Inquisitor Fox Posted July 11, 2012 Share Posted July 11, 2012 Official GW model and also a semi-permanent member of one of my Inquisitor's warbands, and purchased specifically as a "just because" acquisition. If that's the case, I reset the counter every time I game... albeit that's not very often at the moment :( Just a teaser as to why Inquisitorial warbands are cool and provide lots of modeling opportunities. Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3117525 Share on other sites More sharing options...
Abaddonshand Posted July 11, 2012 Share Posted July 11, 2012 The counter has been smashed by the design studio, squats are mentioned in the appendix now remember? :( Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3117582 Share on other sites More sharing options...
Reclusiarch Darius Posted July 11, 2012 Share Posted July 11, 2012 Behold, the most disgusting unit of shooty Henchmen in 6th Malleus Inquisitor w/Divination (55pts) 2 x Jokaero, 3 x Acolytes w/plasma guns, Chimera w/multi-laser+heavy bolter (167 points) On Turn 1, you have two twin-linked lascannons. When you close in, you have snap shots with lascannon/multi-melta and the plasma guns. At point-blank (ie 12"), you have a pile of plasma and the two heavy flamers re-rolling to wound. All in an AV12 gunboat. Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3117620 Share on other sites More sharing options...
RedemptionNL Posted July 12, 2012 Share Posted July 12, 2012 Template weapons only re-roll to Wound if they're twin-linked. Prescience just re-rolls failed to Hit rolls, so no re-rolling to Wound. Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118555 Share on other sites More sharing options...
Gentlemanloser Posted July 12, 2012 Author Share Posted July 12, 2012 Another one to zing to OR! <_< Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118566 Share on other sites More sharing options...
Reclusiarch Darius Posted July 12, 2012 Share Posted July 12, 2012 Template weapons only re-roll to Wound if they're twin-linked. Prescience just re-rolls failed to Hit rolls, so no re-rolling to Wound. It'll need to be FAQ'd, as the rulebook sets a precedent with twin-link (as the rules for twin-link and 'Prescience' are identical when it comes to ranged weapons). Eh, if its FAQ'd to not affect template weapons, I'm not fussed. Jokaero are only morphing heavy flamers at close range, and even without re-rolls they'll still do a pile of wounds. Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118717 Share on other sites More sharing options...
Bartali Posted July 12, 2012 Share Posted July 12, 2012 Don't forget the Ordo Xenos Inquisitor. Psyker upgrade, Power Armour and Plasma Syphon comes in at 73pts. Great for buffing Terminators with Prescience re-rolls, and stops your Terminators being shot at by double tap plasma and plasma pistols. Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118742 Share on other sites More sharing options...
RedemptionNL Posted July 12, 2012 Share Posted July 12, 2012 No, the re-rolling of Wounds is very specific to the Twin-Linked rule, not to re-rolling Hit roles in general. Anything that's just a re-roll to Hit doesn't confer these bonuses, like master-crafting, preferred enemy, ect. It's the same argument people had when they thought they could master-craft Incinerators or Orbital Strike Relays to re-roll wounds or scatter. Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118743 Share on other sites More sharing options...
RedemptionNL Posted July 12, 2012 Share Posted July 12, 2012 Don't forget the Ordo Xenos Inquisitor. Psyker upgrade, Power Armour and Plasma Syphon comes in at 73pts. Great for buffing Terminators with Prescience re-rolls, and stops your Terminators being shot at by double tap plasma and plasma pistols. The Plasma Syphon is now pretty avoidable with pre-measuring though. A smart general can move his plasma wielding models just outside the 12" radius of the Inquisitor, but within range of the Terminators. Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118749 Share on other sites More sharing options...
Gentlemanloser Posted July 12, 2012 Author Share Posted July 12, 2012 Still Stops Plasma Pistols (Dual with Gunslinger) and Plasma Gun Double Taps dead. ;) Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118831 Share on other sites More sharing options...
Reclusiarch Darius Posted July 12, 2012 Share Posted July 12, 2012 Eh, but Xenos Inquisitors aren't as cool as TDA Malleus Inquisitors (extra nemesis hammer and Relentless psycannon, plus he gets T4 from whatever Knight unit you put him in). Plus the syphon doesn't nothing to non-plasma AP2 or to long-range plasma. People probably won't get that close unless its a suicide run anyway (if they're in rapid-fire range they are in charge range usually), so it's of marginal value. Something to consider; take a Divination Xenos Inquisitor with a conversion beamer, and sit with your plasma cannon servitors in the backfield in a Chimera. Free's up Coteaz to join Purifiers or TDA units, and you can even still take funky nades to annoy people when they charge you. Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118845 Share on other sites More sharing options...
Gentlemanloser Posted July 12, 2012 Author Share Posted July 12, 2012 Ultimate Inquisitor loadout? ;) OX Inquisitor Plasma Pistol Plasma Pistol Servo Skull x3 Ulumeathi Plasma Syphon Psyker Upgrade - Divination Primary 94 points WooT! Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118861 Share on other sites More sharing options...
RedemptionNL Posted July 12, 2012 Share Posted July 12, 2012 Still Stops Plasma Pistols (Dual with Gunslinger) and Plasma Gun Double Taps dead. :( If the unit with plasma weapons has any mobility, it's not that difficult to be within 12" of the models you want to mow down, without being in range of the plasma syphon, as there's no guessing involved with pre-measuring: http://i48.tinypic.com/2whi0yo.png I know you can put the guy in front and hope for your Look Out Sir! saves to keep your Inquisitor out of harm's way, but that still leaves you open to flanking and such. Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118883 Share on other sites More sharing options...
Gentlemanloser Posted July 12, 2012 Author Share Posted July 12, 2012 Pictures FTW! :( (Yeah, I was considering the Inq out front. And Look Our Siring away any IDing hits on a 2+. ;) ) Link to comment https://bolterandchainsword.com/topic/256092-inquisitors-and-divination/page/2/#findComment-3118891 Share on other sites More sharing options...
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