Jump to content

Space Wolf Allies


Schertenleib

Recommended Posts

I am only going with allies for fluff/campaigns.

 

BA for a crew of Wulfen.

IG for defenders of the Aett.

 

Other then those, all Wolves all the time.

 

Yea same here.

 

tbh. I'm looking at a small IG detatchment - 6 Hydras, 3 Vendettas, 3 Valkyries, 30 Vets and a Lord Commissar as I feel his solid sense of duty would appeal to the wolves.

 

then a coupla other small ish detatchments of many Sons of Dorn - Imp. Fists, Crimson Fists and Templars; Sword Brethren, Emp. Champ, Grimaldus, Lysander, TDA Brotherhood, Kantor and Sternguard Brethren.

 

Unless I'm much mistaken an ally detachment is limited to 2 Troops, 1 HQ, FA, Heavy and Elites so a max of one gunship squadron and 2 Veteran Squads.

as far as I know (although I don't own the new BRB) it's just a basic of 1 HQ, 1 Troop & 1 Elite/FA/HS as minimum to qualify the force - I'd only be taking one of those contingents at a time unless playing apoc. :) if I'm wrong please correct me ;)
as far as I know (although I don't own the new BRB) it's just a basic of 1 HQ, 1 Troop & 1 Elite/FA/HS as minimum to qualify the force - I'd only be taking one of those contingents at a time unless playing apoc. :) if I'm wrong please correct me ;)

 

As far as I know it's 1HQ and 1 Troop compulsory, then 1 Troop/FA/HS/Elite as optional and that's it. So you could not say take two Fast Attack choices, three Troops or two HQ. Given the huge advantages to allies it seems only reasonable that your options be fairly limited.

I'm running Vostroyans myself. the fur shakos go with all the wolf pelts, and they look right at home with snow on the bases.

 

This is what I'd want to do because the look goes so well with SW's.

 

2nd choice would be Cadians for fluff reasons.

 

In terms of allies. I don't feel I need any for gaming reasons. It would all be fluff or aesthetics.

 

White Scars-They are kindred spirits

Executioners-They are kindread spirits

Relictors-Goes with my own events and fluff which ties all the armies I'm collecting together.

GK's-Goes with my own events and fluff which ties all the armies I'm collecting together.

Inquisitors and Henchmen-Goes with my own events and fluff which ties all the armies I'm collecting together.

I have only played one game with Allies, but I am in agreement that the most "plausible" allies scenario, which is also the most useful in terms of strengthening the list, is to have a small IG ally detachment.

I am currently running an all Drop-pod Grey Hunters list with some TWC and Wolf packs as back-up- no vehicles at all. I teamed them up with a small group of air supported Elysians (Lord Commissar, 2x vets, 1x Vendetta's, 1x Vulture)- the idea was to represent the Sons of Russ showing up to help an embattled remnant of an IG force.

I currently have my lists set up to make either the Elysians the primary force, or the Space Wolves, with the other acting as allies. In either case, they work great together.

At this point I am not considering any other allies- though I might be tempted as new codexes come forward...

  • 2 weeks later...
I know this might be bad fluff wise but I'm going to be using flesh tearers becouse it fits in with my fluff for my great company.i think it would be a nice combo. But I'll be doing my odinwing(loganwing).buts it's just a idea I have in my head.plus it also works with a story I'm working with my friends for a small campaign.
I know this might be bad fluff wise but I'm going to be using flesh tearers becouse it fits in with my fluff for my great company.i think it would be a nice combo. But I'll be doing my odinwing(loganwing).buts it's just a idea I have in my head.plus it also works with a story I'm working with my friends for a small campaign.

 

I think flesh tearers with their reputation whilst not strictly 'friends' due to Honour's End - would be brilliant Wulfen equivis, after all it is they out of all the BA's successors and even the BAs themselves who're most gripped by the Black Rage :D

I know this might be bad fluff wise but I'm going to be using flesh tearers becouse it fits in with my fluff for my great company.i think it would be a nice combo. But I'll be doing my odinwing(loganwing).buts it's just a idea I have in my head.plus it also works with a story I'm working with my friends for a small campaign.

 

I think flesh tearers with their reputation whilst not strictly 'friends' due to Honour's End - would be brilliant Wulfen equivis, after all it is they out of all the BA's successors and even the BAs themselves who're most gripped by the Black Rage :D

 

I didn't think of it that way. Since the other army I was looking at is a DA codex used death specters since wolves don't like dresses(lol) but I guess I could still do that.

I know this might be bad fluff wise but I'm going to be using flesh tearers becouse it fits in with my fluff for my great company.i think it would be a nice combo. But I'll be doing my odinwing(loganwing).buts it's just a idea I have in my head.plus it also works with a story I'm working with my friends for a small campaign.

 

I think flesh tearers with their reputation whilst not strictly 'friends' due to Honour's End - would be brilliant Wulfen equivis, after all it is they out of all the BA's successors and even the BAs themselves who're most gripped by the Black Rage :D

 

I didn't think of it that way. Since the other army I was looking at is a DA codex used death specters since wolves don't like dresses(lol) but I guess I could still do that.

Currently using Blood Angels as my ally and loving it.

 

HQ

 

Librarian with divination hoping for the first skill, if not the main skill + 1 other random is enough.

 

Elite

 

Furioso with blood talons

 

Troops

 

10 stock Death Company with bolters (seriously, loving this relentless thing! together with divination of rerolling misses and the potential to fire at BS4 during overwatch and counter-attack for 4 full attacks on the charge after a rapid fire bolter round? OK!)

 

Death Company Dread, him and my furioso are my punching bags...they absorb a lot of fire...pretty amusing

 

Fast

 

Baal Predator with cannon and heavy bolters

 

Heavy

 

Devastators with plasma cannons (cheaper than our long fangs variant)

 

Overall it takes up just shy of 900, but we play 2500 'ard boys lists here so it's not much of a point sink at all. I stopped using rhinos to transport troops all together and started using Bjorn...liking him a lot! My grey hunters are packing lots of plasmas and a power axe...so lots of changes, I'm liking it!

 

Also these are all painted as space wolves minus the death company who I shaved the blood drops off, added some wolfy bitz, and changed their paint scheme from red and black to my space wolves grey/blue and black. They're looking quite sharp!

Actually....

 

Reclusiarch, 15 Death Company "Wulfen" And... an attack bike squad! I can finally use my extra attack bikes again! Slightly more accurate than your average bloodclaw, but that makes sense to me- newly made Grey Hunters actually is what Ill be calling them. Runs about 500pts, doesnt fill any tactical holes, but its fun.

If you can get a copy of the 3rd Ed IG book, there is a section that has illustrations of regiments found across the imperium. One of them is called the Nordian Berserkers. Take Chaos Maurauders (The wild guys who don't wear armor) and give them Lasguns. Now you have Nordian Berserkers.

 

Other than that, I would say Cadians ('Cause we were champs during the 13th Black Crusade), Steel Legion ('Cause we were champs on Armageddon), Vostroyans or Valhallans (Snow..)

 

Oh blast. How about a Leman Russ squadron? B)

 

I hate to admit though that this now gives me a reason to build up a small Salamander force, so I can (hopefully) throw in some Ironclad Dreadnoughts and Thunderfire cannons.

i have been reading through the Imperial guard codex and found an interesting wording the special rule forward you dogs on Commander Chenkov gives all friendly units with in 12 in of him stubborn would this also translate to near by space wolves units as well considering there friendly units or am i mistaken on this? after all the imperal guard army i would chose to use as allies is Valhallans
i have been reading through the Imperial guard codex and found an interesting wording the special rule forward you dogs on Commander Chenkov gives all friendly units with in 12 in of him stubborn would this also translate to near by space wolves units as well considering there friendly units or am i mistaken on this? after all the imperal guard army i would chose to use as allies is Valhallans

Yes because we are battle brothers, UNLESS they FAQd it otherwise, wich they did with alot of things.

NICE SPOT

 

i have been reading through the Imperial guard codex and found an interesting wording the special rule forward you dogs on Commander Chenkov gives all friendly units with in 12 in of him stubborn would this also translate to near by space wolves units as well considering there friendly units or am i mistaken on this? after all the imperal guard army i would chose to use as allies is Valhallans
i have been reading through the Imperial guard codex and found an interesting wording the special rule forward you dogs on Commander Chenkov gives all friendly units with in 12 in of him stubborn would this also translate to near by space wolves units as well considering there friendly units or am i mistaken on this? after all the imperal guard army i would chose to use as allies is Valhallans

 

Sadly, like the orders that has been faq'd. It only applies to units from Codex Imperial Guard so you're out of luck there. Regardless, personally I think that Chenkov or not, the Valhallans, looks and feel wise, are the best models to go for when choosing Allies for Space Wolves. I know fluffwise anythign goes but the valhallans just have the right feel to them imho.

Nordian Berserkers sound very cool. Do you know if there is a good image of what they look like to work conversions from?

 

yup, as the fellas have said before - think Chaos Marauders with lasguns, elsewise see if you can find either 3rd Ed. or 4th Ed. Imp Guard codex as they have a pic of them inside.

I'm looking at fielding a minimal IG allies list so I can field my old Leman Russ Exterminators again, leagally.

I've actually run a 350pt "Wulfen" Pack consisting of:

-BA Captain w/Power weapon, counting as my Wolf Priest

-BA Death Company, counting as Wulfen

-BA DC Furioso w/Blood Talons, so I can finally field this guy legally:

http://i1127.photobucket.com/albums/l634/dswanick/Warhammer%2040000/Space%20Wolves/SpaceWolvesDreadnought.jpg

I really love the idea of allies. After reading the story about the SW on Armageddon, I plan to use my IG army (currently a "swamp rats" themed force anyway) as a company that fought alongside the SW on Armageddon. Though the original soldiery was sent off to labor camps, the rumors and stories of the SW's stance against the administratum's decision reached the home planet of the Swamp Rats. Since that time, they have held the the SW in the highest regard and join them when the need arises for a jungle force. And, when they put out a call for help, they first attempt to send word to the nearest SW units. By chance, the home planets was near Fenris anyway, so it works out well without having to re-write too much of their background.

 

After some advice from a friend, I also plan to use BA's death company rules for a "wulfen" force. I am going to use SW bodies, but add BA jump packs to make them.

 

And GW's marketing tactic worked, I also impulsively picked up a squad of Grey Knights to add to my original army ... SoB's.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.