CainTheHunter Posted June 25, 2012 Share Posted June 25, 2012 The biggest change I think we could see is a Bastion in every space wolf army to get the quad gun unless of course the Rifleman allows you to shoot fliers down with ease. Aegis Defence Line has a quad gun as well if I am not mistaken. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3095186 Share on other sites More sharing options...
Simo429 Posted June 25, 2012 Share Posted June 25, 2012 The biggest change I think we could see is a Bastion in every space wolf army to get the quad gun unless of course the Rifleman allows you to shoot fliers down with ease. Aegis Defence Line has a quad gun as well if I am not mistaken. Thats an option then, I think a lot of tournaments will ban the terrain Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3095193 Share on other sites More sharing options...
CainTheHunter Posted June 25, 2012 Share Posted June 25, 2012 The biggest change I think we could see is a Bastion in every space wolf army to get the quad gun unless of course the Rifleman allows you to shoot fliers down with ease. Aegis Defence Line has a quad gun as well if I am not mistaken. Thats an option then, I think a lot of tournaments will ban the terrain Most of them if not all 100%. It is like that Folding Fortress is banned in Fantasy, despite GW having a nice model kit for it. Bang and You have an instant fortress in the middle of battlefield. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3095202 Share on other sites More sharing options...
eyeslikethunder Posted June 25, 2012 Share Posted June 25, 2012 The biggest change I think we could see is a Bastion in every space wolf army to get the quad gun unless of course the Rifleman allows you to shoot fliers down with ease.My understanding is you use the snap fire to shoot fliers and we have psychic power that allows snap fire at full bs so shooting fliers might not be such a problem Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3095238 Share on other sites More sharing options...
Guest Drunk Guardian Posted June 25, 2012 Share Posted June 25, 2012 If the wound allocation rules really mean the wound is applied to the closest model, then you flank your Rune Priest with a plasma gun on either side, whatever tries to get into base to base contact with the priest is going to take 4 plasma gun shots to the face. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3095270 Share on other sites More sharing options...
Simo429 Posted June 25, 2012 Share Posted June 25, 2012 The biggest change I think we could see is a Bastion in every space wolf army to get the quad gun unless of course the Rifleman allows you to shoot fliers down with ease.My understanding is you use the snap fire to shoot fliers and we have psychic power that allows snap fire at full bs so shooting fliers might not be such a problem Aren't they random powers if you draw from the deck instead of from your codex? Is that enough to rely on? Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3095374 Share on other sites More sharing options...
eyeslikethunder Posted June 25, 2012 Share Posted June 25, 2012 Aren't they random powers good question we will see if they are if so it depends on your list I'm runepriest happy already 3-4 RP at 8 powers the risk seems small or Njal if he continues to get all the powers....... other options maybe allied hydras given their value wolf priests to reroll misses Although a terrain/fort that I can place is very tempting..... Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3095430 Share on other sites More sharing options...
Simo429 Posted June 25, 2012 Share Posted June 25, 2012 Yeah psychic powers are defo random With access to Mastery Level 3 Psykers, you can all but guarantee generating either sunburst or molten beam page 100 white dwarf Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3095568 Share on other sites More sharing options...
Khine Posted June 25, 2012 Share Posted June 25, 2012 and i believe, though could be wrong that RPs start at Mastery lvl two and buy Mastery lvl three ( master of runes ). That is going off Grey Knights Librarians though. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3095843 Share on other sites More sharing options...
Valerian Posted June 26, 2012 Share Posted June 26, 2012 b)rapid fire 2 shots 24" on th move Rapid Fire weapons are supposed to be 1 shot at full range, and 2 shots at half range, regardless of movement (so never 2 shots at 24"). If the wound allocation rules really mean the wound is applied to the closest model, then you flank your Rune Priest with a plasma gun on either side, whatever tries to get into base to base contact with the priest is going to take 4 plasma gun shots to the face. I don't really get what you are proposing here, but Rune Priests can't take Plasma guns anyway, so the point is probably moot. They can take Combi-Plasmas... Valerian Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096010 Share on other sites More sharing options...
Kassill Posted June 26, 2012 Share Posted June 26, 2012 b)rapid fire 2 shots 24" on th move Rapid Fire weapons are supposed to be 1 shot at full range, and 2 shots at half range, regardless of movement (so never 2 shots at 24"). If the wound allocation rules really mean the wound is applied to the closest model, then you flank your Rune Priest with a plasma gunner on either side, whatever tries to get into base to base contact with the priest is going to take 4 plasma gun shots to the face. I don't really get what you are proposing here, but Rune Priests can't take Plasma guns anyway, so the point is probably moot. They can take Combi-Plasmas... Valerian I think that was what he was trying to say, but I could be wrong. ;) Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096015 Share on other sites More sharing options...
CainTheHunter Posted June 26, 2012 Share Posted June 26, 2012 b)rapid fire 2 shots 24" on th move Rapid Fire weapons are supposed to be 1 shot at full range, and 2 shots at half range, regardless of movement (so never 2 shots at 24"). If the wound allocation rules really mean the wound is applied to the closest model, then you flank your Rune Priest with a plasma gunner on either side, whatever tries to get into base to base contact with the priest is going to take 4 plasma gun shots to the face. I don't really get what you are proposing here, but Rune Priests can't take Plasma guns anyway, so the point is probably moot. They can take Combi-Plasmas... Valerian I think that was what he was trying to say, but I could be wrong. :D That's how I read it too - instantly. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096115 Share on other sites More sharing options...
dswanick Posted June 26, 2012 Share Posted June 26, 2012 b)rapid fire 2 shots 24" on th move Rapid Fire weapons are supposed to be 1 shot at full range, and 2 shots at half range, regardless of movement (so never 2 shots at 24"). If the wound allocation rules really mean the wound is applied to the closest model, then you flank your Rune Priest with a plasma gunner on either side, whatever tries to get into base to base contact with the priest is going to take 4 plasma gun shots to the face. I don't really get what you are proposing here, but Rune Priests can't take Plasma guns anyway, so the point is probably moot. They can take Combi-Plasmas... Valerian I think that was what he was trying to say, but I could be wrong. ;) That's how I read it too - instantly. Or maybe he meant a "Plasma Gunner" (a Space Wolf with a Plasma Gun) model standing right next to the Rune Priest model. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096253 Share on other sites More sharing options...
CainTheHunter Posted June 26, 2012 Share Posted June 26, 2012 b)rapid fire 2 shots 24" on th move Rapid Fire weapons are supposed to be 1 shot at full range, and 2 shots at half range, regardless of movement (so never 2 shots at 24"). If the wound allocation rules really mean the wound is applied to the closest model, then you flank your Rune Priest with a plasma gunner on either side, whatever tries to get into base to base contact with the priest is going to take 4 plasma gun shots to the face. I don't really get what you are proposing here, but Rune Priests can't take Plasma guns anyway, so the point is probably moot. They can take Combi-Plasmas... Valerian I think that was what he was trying to say, but I could be wrong. ;) That's how I read it too - instantly. Or maybe he meant a "Plasma Gunner" (a Space Wolf with a Plasma Gun) model standing right next to the Rune Priest model. Well, that was what Kassill implied, did not he? ;) I promise that I'm done with overquoting :P Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096258 Share on other sites More sharing options...
Captain Juan Juarez Posted June 26, 2012 Share Posted June 26, 2012 b)rapid fire 2 shots 24" on th move Rapid Fire weapons are supposed to be 1 shot at full range, and 2 shots at half range, regardless of movement (so never 2 shots at 24"). If the wound allocation rules really mean the wound is applied to the closest model, then you flank your Rune Priest with a plasma gunner on either side, whatever tries to get into base to base contact with the priest is going to take 4 plasma gun shots to the face. I don't really get what you are proposing here, but Rune Priests can't take Plasma guns anyway, so the point is probably moot. They can take Combi-Plasmas... Valerian I think that was what he was trying to say, but I could be wrong. ;) That's how I read it too - instantly. Or maybe he meant a "Plasma Gunner" (a Space Wolf with a Plasma Gun) model standing right next to the Rune Priest model. Well, that was what Kassill implied, did not he? ;) I promise that I'm done with overquoting :P Quote Train! Choo-Choo! Ahem. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096259 Share on other sites More sharing options...
Bradimus Prime Posted June 26, 2012 Share Posted June 26, 2012 This seems like an appropriate thread so I'll throw this one out. Wolf banner and over watch? Do you think it will effect the overwatch shooting, seeing as the banner allows us to re roll all ones in the assault phase. If so that wolf banner just got even better. Also I thought I read somewhere that it was either over watch or counterattack. Is this the case or has it been proven otherwise? Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096261 Share on other sites More sharing options...
Khine Posted June 26, 2012 Share Posted June 26, 2012 This seems like an appropriate thread so I'll throw this one out. Wolf banner and over watch? Do you think it will effect the overwatch shooting, seeing as the banner allows us to re roll all ones in the assault phase. If so that wolf banner just got even better. Also I thought I read somewhere that it was either over watch or counterattack. Is this the case or has it been proven otherwise? I believe it is both, though i can't remember where i heard this from. you raise a very interesting point though .. wow that would be quite something. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096274 Share on other sites More sharing options...
Simo429 Posted June 26, 2012 Share Posted June 26, 2012 If the wound allocation rules really mean the wound is applied to the closest model, then you flank your Rune Priest with a plasma gun on either side, whatever tries to get into base to base contact with the priest is going to take 4 plasma gun shots to the face. If I am understanding you right those 4 plasma shots are only at ballistic skill 1 unless of course you are lucky enough to draw the right psychic power from the deck so its not something I would rely on. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096279 Share on other sites More sharing options...
frostclaw222 Posted June 26, 2012 Share Posted June 26, 2012 I've heard that if you engage overwatch firing (which is only once per turn per squad, so if you get charged by multiple units, no refresh) negates counter attack, but then there's a lot of conflicting rumors going around about power weapons, too. So, just a caveat. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096289 Share on other sites More sharing options...
Simo429 Posted June 26, 2012 Share Posted June 26, 2012 I've heard that if you engage overwatch firing (which is only once per turn per squad, so if you get charged by multiple units, no refresh) negates counter attack, but then there's a lot of conflicting rumors going around about power weapons, too. So, just a caveat. I haven't read about counter attack and overwatch anywhere but here, Power weapons seems to be pretty clear Close Combat Weapon AP Values: Power Sword [AP3], Power Axe [AP2, +2 Strength, Strike at Initiative 1], Power Maul [AP4, +2 Strength]. Crozius Arcanum is a Power Maul. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096294 Share on other sites More sharing options...
CainTheHunter Posted June 26, 2012 Share Posted June 26, 2012 I've heard that if you engage overwatch firing (which is only once per turn per squad, so if you get charged by multiple units, no refresh) negates counter attack, but then there's a lot of conflicting rumors going around about power weapons, too. So, just a caveat. I haven't read about counter attack and overwatch anywhere but here, Power weapons seems to be pretty clear Close Combat Weapon AP Values: Power Sword [AP3], Power Axe [AP2, +2 Strength, Strike at Initiative 1], Power Maul [AP4, +2 Strength]. Crozius Arcanum is a Power Maul. Power Broom (SoB only) is also AP3, but the entire unit gains ability to fly - don't know if they will count as flyers or skimmers though. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096301 Share on other sites More sharing options...
Khine Posted June 26, 2012 Share Posted June 26, 2012 I've heard that if you engage overwatch firing (which is only once per turn per squad, so if you get charged by multiple units, no refresh) negates counter attack, but then there's a lot of conflicting rumors going around about power weapons, too. So, just a caveat. I haven't read about counter attack and overwatch anywhere but here, Power weapons seems to be pretty clear Close Combat Weapon AP Values: Power Sword [AP3], Power Axe [AP2, +2 Strength, Strike at Initiative 1], Power Maul [AP4, +2 Strength]. Crozius Arcanum is a Power Maul. i thought power axe was only +1 str? What about Power spears/glaives? you heard anything about those? Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096313 Share on other sites More sharing options...
frostclaw222 Posted June 26, 2012 Share Posted June 26, 2012 Spears get a buff on the charge. Might be power-harpooning a few WGTDA up.... I've been reading conflicting reports elsewhere that the defensive fire/counter fire rule means you give up counter charge. But, at this point, it's all rumor.... Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096323 Share on other sites More sharing options...
Lord Ragnarok Posted June 26, 2012 Share Posted June 26, 2012 Spears get a buff on the charge. Might be power-harpooning a few WGTDA up.... I've been reading conflicting reports elsewhere that the defensive fire/counter fire rule means you give up counter charge. But, at this point, it's all rumor.... Yeah, I think it is still powerful if we do not get both. You can decide on shooting those with high initiative and power weapon or against a foe striking at the same initiative with fewer power weapons using counter attack. Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096324 Share on other sites More sharing options...
Guest Drunk Guardian Posted June 26, 2012 Share Posted June 26, 2012 b)rapid fire 2 shots 24" on th move Rapid Fire weapons are supposed to be 1 shot at full range, and 2 shots at half range, regardless of movement (so never 2 shots at 24"). If the wound allocation rules really mean the wound is applied to the closest model, then you flank your Rune Priest with a plasma gunner on either side, whatever tries to get into base to base contact with the priest is going to take 4 plasma gun shots to the face. I don't really get what you are proposing here, but Rune Priests can't take Plasma guns anyway, so the point is probably moot. They can take Combi-Plasmas... Valerian I think that was what he was trying to say, but I could be wrong. :P That's how I read it too - instantly. Yeah this is what I meant - Grey Hunter with plasma gun to the left, Wolf Guard pack leader with Combi-plasma to the right... or something similar. Point was to allocate plasma wounds to first oncoming models and keep them out of B2B with your Rune Priest. If the psychic power allowing you to overwatch at normal BS is random then its not a very good tactic. :P Link to comment https://bolterandchainsword.com/topic/254657-6ed-overwatch-and-counter-attack/page/2/#findComment-3096432 Share on other sites More sharing options...
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