StrayCatt Posted July 7, 2012 Share Posted July 7, 2012 GW has updated the digital Space Marine Codex to bring it in line with 6th edition. Hull points have been added, and rules have been updated to reflect the wording in the BRB. One interesting thing to note from a quick glance, Flak missiles are NOT an option in the updated dex. Link to comment https://bolterandchainsword.com/topic/255899-6th-edition-codex-space-marines/ Share on other sites More sharing options...
thade Posted July 7, 2012 Share Posted July 7, 2012 One interesting thing to note from a quick glance, Flak missiles are NOT an option in the updated dex. I admit, I am not at all surprised. <3 Link to comment https://bolterandchainsword.com/topic/255899-6th-edition-codex-space-marines/#findComment-3113168 Share on other sites More sharing options...
thade Posted July 7, 2012 Share Posted July 7, 2012 One interesting thing to note from a quick glance, Flak missiles are NOT an option in the updated dex. I admit, I am not at all surprised. <3 Link to comment https://bolterandchainsword.com/topic/255899-6th-edition-codex-space-marines/#findComment-3113169 Share on other sites More sharing options...
LoreDraconis Posted July 7, 2012 Share Posted July 7, 2012 GW has updated the digital Space Marine Codex to bring it in line with 6th edition. Hull points have been added, and rules have been updated to reflect the wording in the BRB. One interesting thing to note from a quick glance, Flak missiles are NOT an option in the updated dex. Thank god, we can finally go shoot that horse. Thx for the info! Link to comment https://bolterandchainsword.com/topic/255899-6th-edition-codex-space-marines/#findComment-3113206 Share on other sites More sharing options...
Seahawk Posted July 12, 2012 Share Posted July 12, 2012 Would you be able to list any changes or 6th ed specifics? Those of us who (understandably!) do not wish to purchase a $400 piece of equipment just to purchase a slightly modified version of the current codex might be left swinging in the breeze with some changes. Link to comment https://bolterandchainsword.com/topic/255899-6th-edition-codex-space-marines/#findComment-3118790 Share on other sites More sharing options...
Ming Posted July 12, 2012 Share Posted July 12, 2012 See the FAQ....it tells you what the edits should be... Link to comment https://bolterandchainsword.com/topic/255899-6th-edition-codex-space-marines/#findComment-3119101 Share on other sites More sharing options...
Seahawk Posted July 12, 2012 Share Posted July 12, 2012 Well that's just it, it actually doesn't :(. There are updates in the ipad version that aren't in the FAQ, like Sicarius' coup de gras being AP2 instead of 3. Link to comment https://bolterandchainsword.com/topic/255899-6th-edition-codex-space-marines/#findComment-3119109 Share on other sites More sharing options...
Gentlemanloser Posted July 12, 2012 Share Posted July 12, 2012 OH great... So we can only have the most up to date rules if we own an iPad? And GW won't FAQ in a timely manner becuase they don't want to force people to have to use the internet to have the most up to date rules... /sigh Link to comment https://bolterandchainsword.com/topic/255899-6th-edition-codex-space-marines/#findComment-3119137 Share on other sites More sharing options...
LoreDraconis Posted July 12, 2012 Share Posted July 12, 2012 meanwhile, Forgeworld is answering rules queries within 24 hours on their website.... GW...wake up and get with the program people! This is make or break time for them on the new edition... Link to comment https://bolterandchainsword.com/topic/255899-6th-edition-codex-space-marines/#findComment-3119177 Share on other sites More sharing options...
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