Darkseer Posted July 24, 2012 Share Posted July 24, 2012 I've been seriously thinking of adding Blood Angels allies to my Space Wolves, but paint them in Space Wolves colours. Essentially to make Wulfen, a scoring unit of Scouts and to have an insane dreadnought with Blood Talons...er, I mean 'Wolf Talons' Plus the Storm Raven, because we need a flyer. Plus affordable Assault Terminators, because we need them Is anyone else feeling that painting these units in SW colours is a bit naughty, or is it all good so long as it's from a fluff perspective? <_< Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3130484 Share on other sites More sharing options...
Cailegrim Posted July 24, 2012 Share Posted July 24, 2012 I've been seriously thinking of adding Blood Angels allies to my Space Wolves, but paint them in Space Wolves colours.Essentially to make Wulfen, a scoring unit of Scouts and to have an insane dreadnought with Blood Talons...er, I mean 'Wolf Talons' Plus the Storm Raven, because we need a flyer. Plus affordable Assault Terminators, because we need them Is anyone else feeling that painting these units in SW colours is a bit naughty, or is it all good so long as it's from a fluff perspective? :D I was going to paint mine in space wolves colors and call them Blood Wolves. But, I don't play tournaments so ... Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3130517 Share on other sites More sharing options...
Blacksad Posted July 24, 2012 Share Posted July 24, 2012 I've been thinking about Salamanders for a bit now, as allies, but I'm not certain about the fluffyness of it all. I remember reading somewhere that of all loyalist chapters, the SW and Sallies are the ones that care most about the populations they are sworn to protect; however, I haven't the foggiest about the inter-chapter relationships... could someone shed some light on this? (or direct me to the novels where I can read most about both chapters interacting?) Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3130526 Share on other sites More sharing options...
Schertenleib Posted July 24, 2012 Author Share Posted July 24, 2012 All the BA Dreadnoughts with Blood Talons reminded me of an old post. Sometime back someone had posted "Would a Space Wolf Bloodclaw be interned in a dreadnought? If so what would it be like?" Now we know. :lol: Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3130770 Share on other sites More sharing options...
Grimtooth Posted July 24, 2012 Share Posted July 24, 2012 I've been seriously thinking of adding Blood Angels allies to my Space Wolves, but paint them in Space Wolves colours.Essentially to make Wulfen, a scoring unit of Scouts and to have an insane dreadnought with Blood Talons...er, I mean 'Wolf Talons' Plus the Storm Raven, because we need a flyer. Plus affordable Assault Terminators, because we need them Is anyone else feeling that painting these units in SW colours is a bit naughty, or is it all good so long as it's from a fluff perspective? :P I am just avoding the confusion altogether by mixing and matching my BA counts-as 13th with SW/Chaos bits like they originally were released. Hell if I can find a box on Ebay, I will pick them up and use my Gamesday wolf priest to lead them. My 13th Co allied list is going pretty hard with the fluff; No terminators No vehicles That leaves me with my basic 13th Co allied list; Reclusiarch as Sternhammer Sang Guard as Slayers Death Company as Wulfen Death Company as Wulfen Bikes as Slayers on bikes Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3130971 Share on other sites More sharing options...
Grey Mage Posted July 25, 2012 Share Posted July 25, 2012 You can only have one squad of Death Company. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131394 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted July 25, 2012 Share Posted July 25, 2012 Since I already have some beautifully painted Sanguinary Guard, Dante, and a Libby I will be running Blood Angels as my allied army. I personally don't understand why anybody would run a unit from one codex as a 'counts as' unit from another. And going as far as too paint them up like wolves seems rather unnecessary too me. Personally, my BA's will look like they should, and I will refer to them as the BA codex calls for. Either that, or I will run Salamanders because, damn they look cool!! End of Line Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131406 Share on other sites More sharing options...
Grimtooth Posted July 25, 2012 Share Posted July 25, 2012 You can only have one squad of Death Company. Can't they be combat squaded? If not, I can always go with BA assault squad without packs. They are Troops aren't they? Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131410 Share on other sites More sharing options...
SpaceWolf13C Posted July 25, 2012 Share Posted July 25, 2012 Since I already have some beautifully painted Sanguinary Guard, Dante, and a Libby I will be running Blood Angels as my allied army. I personally don't understand why anybody would run a unit from one codex as a 'counts as' unit from another. And going as far as too paint them up like wolves seems rather unnecessary too me. Personally, my BA's will look like they should, and I will refer to them as the BA codex calls for. Either that, or I will run Salamanders because, damn they look cool!! End of Line Its not a "counts as" in the typical sense. Death company is the closest thing to represent a unit thats not in The current sw codex. Wulfen were allowed in an extinct codex to be used in squads. In the current dex They are only allowed one model per squad. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131417 Share on other sites More sharing options...
Blacksad Posted July 25, 2012 Share Posted July 25, 2012 I'm gonna go for Vulkan, Telion, some sniperscouts and a Stormtalon as allies methinks. Vulkan's ability to make melta's and flamers twinlinked, and Thunderhammers Mastercrafted does affect my space wolves too, right? *does not yet own the SM codex...* Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131488 Share on other sites More sharing options...
Grey Mage Posted July 25, 2012 Share Posted July 25, 2012 You can only have one squad of Death Company. Can't they be combat squaded? If not, I can always go with BA assault squad without packs. They are Troops aren't they? Im afraid they cannot be- but yes, BA assault squads are troops, packs or no.... Though why you feel you need the second troop in your allies is beyond me at the moment. Wulfen/Death Co are expensive. I'm gonna go for Vulkan, Telion, some sniperscouts and a Stormtalon as allies methinks. Vulkan's ability to make melta's and flamers twinlinked, and Thunderhammers Mastercrafted does affect my space wolves too, right? *does not yet own the SM codex...* No, it does not as per the FAQ. And no offense- but this is one of the major issues at the moment with people and the allies/foc rules- a need to get their hands on more rules so they can see what it all actually means. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131545 Share on other sites More sharing options...
dswanick Posted July 25, 2012 Share Posted July 25, 2012 I personally don't understand why anybody would run a unit from one codex as a 'counts as' unit from another. And going as far as too paint them up like wolves seems rather unnecessary too me. Well, in my case, when I inherited my Space Wolves they came with two models. One was a Leman Russ Exterminator painted up in Space Wolves colors and markings. A legal Heavy Support choice in the previous dex which now can be fielded again thanks to allies. The second was this model*, which is not codex legal unless I count it as a BA Furioso. http://i1127.photobucket.com/albums/l634/dswanick/Warhammer%2040000/Space%20Wolves/SpaceWolvesDreadnought.jpg Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131590 Share on other sites More sharing options...
Gertjan Posted July 25, 2012 Share Posted July 25, 2012 I personally don't understand why anybody would run a unit from one codex as a 'counts as' unit from another. And going as far as too paint them up like wolves seems rather unnecessary too me. Well, in my case, when I inherited my Space Wolves they came with two models. One was a Leman Russ Exterminator painted up in Space Wolves colors and markings. A legal Heavy Support choice in the previous dex which now can be fielded again thanks to allies. The second was this model*, which is not codex legal unless I count it as a BA Furioso. http://i1127.photobucket.com/albums/l634/dswanick/Warhammer%2040000/Space%20Wolves/SpaceWolvesDreadnought.jpg That's the problem with "counts as" in my opinion, and especially space marines in particular. The lr Exterminator won't be mistaken for anything else, it's a leman Russ so it's a guard ally in your army, doubt anyone would caare if it was painted purple/pink/blood angels livery or whatever. It's clearly a Leman Russ tank which can only be found in one codex. With marines it's a bit different though, I have played against a Raven guard army which had allies from the BA codex, all painted in raven guard colors, a BA contemptor painted as a raven guard etc etc etc. This seriously annoys me to no end, there is no way to distinguish his "own" assault marines and psyker from the ones he borrowed from another codex. The same with for example taking allies from a BA codex and painting them up as Blood Claws, it only adds to the confusion. Personally, I always feel that if allies look like a unit from your own codex and could be mistaken, then you should not do a "counts as" but paint them in original colors to avoid confusion. If not, go wild with conversions/paint schemes etc. all you want. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131609 Share on other sites More sharing options...
dswanick Posted July 25, 2012 Share Posted July 25, 2012 That's the problem with "counts as" in my opinion, and especially space marines in particular. The lr Exterminator won't be mistaken for anything else, it's a leman Russ so it's a guard ally in your army, doubt anyone would caare if it was painted purple/pink/blood angels livery or whatever. It's clearly a Leman Russ tank which can only be found in one codex. With marines it's a bit different though, I have played against a Raven guard army which had allies from the BA codex, all painted in raven guard colors, a BA contemptor painted as a raven guard etc etc etc. This seriously annoys me to no end, there is no way to distinguish his "own" assault marines and psyker from the ones he borrowed from another codex. The same with for example taking allies from a BA codex and painting them up as Blood Claws, it only adds to the confusion. OK, so - I show you my army list (you do look at a list before playing right?). you tell me what "confusion" counts-as will cause you. Do you really think you won't know what unit this model represents? Or do you think you won't be able to tell which model the unit entry is describing? Or will you forget when I mention that this is my "Wulf-marked Dreadnought which counts as a BA Furioso"? Space Wolves Wolf Priest - Runic Armor, Wolf Tail Talisman, Saga of the Hunter Grey Hunter pack - 8 Grey Hunters, Plasma Gun, Mark of the Wulfen, Wolf Standard, Rhino Wolf Guard Pack Leader - Power Armor, Combi-Melta, Wolf Claw Rune Priest - Runic Armor, Wolf Tail Talisman, Chooser of the Slain Grey Hunter pack - 8 Grey Hunters, Plasma Gun, Mark of the Wulfen, Wolf Standard, Rhino Wolf Guard Pack Leader - Power Armor, Combi-Melta, Wolf Claw Rune Priest - Runic Armor, Wolf Tail Talisman Grey Hunter pack - 8 Grey Hunters, Plasma Gun, Mark of the Wulfen, Wolf Standard, Rhino Wolf Guard Pack Leader - Power Armor, Combi-Melta, Wolf Claw Grey Hunter pack - 10 Grey Hunters, 2X Melta Guns, Rhino Long Fang pack - 4 Long Fangs, 2X Plasma Cannons, 2X Heavy Bolters, Razorback Wolf Guard Pack Leader - Power Armor, Bolter Long Fang pack - 5 Long Fangs, 2X Lascannons, 3X Missile Launchers, Razorback Dreadnought - TL Autocannon, TL Lascannon Wolf Scout pack - 5 Wolf Scouts, 4X Bolters, Heavy Bolter Land Speeder squadron - 1 Land Speeder, Multi-Melta, Typhoon Missile Launcher Swift Claw pack - 3X Swift Claws, Melta Gun, Power Fist Wolf Guard Pack Leader - Power Armor, SM Bike, Frost Weapon Blood Angels Captain - Power Weapon Death Company - 5 Death Company, 2X Power Weapons Death Company Dreadnought - Blood Talons Personally, I always feel that if allies look like a unit from your own codex and could be mistaken, then you should not do a "counts as" but paint them in original colors to avoid confusion. If not, go wild with conversions/paint schemes etc. all you want. And that's my point. What unit in Codex: Space Wolves is the Dreadnought pictured? What unit will you confuse that Dreadnought for? None - because Codex: Space Wolves has no option for a Dreadnought with 2DCCW. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131633 Share on other sites More sharing options...
Marshal Wilhelm Posted July 25, 2012 Share Posted July 25, 2012 I dislike having a variety of colours in my force unless I did something spectacular like the Damocles Crusade, taking each squad in a different Chapter's colours. But having, say, Templars and Crimson Fists as my force seems a bit ramshackle for my aesthetics. I like a uniform uniform :P Part of the reason I didn't remain a Dark Angels player when I finally decided to do my own Marines was that Bone... and Black... and Green made it look like three different forces were joining together for the common good. Boo! So I understand why players want their force to look like it is of one Chapter :) You could put a token or dice next to the allies, perhaps in an obvious colour [Red for BA, Blue for SM, Grey for SW, etc] to clear up any confusion. And people might not like the look of the Chapter they are allying with, or can't paint a good 'red' [or whatever] or don't have or want the paints to do the allies as they literally are. :) Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131661 Share on other sites More sharing options...
Nitoshi Posted July 25, 2012 Share Posted July 25, 2012 I'm adding in an IG command squad with an Astropath and Officer of the Fleet for those reserve roll mod and two penal legion units because they're the closest thing to fenrisian tribesmen you can find rules wise. There'll be a Battle Leader with saga of the hunter w/ combimelta and chainfist to accompany them and a wolf scout w/ meltagun and two plasma pistols unit in support so they have a chance against most non-power armour stay back units and tanks. I'm also going to try out rough riders and try to fit in a thunderwolf riding character.All in good fun ;) . Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131821 Share on other sites More sharing options...
Grimtooth Posted July 25, 2012 Share Posted July 25, 2012 You can only have one squad of Death Company. Can't they be combat squaded? If not, I can always go with BA assault squad without packs. They are Troops aren't they? Im afraid they cannot be- but yes, BA assault squads are troops, packs or no.... Though why you feel you need the second troop in your allies is beyond me at the moment. Wulfen/Death Co are expensive. I'm gonna go for Vulkan, Telion, some sniperscouts and a Stormtalon as allies methinks. Vulkan's ability to make melta's and flamers twinlinked, and Thunderhammers Mastercrafted does affect my space wolves too, right? *does not yet own the SM codex...* No, it does not as per the FAQ. And no offense- but this is one of the major issues at the moment with people and the allies/foc rules- a need to get their hands on more rules so they can see what it all actually means. That is only the huge over the top 13th Co ally list Grey when maybe playing an Apoc/Planetstrike game or nice big campaign. Right now my 2k fun list is 1745 SW and only 255 BA count-as 13th Co. That boils down to just a reclusiarch and a few DC which would be joined by my wolf priest with Saga of the Hunter. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131969 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted July 25, 2012 Share Posted July 25, 2012 My only point in my above comment that I made is, and still is that those DC and that dreadnought are NOT from codex: SW. Simple as that. Did they sign a clause that forces them to paint there armor like space wolves?? The other side of the coin, your army, do with it what you will. I only meant that I personally do not see any reason to paint a unit from another codex in the colors of the one you are playing if they are not from that codex. It's a statement from the root of the issue, but then we all have the ability to what ever the hell we want. I like the internet, because I can say what I want and you all can too, it doesn't mean we all have to follow it, or hell, even like it. My Blood angels will be painted red and black and goldish bronze. Your's don't have to be. End of Line Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3131992 Share on other sites More sharing options...
Jaarl Stormfang Posted July 25, 2012 Share Posted July 25, 2012 I'm taking 3 blood angels units in my army. A librarian because I have to have an HQ, Death company as Wulfen, and a storm raven so I can use my Space Wolves Storm Eagle without needing permission for Forgeworld stuff. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3132059 Share on other sites More sharing options...
SpaceWolf13C Posted July 26, 2012 Share Posted July 26, 2012 My only point in my above comment that I made is, and still is that those DC and that dreadnought are NOT from codex: SW. Simple as that. Did they sign a clause that forces them to paint there armor like space wolves?? The other side of the coin, your army, do with it what you will. I only meant that I personally do not see any reason to paint a unit from another codex in the colors of the one you are playing if they are not from that codex. It's a statement from the root of the issue, but then we all have the ability to what ever the hell we want. I like the internet, because I can say what I want and you all can too, it doesn't mean we all have to follow it, or hell, even like it. My Blood angels will be painted red and black and goldish bronze. Your's don't have to be. End of Line Wulfen would wear space wolf colored armor because they are space wolves, not blood angels, Hence DC that are representing wulfen ought to be painted as such. DC that are representing Blood angels would be painted as blood angels. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3132629 Share on other sites More sharing options...
Darkseer Posted July 26, 2012 Share Posted July 26, 2012 Allies are a way we can shoe horn extra units into our army, whether for fluff reasons or being cheesy. Or just cheese disguised as fluff. So for example, I could take BA Chaplain, Death Company and Devastators Then model them as Wolf Priest, Wulfen and Long Fangs Unlocked 4th Heavy Support choice for more missile spam - whoo! But what does my army actually NEED? It needs affordable TH+SS Terminators (preferably with Feel No Pain) and a Storm Raven Belial and Deathwing to the rescue or Blood Anglels allies - all painted in Space Wolves colours. Why Space Wolves colours? Because there is NO REASON why our Chapter shouldn't have access to this stuff normally. In many cases they do (TH+SS Terminators) but we can't really justify the price of our units. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3132642 Share on other sites More sharing options...
hendrik Posted July 26, 2012 Share Posted July 26, 2012 sure we would benefit from cheaper TH/SS terminators but could you bear the shame to take them as dark angels?REALLY????! <_< personally i'm now starting an imperial guard allied contigent modelled up as cadians in an urban warfare colour (i've got plenty of cities of death buildings so it fits) for two reasons: 1) I already had a valkyrie to use in self-designed resque games 2) the imperial guard offer me a whole new different route of converting. after painting/modelling space marines for 8-9 years of which most of those years SW I've grown a bit tired of them. painting and converting a non-PA army is a welcome change! Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3132665 Share on other sites More sharing options...
Darkseer Posted July 26, 2012 Share Posted July 26, 2012 tbh, I just really don't know. Might just keep on rockin with the Wolves. shun 'new technology' and just get on with it and win anway. Played in the Throne of Skulls tournament at the weekend and only won 4 out of 5 games with Thousand Sons (despite taking a massive beating in every game) because I was tenacious and played very well. Okay, I won 3, but the game against the Eldar I blatantly should have won had it not dragged on from Turn 5 to Turn 7. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3132752 Share on other sites More sharing options...
Wulfebane Posted July 27, 2012 Share Posted July 27, 2012 Ok, well I've finally resolved to build a small DIY marine army to supplement my Wolves as Allies. My problem is which codex to base it off of. Grey Knights were my first choice, but sadly they're only Allies of Convenience. So my options are left to Blood Angels, Dark Angels, Black Templars, and Vanilla-flavored. So the question I'm trying to solve is, which of those armies complement SWs best as a 500pt contingent (the limit I'm placing on myself) and/or which Unit components from each Codex to make a better comparison. I am not very familiar with the pros and cons of these armies, just generalizations; such as DA like bikes, BA like assault, and BT hate psykers. As such, I don't find myself confident enough to find the best yin to my Space Wolf yang. The only thing I know is I'm not looking for a Wulfen counts-as like so many others seem to (not that there's anything wrong with it). Any insights would be appreciated. I know I'm asking a lot, not providing a launching point.. but whatever is offered, I'll take it. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3133461 Share on other sites More sharing options...
Grimtooth Posted July 27, 2012 Share Posted July 27, 2012 Ok, well I've finally resolved to build a small DIY marine army to supplement my Wolves as Allies. My problem is which codex to base it off of. Grey Knights were my first choice, but sadly they're only Allies of Convenience. So my options are left to Blood Angels, Dark Angels, Black Templars, and Vanilla-flavored. So the question I'm trying to solve is, which of those armies complement SWs best as a 500pt contingent (the limit I'm placing on myself) and/or which Unit components from each Codex to make a better comparison. I am not very familiar with the pros and cons of these armies, just generalizations; such as DA like bikes, BA like assault, and BT hate psykers. As such, I don't find myself confident enough to find the best yin to my Space Wolf yang. The only thing I know is I'm not looking for a Wulfen counts-as like so many others seem to (not that there's anything wrong with it). Any insights would be appreciated. I know I'm asking a lot, not providing a launching point.. but whatever is offered, I'll take it. If you are planning like a 2k army, build up a balanced 1500pt list. Once you have, take a brutally honest look at it and then use your allied detachment to balance it out even further. If not playing for fluff, an allied detachment should be everything your primary army is lacking. If you balance your primary as much as possible, an allied detachment can then be used to balance it even more for a complete list. Link to comment https://bolterandchainsword.com/topic/255824-space-wolf-allies/page/3/#findComment-3133464 Share on other sites More sharing options...
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