Magnus Thane Posted July 3, 2012 Share Posted July 3, 2012 Hopefully i'm posting this in the right section but can an army that focusses on footslogging Veterans and regular marines work? Supported by Devastators and Dreads? More specifically Dark Angels. Also how good/effective is Drop Podding? I'm trying to steer away from my previous styles of Marine armies focussed on Termies with Landraiders and Rhino Rush forces. Full Drop Pod army to be considered or over the top? Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/ Share on other sites More sharing options...
Brother Sellsword Posted July 3, 2012 Share Posted July 3, 2012 Understandable change in tactics now that 6th Ed has rendered rhinos to heaping piles of doodoo! The problem with footslogging is that the new rules are going to force you to eat alot of gunfire on your way across the board! As a BT player I'm planning on adding a second LRC and some drop pods to my crusade and probably turning my rhinos into burnt out terrain pieces! As far as DA is concerned, my question to you would be why not Ravenwing and Deathwing? Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3107714 Share on other sites More sharing options...
Magnus Thane Posted July 3, 2012 Author Share Posted July 3, 2012 Rhino's are useless? Oo; Well i haven't read the new rules yet waiting for the starterset. And why? Because well... I already have had termie heavy forces in the past. I'll probably add a bit of Ravenwing. But I'd like to focus on nice looking veterans. Just because that sort of unit and the basic marines have always been underused by me. That and well... Dark Angel robes look impressive :) So you'd advocate a mix of drop pods and LR's? Perhaps keep a few units on foot? Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3107733 Share on other sites More sharing options...
LidlessPraetor Posted July 3, 2012 Share Posted July 3, 2012 I actually modeled my Angels of Absolution to be a fleet based company, so I have 6 drop pods at my disposal in addition to Deathwing and Ravenwing forces alongside. I love the play style, in fact, all deep strike is something that I've done since I tried it out with my guard back in the drop troop regiment days... *nostalgia* =) Two words of warning though: Deep striking the entire army does not a friendly game make; and once you start doing it, it'll be very hard to switch back to footslogging. Maybe it's just me, but deep striking the entire army is just too much fun. Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3107767 Share on other sites More sharing options...
Brother Sellsword Posted July 3, 2012 Share Posted July 3, 2012 Rhinos are not considered assault vehicles, which basically means the turn that you embark from one, that's it, you aren't allowed to do anything else with that unit that turn. No moves, no assault, just stand there and get shot! My only idea for Rhinos would be to deploy your units behind them from the beginning of the game and use them as mobile cover for as long as they last, which won't be very long considering 3 hull points that are taken away by penetrating and GLANCING hits. One suggestion for you though. Rumor has it that DA are going to be in the boxed game ( along with Chaos, MILK FOR THE KHORNE FLAKES!!!) and they should be getting a new dex around the same time. So before you get too crazy with building a viable force you might want to hold out for your new rules. Gods know, I have a whole shelf full of retired models ( anyone remember Snotzoggas and Slann Priests on pallanqins?) Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3107820 Share on other sites More sharing options...
Abaddonshand Posted July 3, 2012 Share Posted July 3, 2012 I dont think it's possible to deep strike an entire army now, as only 50% of a force may be held in reserve. Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3107831 Share on other sites More sharing options...
DarkGuard Posted July 3, 2012 Share Posted July 3, 2012 I dont think it's possible to deep strike an entire army now, as only 50% of a force may be held in reserve. Units which must start in reserve don't count towards the limit. So things like all Drop Pods will still be fine. This also extends to the unit deployed within them. See this thread for clarification. Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3107934 Share on other sites More sharing options...
Viperion Posted July 3, 2012 Share Posted July 3, 2012 Units which must start in reserve don't count towards the limit. So things like all Drop Pods will still be fine. This also extends to the unit deployed within them. See this thread for clarification.That's true, but 50% of the rest of your force must start on the table. If you give literally everything Drop Pods then that'd work but even 'porting Termies don't have to start in reserve, so may have to start on-board. Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3107984 Share on other sites More sharing options...
DarkGuard Posted July 3, 2012 Share Posted July 3, 2012 Units which must start in reserve don't count towards the limit. So things like all Drop Pods will still be fine. This also extends to the unit deployed within them. See this thread for clarification.That's true, but 50% of the rest of your force must start on the table. If you give literally everything Drop Pods then that'd work but even 'porting Termies don't have to start in reserve, so may have to start on-board. Well if your entire army is Drop Pods then it does work. Of course if you used Terminators and the like in reserve then it won't work. Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3108003 Share on other sites More sharing options...
Koremu Posted July 3, 2012 Share Posted July 3, 2012 Units which must start in reserve don't count towards the limit. So things like all Drop Pods will still be fine. This also extends to the unit deployed within them. See this thread for clarification.That's true, but 50% of the rest of your force must start on the table. If you give literally everything Drop Pods then that'd work but even 'porting Termies don't have to start in reserve, so may have to start on-board. Take 3 Scout Bikers with a Locator Beacon. Job's a good 'un and you get to pod in without error Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3108027 Share on other sites More sharing options...
Viperion Posted July 4, 2012 Share Posted July 4, 2012 That's true, but 50% of the rest of your force must start on the table. If you give literally everything Drop Pods then that'd work but even 'porting Termies don't have to start in reserve, so may have to start on-board.Well if your entire army is Drop Pods then it does work. Of course if you used Terminators and the like in reserve then it won't work.That is exactly what I said.... Take 3 Scout Bikers with a Locator Beacon. Job's a good 'un and you get to pod in without errorThat's not a terrible plan, as long as you want all your pods to come down in the same general area -_- Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3108159 Share on other sites More sharing options...
Grey Mage Posted July 4, 2012 Share Posted July 4, 2012 Rhinos are not considered assault vehicles, which basically means the turn that you embark from one, that's it, you aren't allowed to do anything else with that unit that turn. No moves, no assault, just stand there and get shot! My only idea for Rhinos would be to deploy your units behind them from the beginning of the game and use them as mobile cover for as long as they last, which won't be very long considering 3 hull points that are taken away by penetrating and GLANCING hits. One suggestion for you though. Rumor has it that DA are going to be in the boxed game ( along with Chaos, MILK FOR THE KHORNE FLAKES!!!) and they should be getting a new dex around the same time. So before you get too crazy with building a viable force you might want to hold out for your new rules. Gods know, I have a whole shelf full of retired models ( anyone remember Snotzoggas and Slann Priests on pallanqins?) Thats not true- you disembark 6", wich is basicly a full move. And you can shoot. Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3108318 Share on other sites More sharing options...
Koremu Posted July 4, 2012 Share Posted July 4, 2012 Take 3 Scout Bikers with a Locator Beacon. Job's a good 'un and you get to pod in without errorThat's not a terrible plan, as long as you want all your pods to come down in the same general area :) Well, the first wave of pods, anyway. And it's not like you *have* to use it for all of them. Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3108550 Share on other sites More sharing options...
DarkGuard Posted July 4, 2012 Share Posted July 4, 2012 That's true, but 50% of the rest of your force must start on the table. If you give literally everything Drop Pods then that'd work but even 'porting Termies don't have to start in reserve, so may have to start on-board.Well if your entire army is Drop Pods then it does work. Of course if you used Terminators and the like in reserve then it won't work.That is exactly what I said.... My bad, sorry there Viperion. Although it was very late and I was quite sleepy, I missed that bit about the Drop Pods working in your sentence. :sweat: Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3108659 Share on other sites More sharing options...
Viperion Posted July 4, 2012 Share Posted July 4, 2012 That's true, but 50% of the rest of your force must start on the table. If you give literally everything Drop Pods then that'd work but even 'porting Termies don't have to start in reserve, so may have to start on-board.Well if your entire army is Drop Pods then it does work. Of course if you used Terminators and the like in reserve then it won't work.That is exactly what I said....My bad, sorry there Viperion. Although it was very late and I was quite sleepy, I missed that bit about the Drop Pods working in your sentence. :sweat:No problems :D Link to comment https://bolterandchainsword.com/topic/255430-footslogging-veterans-and-drop-pods/#findComment-3108765 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.