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Heavy Flamer Razorbacks


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What I used to do is get 4 of them, usually with a flamer and a dozer blade and blitz forward 18" on the first turn and pop smoke. Give opponents alot to kill because there would be other things bearing down on them as well. That used to mean you had to kill alot of things to avoid being burnt and assaulted and would also have to deal with flying dreadnaughts, death company dreadnaughts and death company bearing down on you as well. Needing a 6+ to hit made me safe from combat.

 

Now I believe if I want to pop smoke I have to move 12" and I can only get 5+ cover and can be assaulted. I'd still like to make it work though - I might try moving 24" and seeing what happens. at 130 points my squads are fairly disposable.

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