wookieman Posted June 24, 2012 Share Posted June 24, 2012 Looks like SW can use the new overwatch rule, shoot at a charging enemy and then use counter attack, this makes the Wolves even more deadly in 6th edition. rule confirmed here at this link- http://www.reddit.com/r/Warhammer/comments...k_rulebook_ama/ Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/ Share on other sites More sharing options...
Lord Ragnarok Posted June 24, 2012 Share Posted June 24, 2012 Looks like SW can use the new overwatch rule, shoot at a charging enemy and then use counter attack, this makes the Wolves even more deadly in 6th edition. rule confirmed here at this link- http://www.reddit.com/r/Warhammer/comments...k_rulebook_ama/ The site is busy, I thought I heard that we could have one or the other not both. If both, we will be feared to assault. Better off shooting us dead. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094509 Share on other sites More sharing options...
Khine Posted June 25, 2012 Share Posted June 25, 2012 Looks like SW can use the new overwatch rule, shoot at a charging enemy and then use counter attack, this makes the Wolves even more deadly in 6th edition. rule confirmed here at this link- http://www.reddit.com/r/Warhammer/comments...k_rulebook_ama/ sweet mother of god! ;) .. anyone thought about the consequence this means for a squad of HB lfs? or pretty much any of the heavy weapons besides plasma cannons ( krak missiles ). Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094701 Share on other sites More sharing options...
Grey Mage Posted June 25, 2012 Share Posted June 25, 2012 Do Rune priests get the divination powers? Because if so it might not even be snap-fire for the second round of shooting.... Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094705 Share on other sites More sharing options...
Lord Ragnarok Posted June 25, 2012 Share Posted June 25, 2012 Do Rune priests get the divination powers? Because if so it might not even be snap-fire for the second round of shooting.... Yes, SW Rune P's have access to divination. ;) Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094712 Share on other sites More sharing options...
Grey Mage Posted June 25, 2012 Share Posted June 25, 2012 I might have to convert up a couple more of the old guys then, ye gads. Well see though. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094714 Share on other sites More sharing options...
Simo429 Posted June 25, 2012 Share Posted June 25, 2012 I'd like to know how blast template weapons work for this Flamers according to white dwarf get d3 automatic hits for overwatch, be nice if its something similar for template but even if they are on ballistic skill one you have a 1 in 3 chance of being accurate. The risk of course is that you scatter back on your own troops but if its a squad of plasma cannon toting long fangs against some terminators the risk is defo worth it because you will get muched anyway. Does this make up for Long Fangs being nerfed against flyers? Think alot of space wolf players are going to have to take bastions with the quad guns. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094869 Share on other sites More sharing options...
Khine Posted June 25, 2012 Share Posted June 25, 2012 I'd like to know how blast template weapons work for this Flamers according to white dwarf get d3 automatic hits for overwatch, be nice if its something similar for template but even if they are on ballistic skill one you have a 1 in 3 chance of being accurate. The risk of course is that you scatter back on your own troops but if its a squad of plasma cannon toting long fangs against some terminators the risk is defo worth it because you will get muched anyway. Does this make up for Long Fangs being nerfed against flyers? Think alot of space wolf players are going to have to take bastions with the quad guns. template = flame template not blast template. Blast templates cannot snap fire so dont get to overwatch fire. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094871 Share on other sites More sharing options...
Simo429 Posted June 25, 2012 Share Posted June 25, 2012 I'd like to know how blast template weapons work for this Flamers according to white dwarf get d3 automatic hits for overwatch, be nice if its something similar for template but even if they are on ballistic skill one you have a 1 in 3 chance of being accurate. The risk of course is that you scatter back on your own troops but if its a squad of plasma cannon toting long fangs against some terminators the risk is defo worth it because you will get muched anyway. Does this make up for Long Fangs being nerfed against flyers? Think alot of space wolf players are going to have to take bastions with the quad guns. template = flame template not blast template. Blast templates cannot snap fire so dont get to overwatch fire. Thank you but I did differentiate between the two Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094872 Share on other sites More sharing options...
Wulfebane Posted June 25, 2012 Share Posted June 25, 2012 I'd like to know how blast template weapons work for this Flamers according to white dwarf get d3 automatic hits for overwatch, be nice if its something similar for template but even if they are on ballistic skill one you have a 1 in 3 chance of being accurate. The risk of course is that you scatter back on your own troops but if its a squad of plasma cannon toting long fangs against some terminators the risk is defo worth it because you will get muched anyway. Does this make up for Long Fangs being nerfed against flyers? Think alot of space wolf players are going to have to take bastions with the quad guns. template = flame template not blast template. Blast templates cannot snap fire so dont get to overwatch fire. Thank you but I did differentiate between the two Right. You wanted to know about how blast templates work for Overwatch. Khine answered. They don't work. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094876 Share on other sites More sharing options...
hendrik Posted June 25, 2012 Share Posted June 25, 2012 logan looked up from his throne, staring into the unknown abyss named sixth edition and saw that it was good!:P Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094899 Share on other sites More sharing options...
Simo429 Posted June 25, 2012 Share Posted June 25, 2012 I'd like to know how blast template weapons work for this Flamers according to white dwarf get d3 automatic hits for overwatch, be nice if its something similar for template but even if they are on ballistic skill one you have a 1 in 3 chance of being accurate. The risk of course is that you scatter back on your own troops but if its a squad of plasma cannon toting long fangs against some terminators the risk is defo worth it because you will get muched anyway. Does this make up for Long Fangs being nerfed against flyers? Think alot of space wolf players are going to have to take bastions with the quad guns. template = flame template not blast template. Blast templates cannot snap fire so dont get to overwatch fire. Thank you but I did differentiate between the two Right. You wanted to know about how blast templates work for Overwatch. Khine answered. They don't work. I apologise to Khine it was a sharp reply Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094918 Share on other sites More sharing options...
Khine Posted June 25, 2012 Share Posted June 25, 2012 I'd like to know how blast template weapons work for this Flamers according to white dwarf get d3 automatic hits for overwatch, be nice if its something similar for template but even if they are on ballistic skill one you have a 1 in 3 chance of being accurate. The risk of course is that you scatter back on your own troops but if its a squad of plasma cannon toting long fangs against some terminators the risk is defo worth it because you will get muched anyway. Does this make up for Long Fangs being nerfed against flyers? Think alot of space wolf players are going to have to take bastions with the quad guns. template = flame template not blast template. Blast templates cannot snap fire so dont get to overwatch fire. Thank you but I did differentiate between the two Right. You wanted to know about how blast templates work for Overwatch. Khine answered. They don't work. I apologise to Khine it was a sharp reply It is all good Dude ^-^ there was never any hurt feelings.. w.e those 'feelings' things are :D Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3094964 Share on other sites More sharing options...
Wolf Lord Fenrir Posted June 25, 2012 Share Posted June 25, 2012 Great, even more complaints about broken spacewolves. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095020 Share on other sites More sharing options...
CainTheHunter Posted June 25, 2012 Share Posted June 25, 2012 Great, even more complaints about broken spacewolves. I don't think SW will be THAT broken in 6th edition. Well, at least they won't be the only ones. Everybody will have access to comparatively everything and weird lists will start to appear. That is the 40k version of Warhammer Fantasy Hordes, when instead of buying extra 50 models they invite You to buy a second army and a piece of GW terrain, with a back-thought that some day You may expand that army and bring more cash. Personally I don't care that much about it as it upset me in fantasy. I have ~ 1700 low-mech Cadians including Vendetta and Baneblade - never bothered enough to buy full mech for them for leaf-blower and focused on SW instead, so experimenting with allied force won't have such a dramatic impact on my wallet. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095033 Share on other sites More sharing options...
eyeslikethunder Posted June 25, 2012 Share Posted June 25, 2012 Yup does sound like various ally builds will be the overpowered armies The good things for SW seem like A)Divination sound like a very good set to get 1)no cover saves 2)reroll successful saves 3)snap fire at full bs to allow shooting flyers and overwatch and firing from vehicles having moved 12 4) reroll 3 outflank and reserves rolls 5 )Halluination can make unit kill itself b)rapid fire 2 shots 24" on th move I can dig out my plamsa guns it would seem c)snap fire and counter attack work together d)prefered enemy reroll shooting logan and wolf priests + long fangs oh yeah e)FNP is worse Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095065 Share on other sites More sharing options...
the jeske Posted June 25, 2012 Share Posted June 25, 2012 Everybody will have access to comparatively everything and weird lists will start to appear. not the nids . + again there is a difference between lets say a tau army taking a SW RP and a GH unit to help with anti psykers/counter assault etc and a base SW army puting IG or GK stuff in . Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095078 Share on other sites More sharing options...
CainTheHunter Posted June 25, 2012 Share Posted June 25, 2012 Everybody will have access to comparatively everything and weird lists will start to appear. not the nids . + again there is a difference between lets say a tau army taking a SW RP and a GH unit to help with anti psykers/counter assault etc and a base SW army puting IG or GK stuff in . Of course there is a difference. And how about a Blaster-Venom spam combined with Seer Council? Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095079 Share on other sites More sharing options...
wookieman Posted June 25, 2012 Author Share Posted June 25, 2012 Dont forget the Wolf Standard rerolls!! Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095088 Share on other sites More sharing options...
LPetersson Posted June 25, 2012 Share Posted June 25, 2012 Everybody will have access to comparatively everything and weird lists will start to appear. not the nids . + again there is a difference between lets say a tau army taking a SW RP and a GH unit to help with anti psykers/counter assault etc and a base SW army puting IG or GK stuff in . Speaking of, if I can, I'm totally getting some big daemons to go with my Tau. I call it now, this will be the edition known for throwing **all the fluff** out the window... Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095089 Share on other sites More sharing options...
CainTheHunter Posted June 25, 2012 Share Posted June 25, 2012 Everybody will have access to comparatively everything and weird lists will start to appear. not the nids . + again there is a difference between lets say a tau army taking a SW RP and a GH unit to help with anti psykers/counter assault etc and a base SW army puting IG or GK stuff in . Speaking of, if I can, I'm totally getting some big daemons to go with my Tau. I call it now, this will be the edition known for throwing **all the fluff** out the window... Who cares about fluff? Just give us all Your money. Allegedly attributed to Mat Ward P.S. I wonder, which would be a better flyer for SW - Storm Talon (taken as an ally from Codex:SM) or Vendetta? My bet is on Vendetta. But I am already feeling bad since I know that most probably I will be including Imperial Guard as allies for my Space Wolves. A squadron of LR MBT, Vendetta with melta vets, Master of Fleet... Btw, what is the difference between snap fire and overwatch? I can't find these rules or are these just different titles for the same rule? Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095093 Share on other sites More sharing options...
CainTheHunter Posted June 25, 2012 Share Posted June 25, 2012 More on that - does Rifleman Dread has AA ability? (always though about converting one up since I have one spare dread torso). I can't see any reasons why he should not, since he is essentially a walking quad-gun. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095154 Share on other sites More sharing options...
Vassakov Posted June 25, 2012 Share Posted June 25, 2012 From what I can gather, SW are going to remain much as we are, a solid top tier army with some nasty tricks but not horribly broken. Grey Hunters are still looking like the best troops choice hands down and Sky Claws got a major buff. The changes to tanks look a bit nervy though, and I suspect that I'll be retiring either my Vindie or Dakka Pred for either more Fangs or perhaps Skyclaws. Also, scoring Wolf Lords. That will be awesome. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095156 Share on other sites More sharing options...
dswanick Posted June 25, 2012 Share Posted June 25, 2012 P.S. I wonder, which would be a better flyer for SW - Storm Talon (taken as an ally from Codex:SM) or Vendetta? My bet is on Vendetta. But I am already feeling bad since I know that most probably I will be including Imperial Guard as allies for my Space Wolves. A squadron of LR MBT, Vendetta with melta vets, Master of Fleet... Hmm, a squadron of Vendetta's (TC 12) to transport my 10-man Grey Hunter pack plus Wolf Guard Pack Leader and IC? And I can now field my 2nd Ed Space Wolves Leman Russ (in a squadron of three no less)? All for the cost of 115pts of PDF (Enginseer and Veteran squad)? Woot. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095170 Share on other sites More sharing options...
Simo429 Posted June 25, 2012 Share Posted June 25, 2012 The biggest change I think we could see is a Bastion in every space wolf army to get the quad gun unless of course the Rifleman allows you to shoot fliers down with ease. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/#findComment-3095171 Share on other sites More sharing options...
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