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Are our Blood Claws the masters of the Disordered Charge?


dswanick

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- +1 Charge Bonus : Engaged models that charged this turn get +1 Attack this turn. Remember that models in units that made a Disordered Charge (see page 27) do not get this bonus.
Disordered Charge

If a unit declares that it is charging multiple units, its charge is disordered. A unit making a Disordered Charge does not gain the +1 Charge Bonus to its number of Attacks usually gained from a charge.

Rage

In a turn in which a model with this special rule charges into combat, it gains +2 Attacks for charging, rather than +1. A model that has made a Disordered Charge that turn receives no benefit from Rage (see page 27).

So a Disordered Charge denies the benefits of +1 Attacks for the basic Charge Bonus rule, as well as the +2 Attacks for the Rage rule.

Berserk Charge: Blood Claws are famed for delivering headlong charges. They receive a bonus +2 Attacks when they charge rather than the normal + 1. Note that this does

not apply to other models that may have joined the pack. This bonus may not be claimed when launching a counterattack even Blood Claws aren't that fast!

But Berserk Charge has no such restriction (having been written for 5th Edition, before the concept of Disordered Charge was written into the rules). Is there any RAW prohibition on claiming a +2A on a Blood Claw (Sky Claw or Swift Claw) pack which charges multiple units?

I'd say no. Berserk Charge states "rather than the normal +1," and I believe that Defensive Grenades also negated the effects of Berserk Charge. As it is, it's really a special rule that modifies the Charge Bonus rule, rather that replaces it - so I wouldn't argue for the +2A on multiple assaults.

 

That said, it would be nice... give Blood Claws a role again!

If you don't get +1, how can you get +2 "instead of the normal +1"?

Because I read "They receive a bonus +2 Attacks when they charge rather than the normal +1" as prohibiting them stacking not "They receive a bonus +2 Attacks when they charge rather than the normal +1, if and only if they would receive the +1"? The only actual (R.A.W.) prohibition I see on receivin the +2 is "This bonus may not be claimed when launching a counterattack".

they are receiving the +2 instead of the +1 which you have established yourself DS.

however, with disordered charge i can see three possible trains of thought..

 

A. Because the +2 is a charge bonus, you lose it in the entirety due to disordered charge rules.

 

B. You get +2 attacks because its not specifically mentioned in the disordered charge rules.

 

C. You only get +1 attack due to simple maths. ie +2 attacks minus the -1 attack modifier = +1 attack.

 

Now A is obviously the logical way and how the rules were probably intended to be played and how most people will assume it should be played. This is probably the best option if you want to keep having people to play.

 

Then there is B, if you make a good argument for this version of the rules and your opponent can't find evidence against it then sure go ahead. You will probably have people wanting to play with you less and less but at least it will be fun right.. at first? :)

 

C. Probably the best option as it is a simple compromise giving your blood claws an advantage but not as strong a bonus as before that will make your opponent at least appreciate your effort in not loop holing and more likely to accept this method.

 

6th is all about cinematic combat and what is more cinematic than a horde of crazy blood thirsty blood claws running at you trying to earn personal glory?... oh right Khorne berserks or blood crushers or hordes of orcs or genestealers...

I would agree with how Octavulg has read it.

 

I can see that you could say 'BC do not receive a bonus that is specifically stated as being ignored by a disorderly charge therefore they get the +2' but I wouldn't have read it that way :(

 

BC receive a better charge bonus, not a different charge bonus.

 

:)

Because I read "They receive a bonus +2 Attacks when they charge rather than the normal +1" as prohibiting them stacking not "They receive a bonus +2 Attacks when they charge rather than the normal +1, if and only if they would receive the +1"? The only actual (R.A.W.) prohibition I see on receivin the +2 is "This bonus may not be claimed when launching a counterattack".

 

Except if you wanted to convey that interpretation, you'd say "They receive a bonus +2 attacks whenever they charge. This does not stack with the normal +1." or "They receive a bonus +2 attacks whenever they charge. Blood Claws do not receive the usual +1 attacks for charging."

 

Of course, I tend to lean toward RAI, so I'm clearly a madman. :) :(

If you don't get +1, how can you get +2 "instead of the normal +1"?

Because I read "They receive a bonus +2 Attacks when they charge rather than the normal +1" as prohibiting them stacking not "They receive a bonus +2 Attacks when they charge rather than the normal +1, if and only if they would receive the +1"? The only actual (R.A.W.) prohibition I see on receivin the +2 is "This bonus may not be claimed when launching a counterattack".

I would call this wishful thinking my friend.

just give a unit of BC jump packs

 

Thats 5-10 I10 hits, + 10-40 normal hits (based on units between 5-10 BCs)

 

For an assault unit thats pretty good, 25 attacks from a none elite, none maxed out unit is pretty respectable, up to 50 attacks for the full unit.

 

dont bother with multi charging :)

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