Cmdr Shepard Posted July 1, 2012 Share Posted July 1, 2012 Yea, Str 4 wounds skinny T3 Eldar on 3s; also, are you taking Psybolt ammo? Wounding them on 2s at 24". They are basically all 4+ saves, but even those few that are 3+ will still buckle in an assault. Fighting Eldar is as ever the same: shoot the chargey, charge the shooty, and do NOT get separated, lest they pick you off like a savvy Eldar player. Hammerhand is overkill, much less how brutal the Librarian can be. Why would I pay for psybolt, when I can buy psycannons for the same price and get way more utility? I've fought Eldar before, I know they die in a stiff breeze but removing our psychic powers is still a kick in the guts for Knights. Without them, we're sorta screwed when you roll Wraithlords and the Avatar into our lines. Here's hoping the FAQ this as fast as Power Scroll was nerfed in 8th (Ed Fantasy). Honestly they could stand to hack down the effect range on the puppy-stick to 6". It's one thing for skinny Eldar to have ways of shutting down psychic powers...but Space Wolves are still Space Marines, even without the stick. Just wishful thinking on my part though. They'll FAQ it once Eldrad shows up in tournament lists everyday forever as an ally :P . Which means not for another year at least. Space Wolves are fine, just asplode his brain with a Mind War and the problem goes away. You can take a Brotherhood banner for auto-activation of force weapons: no need to roll. You need a 4+ to wound a Wraithlord with a deamon hammer: it's not impossible ;) Link to comment https://bolterandchainsword.com/topic/254985-so-many-new-psychic-powers/page/2/#findComment-3103616 Share on other sites More sharing options...
Reclusiarch Darius Posted July 1, 2012 Share Posted July 1, 2012 Hmmmm...I guess. Still, the point I was trying to make is that Knights function best with their powers. Eldrad is just a massive hater Link to comment https://bolterandchainsword.com/topic/254985-so-many-new-psychic-powers/page/2/#findComment-3103620 Share on other sites More sharing options...
Gentlemanloser Posted July 1, 2012 Author Share Posted July 1, 2012 enjoy never passing a test and just taking wounds all day This.. Divination is good? I can get a sweet power without the random rolling? /careface I'll never get to use it. /sigh Link to comment https://bolterandchainsword.com/topic/254985-so-many-new-psychic-powers/page/2/#findComment-3103644 Share on other sites More sharing options...
Reclusiarch Darius Posted July 1, 2012 Share Posted July 1, 2012 Just have to kill him with Mindstrikes :D lol, no saves on Perils now, so he's down to Ghosthelm and prayers Link to comment https://bolterandchainsword.com/topic/254985-so-many-new-psychic-powers/page/2/#findComment-3103650 Share on other sites More sharing options...
Chapter Master Ignis Domus Posted July 2, 2012 Share Posted July 2, 2012 Ghosthelm is a 3+ if I remember correctly, though, so I wouldn't say he's anywhere near doomed(Bad puns ftw!). Personally, I'll probably be sticking in Eldrad and a Ranger band as one of my 2k allies. That, combined with my Space Wolves, should be able to make psykers unhappy. Very unhappy. Link to comment https://bolterandchainsword.com/topic/254985-so-many-new-psychic-powers/page/2/#findComment-3104715 Share on other sites More sharing options...
shortysl Posted July 2, 2012 Share Posted July 2, 2012 Why would I pay for psybolt, when I can buy psycannons for the same price and get way more utility? I've fought Eldar before, I know they die in a stiff breeze but removing our psychic powers is still a kick in the guts for Knights. Without them, we're sorta screwed when you roll Wraithlords and the Avatar into our lines. The Avatar is a Daemon, so kick him in his fiery nutsack and watch as he fails those 4+ saves. Even if he doesn't fail the resultant Leadership test, he's not hard to kill. You can take a Brotherhood banner for auto-activation of force weapons: no need to roll. You need a 4+ to wound a Wraithlord with a deamon hammer: it's not impossible ;) Very true. Or try hitting him with Rad Grenades and Krak Grenades. 3+ for the Daemon Hammer, 5+ for everyone else (even without Hammerhand). Link to comment https://bolterandchainsword.com/topic/254985-so-many-new-psychic-powers/page/2/#findComment-3104728 Share on other sites More sharing options...
Cmdr Shepard Posted July 2, 2012 Share Posted July 2, 2012 Very true. Or try hitting him with Rad Grenades and Krak Grenades. 3+ for the Daemon Hammer, 5+ for everyone else (even without Hammerhand). Indeed. It sounds a good plan :lol: Link to comment https://bolterandchainsword.com/topic/254985-so-many-new-psychic-powers/page/2/#findComment-3105116 Share on other sites More sharing options...
thade Posted July 2, 2012 Share Posted July 2, 2012 Why would I pay for psybolt, when I can buy psycannons for the same price and get way more utility? Psybolt spam has it's uses; when half of your force or better shoots like Tau Infantry (hails of Str 5 bullets, 24" on the move) it's a nice compliment to not being Tau when fist-to-cuffs time comes about. I've fought Eldar before, I know they die in a stiff breeze but removing our psychic powers is still a kick in the guts for Knights. Without them, we're sorta screwed when you roll Wraithlords and the Avatar into our lines. Wraithlords don't get along with Psycannons; the Avatar is a Demon. <3 EDIT: clarification Link to comment https://bolterandchainsword.com/topic/254985-so-many-new-psychic-powers/page/2/#findComment-3105477 Share on other sites More sharing options...
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