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Chaos Grey Knights


King Willy

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Just wondering if it would be at all feasible for grey knights to not retrieve the gear of fallen brothers.

 

Had an idea rattling in the old noggen.

A mate of mine did grey knights in a brass colour as an bizzaro grey knight army, his fluff was they were psychic manifestations.

But I was thinking of doing them as a small group of Chaos Space Marines who had a penchent for slaying Grey Knights, hunting down and ambushing them to steal and defile there gear.

 

Haven't found anything about this stuff so thought I'd ask you lot.

Just don't like the colour scheme for Grey Knights, all silver is to boring for me, and can't think of a fluff reason why they would have a different colour scheme.

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Purely fluffwise, Grey Knight equipment requires the user to be a Psyker to use it (fully). Nemesis Force weapons are just expensive blades of iron and silver without a Psyker to wreath them in an energy field. Same goes for other equipment, such as the Aegis, Psycannons, Psilencers, Dreadknights, etc. Not sure if the wrist mounted stormbolter is fired by mental command or through the black carapace. I also doubt a Chaos worshipper would feel comfortable in an armour completely laced with hexagrammic wards and such.

 

Gameplay wise, whatever you want, it's your army. ;) Do you still want to use the Chaos Space Marine codex, or codex Grey Knights?

I can't see why it wouldn't work. After all, anything can be desecrated and redevoted to the Dark Gods with enough sacrifice. Grey Knights are, according to Ben Counter's books and the Codex, utterly incorruptible themselves , but without a Grey Knight to power the armour I don't see why it shouldn't be corrupted and repurposed to the service of the Dark Gods.

 

If Lord Ebondrake had thought of that he might still be alive...

 

Od.

I would use Grey Knight Rules.

 

The warband would be a powerful sorcerer and his coven of psyker astartes, so they would power the gear.

But wanna know if it has to be a grey knight or can be handwaved with desecration.

 

I personally don't know much of the grey knights, but really like the idea of kitbashing CSM and GK kits to make what I call Bane Knights.

If I wanted to be hip, i'd play nids and say I was playing them Ironicly cause they the only army thats not competitive.

Yeah was thinking of Exorcists.

 

But really keen on the whole Grey Knight hunters, know a few fanatical grey knight players who will rage face if they saw chaos stars and spikey skulls all over there Draigowing.

Your minis, you do what you want! As long as you use proper rules (eg the GK codex+allies) and proper models, I wouldn't really care. If you actually go out of your ways to do nice hybrid models, It's even better. I'd from at someone using a Chaos Marines army with the GK codex, only to revert to using the cool new CSM dex coming out, though...

 

I was tempted to paint my GKs red and gold to make them a pre-heresy Thousand Sons army.

fluffwise psycannons and psycannon bolts are NOT psyker only. The psilencer is, but the psycannon bolts are actually made using distilled essence of sensei, which has anti-psyker properties. So that part at least can be used by non-psykers :devil:

GK may be incorruptible, like the Sensei of old, it's safe to assume that they can choose to go all chaosy, like the Grey Sensei of old. So, yeah, go on.

I've seen some fluffy things made out of GK rules, mostly Emperor's Children.

On the all GK hunter thing, yeah, fluffy enough to me. Luring them into traps, and such. A Chaos sorcerer is far enough to desecrate their equipment, twisting it, allowing it to be possessed by daemons (then your guys don't have to be psykers, they just act in symbiosis with daemons in the same suit)...

Have fun, and show us some pictures !

fluffwise psycannons and psycannon bolts are NOT psyker only. The psilencer is, but the psycannon bolts are actually made using distilled essence of sensei, which has anti-psyker properties. So that part at least can be used by non-psykers ^_^

 

You might want to reread the wargear entries in the current codex. :D

Well, if it helps...I've seen a local player use Word Bearers as grey knights because of their almost intimate connection with the warp (hence explaining all of the psykers). He also modelled alot of them as possessed with glowing claws instead of swords which looked really epic and would help get rid of the 'howd they get all of those power weaps' ridicule you might get.

 

But honestly, you should be fine doing what you want. Don't let anyone tell you how to play YOUR hobby :D

fluffwise psycannons and psycannon bolts are NOT psyker only. The psilencer is, but the psycannon bolts are actually made using distilled essence of sensei, which has anti-psyker properties. So that part at least can be used by non-psykers :yes:

 

You might want to reread the wargear entries in the current codex. :)

I'll counter that with the wargear entries in the DH Codex, the Inquisitor game, the Inquisition book published by the Black Library, and the fact that an OM Inquisitor in Terminator armor can take a psycannon without being a psyker.

 

It's a question of which fluff do you listen to :) As an example, because I have the Inquisitor fluff handy:

 

"Using modified bolter technology, a psycannon is named after it's special ammunition. Much like psyk-out grenades, a psycannon uses an anti-psychic substance (some say it is a by-product of the Golden Throne that sustains the Emperor) to cause serious injury to targets of a psychic disposition. It is almost a badge of office for the daemon-hunting Ordo Malleus, who make the widest use of this weapon."

Everything you've been told is a lie.

 

That allows for many interpretations. Since an OM Inq. can take a functional psycannon and not be a psyker at all, the older fluff makes more sense than the new fluff in that regard. Perhaps GK are "more effective" (narratively) than others when wielding psy-ammo, but when you get to this level of fluff analysis, the only right answer is one that jives with you. Bonus if your gaming group digs it too.

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