SevenExxes Posted June 30, 2012 Share Posted June 30, 2012 This is just one idea to begin with as I don't have the rulebook yet. But first I'm going to start this by asking a question. Is the locator beacon on a Stormraven deployed once the Stormraven is placed on the board? Now for my idea. Bloods + Vanilla marines allied. Stormraven with a unit inside plus a dreadnought. 3 Stormtalons, one escorts the Stormraven, one escorts the unit inside, one escorts the Dreadnought. Fly in from reserves and blast the snot out of something. Now for another question. How far is cruising speed, 18" or 24"? ~Edit. Forgot to talk about the locator beacon. Ok, so the unit would use Skies of Blood rule for the no scatter disembarkation from the 'Raven along with the Dreadnought. Link to comment Share on other sites More sharing options...
Morticon Posted June 30, 2012 Share Posted June 30, 2012 only 1 of each Elite, Fast and Heavy - so - just one Talon. Link to comment Share on other sites More sharing options...
SevenExxes Posted June 30, 2012 Author Share Posted June 30, 2012 only 1 of each Elite, Fast and Heavy - so - just one Talon. :D ~Edit. Well, one Stormtalon will have to do. I like the model and I'm going to try it out in the near future. I think the combo has potential. Link to comment Share on other sites More sharing options...
Morticon Posted June 30, 2012 Share Posted June 30, 2012 only 1 of each Elite, Fast and Heavy - so - just one Talon. ;) :D sorry mate! Link to comment Share on other sites More sharing options...
SevenExxes Posted June 30, 2012 Author Share Posted June 30, 2012 only 1 of each Elite, Fast and Heavy - so - just one Talon. ;) :D sorry mate! Haha, it's ok. I'm just thinking of the possibilites but without the rulebook it's kinda hard. If it's only one of each than maybe a Thunderfire cannon could be used as fire support. Link to comment Share on other sites More sharing options...
Lord Falkor Posted June 30, 2012 Share Posted June 30, 2012 This is just one idea to begin with as I don't have the rulebook yet. But first I'm going to start this by asking a question. Is the locator beacon on a Stormraven deployed once the Stormraven is placed on the board? Now for my idea. Bloods + Vanilla marines allied. Stormraven with a unit inside plus a dreadnought. 3 Stormtalons, one escorts the Stormraven, one escorts the unit inside, one escorts the Dreadnought. Fly in from reserves and blast the snot out of something. Now for another question. How far is cruising speed, 18" or 24"? ~Edit. Forgot to talk about the locator beacon. Ok, so the unit would use Skies of Blood rule for the no scatter disembarkation from the 'Raven along with the Dreadnought. a stormraven is now a flyer which has a move called zoom combat speed is 18" crusing speed is 36" if you dont fire in shooting phase you can move flat out between 12" - 24" and unless your in hover mode (you have to declare each move phase) you have to move atleast 18" when zooming or its wrecked also has jink which is +5 cover save +4 if moving flat out and a stormraven and a stormtalon come under space marine vehicles in the reference guide so that seems like thier available to all chapters Link to comment Share on other sites More sharing options...
SevenExxes Posted June 30, 2012 Author Share Posted June 30, 2012 This is just one idea to begin with as I don't have the rulebook yet. But first I'm going to start this by asking a question. Is the locator beacon on a Stormraven deployed once the Stormraven is placed on the board? Now for my idea. Bloods + Vanilla marines allied. Stormraven with a unit inside plus a dreadnought. 3 Stormtalons, one escorts the Stormraven, one escorts the unit inside, one escorts the Dreadnought. Fly in from reserves and blast the snot out of something. Now for another question. How far is cruising speed, 18" or 24"? ~Edit. Forgot to talk about the locator beacon. Ok, so the unit would use Skies of Blood rule for the no scatter disembarkation from the 'Raven along with the Dreadnought. a stormraven is now a flyer which has a move called zoom combat speed is 18" crusing speed is 36" if you dont fire in shooting phase you can move flat out between 12" - 24" and unless your in hover mode (you have to declare each move phase) you have to move atleast 18" when zooming or its wrecked also has jink which is +5 cover save +4 if moving flat out and a stormraven and a stormtalon come under space marine vehicles in the reference guide so that seems like thier available to all chapters :D Must ... get ... rule book! Arrgh Wednesday never seemed so far away! Thanks Lord Falkor. ;) Link to comment Share on other sites More sharing options...
Lord Falkor Posted June 30, 2012 Share Posted June 30, 2012 your welcome Link to comment Share on other sites More sharing options...
SevenExxes Posted July 1, 2012 Author Share Posted July 1, 2012 With the new psychic powers an idea struck me: 5 librarians. Thoughts? Link to comment Share on other sites More sharing options...
Mezkh Posted July 1, 2012 Share Posted July 1, 2012 Libby Dreads don't get the new powers and Meltabombs are now AP1 and hit them on 4's, dangerous. Codiciers and Epistolaries with Divination are very good though. Just hope you don't roll badly for Perils! I'm thinking Corb's will be helping a few not to blow their brains up. Link to comment Share on other sites More sharing options...
Pascalnz Posted July 1, 2012 Share Posted July 1, 2012 libby dreads can get the new ones surely? you woudn't want to but, is there a rule saying they can't? Link to comment Share on other sites More sharing options...
Enzephalon Posted July 1, 2012 Share Posted July 1, 2012 Libby Dreads don't get the new powers and Meltabombs are now AP1 and hit them on 4's, dangerous. Codiciers and Epistolaries with Divination are very good though. Just hope you don't roll badly for Perils! I'm thinking Corb's will be helping a few not to blow their brains up. Do you have a quote that a Furioso librarian does not count as a librarian? Because I haven't read anything that states he doesn't Link to comment Share on other sites More sharing options...
SevenExxes Posted July 1, 2012 Author Share Posted July 1, 2012 Libby Dreads don't get the new powers and Meltabombs are now AP1 and hit them on 4's, dangerous. Codiciers and Epistolaries with Divination are very good though. Just hope you don't roll badly for Perils! I'm thinking Corb's will be helping a few not to blow their brains up. Librarian dreads can't take any of the new psychic powers .... ? :( ;) Link to comment Share on other sites More sharing options...
vahouth Posted July 1, 2012 Share Posted July 1, 2012 Libby Dreads don't get the new powers and Meltabombs are now AP1 and hit them on 4's, dangerous. What makes you say that? They are Blood Angels Librarians. Link to comment Share on other sites More sharing options...
Brother_Dan'l Posted July 1, 2012 Share Posted July 1, 2012 Libby Dreads don't get the new powers and Meltabombs are now AP1 and hit them on 4's, dangerous. Codiciers and Epistolaries with Divination are very good though. Just hope you don't roll badly for Perils! I'm thinking Corb's will be helping a few not to blow their brains up. Do you have a quote that a Furioso librarian does not count as a librarian? Because I haven't read anything that states he doesn't According to the new FAQ BA Librarians may choose their Codex powers or choose new ones from Biomancy, Divination, Telepathy or Telekenisis. Since the Furioso is a BA Librarian... Shame I've got to wait two weeks to get my book, would have made good beach reading. B) Link to comment Share on other sites More sharing options...
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