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My experience of 6th vs Tau


adamv6

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Darius you forgot 4 sniping psycannons in paladins . 5 if someone adds a GM [possible at 2k or more] to the unit or an inq at less then 2k.

 

Don't take the PaladinStar, its the definition of 'too many eggs in one basket'. Taking TDA Inquisitors with 'Prescience' is great though, especially as they bring along an extra hammer and psycannon (getting you three on a 5-man squad+Inquisitor, compared to two for the same price on a 10-man squad of normal Terminators). Paladin combat squads are where its at. The sniping with psycannons isn't going to come up too often, but when it does it'll be amusing.

 

Do you mastercraft them ?

 

Why waste points? Inquisitor is already giving you re-rolls ;)

Or you might be facing Eldrad in that SW army. Or in that IG army. Or in that DE army... Well, you get the idea :)

 

Phil

IG barrage weapons will be a nightmare for "allocations techniques" (see Draigo wing, for example). Since the shot is considered coming from the "blast center" it means the closest model won't be the one we put on the first line.

Well you may fail psychic test or your power can be nullified by a Space Walves runic weapon, for example.

 

Eh, them's the breaks with psychic powers. On the plus side, enemy psychic hoods now can't do jack to our buffs, neither can 'Deny The Witch'. So if anything, there are even fewer ways to stop our psychic powers going off.

Failing a psychic test on Ld10...eh, they have three wounds, and its not likely anyway, I can live with it. Even under Runes of Facemelt, he still passes ~50% of the time.

 

Or you might be facing Eldrad in that SW army. Or in that IG army. Or in that DE army... Well, you get the idea

 

If they wasted their allies slot on Eldar, I'm already ahead. Eldrad is annoying but he's a fragile flower who they'll have to protect (and in a lot of cases he can only hide with the Guardians they had to bring, so his meatshield won't be too hard to cut through).

 

IG barrage weapons will be a nightmare for "allocations techniques" (see Draigo wing, for example). Since the shot is considered coming from the "blast center" it means the closest model won't be the one we put on the first line.

 

Except none of their barrage weapons are AP2, so we still don't care (TDA for the win). Also, unless you're not moving well and spacing out, they're unlikely to get more than 1-2 turns of blasting you before you sweep into their lines.

Except none of their barrage weapons are AP2, so we still don't care (TDA for the win). Also, unless you're not moving well and spacing out, they're unlikely to get more than 1-2 turns of blasting you before you sweep into their lines.

This is irrelevant to my analysis since I was merely mentioning the effect of barrage weapons on wound allocation. Anyway remember statistically you fail 1 save every 6. How many hit will three Basilisks inflict? 10 well equiped Paladins will cost as much as 6 Basilisks, make your calculations :D

Eh, them's the breaks with psychic powers. On the plus side, enemy psychic hoods now can't do jack to our buffs, neither can 'Deny The Witch'. So if anything, there are even fewer ways to stop our psychic powers going off.

Failing a psychic test on Ld10...eh, they have three wounds, and its not likely anyway, I can live with it. Even under Runes of Facemelt, he still passes ~50% of the time

But when you take draigo and a libby you no longer have slots for an InQ not to mention the fact that a draigo wing has more then one units of terminators . So to get Inq you either need to run without a libby [divination maybe awesome , but libbies still have more utility specialy when there is random charge range and your MC psycannons work in snap shot better] or you need to run 2k or more . Problem is a lot of places go 1999 , the game is realy realy unbalanced at 2k for some armies[aka the flyer domination of IG and necron].

Eh, them's the breaks with psychic powers. On the plus side, enemy psychic hoods now can't do jack to our buffs, neither can 'Deny The Witch'. So if anything, there are even fewer ways to stop our psychic powers going off.

Failing a psychic test on Ld10...eh, they have three wounds, and its not likely anyway, I can live with it. Even under Runes of Facemelt, he still passes ~50% of the time

But when you take draigo and a libby you no longer have slots for an InQ not to mention the fact that a draigo wing has more then one units of terminators . So to get Inq you either need to run without a libby [divination maybe awesome , but libbies still have more utility specialy when there is random charge range and your MC psycannons work in snap shot better] or you need to run 2k or more . Problem is a lot of places go 1999 , the game is realy realy unbalanced at 2k for some armies[aka the flyer domination of IG and necron].

 

I do believe Master Crafting Psycannons is a must. I find very difficult to include a Librarian in Draigo Wings. 10 Pladins and Draigo require more than half of your available points at 2k.

Even fielding stormravens is a prbolem since two of them will require 1/5 of your available points (with no upgrades). The IG flyer domination you mentioned will shoot our two stormravens down with ease.

Low model count is the main problem with Draigo Wing.

This is irrelevant to my analysis since I was merely mentioning the effect of barrage weapons on wound allocation. Anyway remember statistically you fail 1 save every 6. How many hit will three Basilisks inflict? 10 well equiped Paladins will cost as much as 6 Basilisks, make your calculations

 

Basilisks? In 6th edition? Er ok bro, invest in a lot of artillery that lets me have my armour save. Brilliant!

 

But when you take draigo and a libby you no longer have slots for an InQ not to mention the fact that a draigo wing has more then one units of terminators . So to get Inq you either need to run without a libby [divination maybe awesome , but libbies still have more utility specialy when there is random charge range and your MC psycannons work in snap shot better] or you need to run 2k or more . Problem is a lot of places go 1999 , the game is realy realy unbalanced at 2k for some armies[aka the flyer domination of IG].

 

Why are you taking a Librarian in Draigowing? 'Might' is redundant now that hull points mean our hammers smash Landraiders on average rolls (four glances, or a good pen). Psychic hoods are irrelevant, 'Deny' is rarely going to be triggered (most psychic powers are buffs, especially the ones you wanna stop going off). Quicksilver is negated by the free halberds which will work in 90% of the cases you'd want it for, 'Sanctuary' is pathetic now that dangerous terrain allows armour saves, 'Shrouding' isn't as necessary with an all TDA force (the list of weapons that ignore your armour is quite small).

 

Terminator Inquisitor is about half the price, brings re-rolls, an extra hammer and an extra psycannon, plus you can challenge, 'Look Out Sir' etc. He also has T4 due to majority Toughness (S6 still gibs him but hey, thats why you have your 2+ 'LOS' roll).

 

2k isn't unbalanced, people need to stop whining and realise how expensive and one-dimensional the spam armies are (not to mention the bare minimum, not to say decently equipped, invest of an additional HQ and 2 Troops that is always required). Necron Night Scythe spam is a joke, you'll catch out people who don't bring anti-flyer or their own flyers, thats about it (and Draigowing doesn't giving a flying robot monkey about non-AP2/S8, you're too busy eating the meagre amount of Troops he brought). IG are the big worry, but even they find it hard to field 6 Vendettas, nevermind the mooted 18.

 

I do believe Master Crafting Psycannons is a must. I find very difficult to include a Librarian in Draigo Wings. 10 Pladins and Draigo require more than half of your available points at 2k.

Even fielding stormravens is a prbolem since two of them will require 1/5 of your available points (with no upgrades). The IG flyer domination you mentioned will shoot our two stormravens down with ease.

Low model count is the main problem with Draigo Wing.

 

Which is why Draigowing needs to ally and/or Coteaz in larger games. You're correct about Stormravens, they won't last long in an air war (and you risk losing the cargo, depending on how fast it was going when three Vendetta lascannons burn off the wings).

Basilisks? In 6th edition? Er ok bro, invest in a lot of artillery that lets me have my armour save. Brilliant!

I'm not doing it by myself ;) I'm just describing how barrage weapons will function against our paladins. Anyway you should fail 1 save every six and when it happens the paladins will suffer ID and since you placed Draigo on the frontline you risk to be out of the 6" range and even if it is on rage you can save your paladin only with a 4+. I won't be scared by Basilisks but I won't underestimate them. This the "paladins" player who is talking :)

 

Which is why Draigowing needs to ally and/or Coteaz in larger games. You're correct about Stormravens, they won't last long in an air war (and you risk losing the cargo, depending on how fast it was going when three Vendetta lascannons burn off the wings).

 

Luckily IG players are very rare in my gaming community, so the chance to fight three or more vendettas are very scarce. ;) I may be wrong but allies and/or Coteaz seem a very good idea for Draingo Wing in 6th Edition...I'll give it a try soon

I'm not doing it by myself I'm just describing how barrage weapons will function against our paladins. Anyway you should fail 1 save every six and when it happens the paladins will suffer ID and since you placed Draigo on the frontline you risk to be out of the 6" range and even if it is on rage you can save your paladin only with a 4+. I won't be scared by Basilisks but I won't underestimate them. This the "paladins" player who is talking

 

Yeah well you know why :cuss . IG players who still use Basilisks are in denial, Manticores have been better since their codex dropped WAY WAY back. In 6th, there is no tangible reason to go gunline Guard anyway, Vendettas are just so OP with the right army composition and strategy. Hell, they were OP back in 5th edition. I'd actually be more worried facing down Executioner Russes, Demolishers w/plasma sponsons, demo-charges from Veterans/Special Weapon squads...Basilisks are just a minor annoyance by comparison.

 

Luckily IG players are very rare in my gaming community, so the chance to fight three or more vendettas are very scarce. I may be wrong but allies and/or Coteaz seem a very good idea for Draingo Wing in 6th Edition...I'll give it a try soon

 

Coteaz has always been a good bro for Draigowing. Now that Coteaz can swap his terrible power set for two awesome Divination ones (not least of which being the Primaris, which makes the PaladinStar hilariously OP), there is even more reason to take him. Not to mention the Razor/Chimeraspam he brings, or the monkey lascannons blowing Flyers out of the sky etc etc....

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