/#findComment-3096067 Share on other sites More sharing options...
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