John_f Posted July 16, 2012 Share Posted July 16, 2012 So I was reading that GK batrep that Mort posted and I started thinking about how my list didn't really have anything that could deal with 2+ armour. So I started thinking about plasma and then it came to me; Plasma Sternguard in pod! The pod is a very reliable delivery system and 6 sterguard with plasma/combiplasma could output 12 shots at ap 2 turn one. Add a libby with Null zone (or do you cast Null zone at the beginning of your movement phase?) and you got yourself some nice firepower. Are there other ways of dealing with 2+ saves? Sangunary guards with axes? Link to comment Share on other sites More sharing options...
Chaplain Admetus Posted July 16, 2012 Share Posted July 16, 2012 Plasma sternguard would benefit greatly from having an attached priest to soak up the gets hot rolls even more (especially if you start firing vengeance rounds as well). Null zone states "start of shooting phase" so you're good on that score. Sangy guard's glaives encarmine are apparently "unusual power weapons" as per the reply JamesI got from his email to GW, so they'll be S4 AP3, the whole time, S5 on the charge. Other ways would be a furioso with fists (goes faster than things that worry it, just make sure the numbers are in your favour). Vindicators are never bad at this either with a no armour, no feel no pain pie plate, but it will be priority number one, or just sheer weight of fire since they have to roll 1s sooner or later (apparently...in my experience it never works like this- they're indestructible for 4 turns then you get a frag missile that drops 4 terminators in one go). Link to comment Share on other sites More sharing options...
darth_giles Posted July 16, 2012 Share Posted July 16, 2012 If you need a bit more plasma, maxed RASes can take two plasma guns, and there's always the good old las-plas razorback. Link to comment Share on other sites More sharing options...
Ushtarador Posted July 16, 2012 Share Posted July 16, 2012 Plain DC with Prescience should work quite well. Drown them in rerolling, rapidfiring bolters and a ton of attacks and they should go down no problem. DC dreads with fists are also quite nice now, with 6 attacks on the charge. You might also want to consider honor guard, they have their free sanguinary priest and 4 plasma guns. Link to comment Share on other sites More sharing options...
DominicJ Posted July 16, 2012 Share Posted July 16, 2012 Hammernators the solution to everything Link to comment Share on other sites More sharing options...
sp4rky Posted July 16, 2012 Share Posted July 16, 2012 I'm running a full plasma Honour Guard as a retinue for a Terminator Librarian with Prescience. They just stroll about kiting things then moving in to rapid fire range for the kill. Link to comment Share on other sites More sharing options...
Morticon Posted July 16, 2012 Share Posted July 16, 2012 I'm running a full plasma Honour Guard as a retinue for a Terminator Librarian with Prescience. They just stroll about kiting things then moving in to rapid fire range for the kill. why term armour on the libby ? Link to comment Share on other sites More sharing options...
sp4rky Posted July 16, 2012 Share Posted July 16, 2012 For the Storm Shield and survivability :D EDIT: The Libby stands at the front of the group soaking up fire while the Plasma guys blast away and the priest cowers at the back. Link to comment Share on other sites More sharing options...
Ushtarador Posted July 16, 2012 Share Posted July 16, 2012 Wouldnt you much rather fit the storm shield on a normal plasma dude? The libby is too expensive to act as a fire magnet in my opinion. Link to comment Share on other sites More sharing options...
sp4rky Posted July 16, 2012 Share Posted July 16, 2012 The Libby has a better save and he adds utility to the squad as well. Prescience and Smite are amazing "default" powers and both add utility to the squad he's with. Also I've played 4 games so far and only lost him once. Link to comment Share on other sites More sharing options...
darth_giles Posted July 16, 2012 Share Posted July 16, 2012 Oh, and while we're at it- the BA can take Vindicators. S10 pie plate, anyone? Link to comment Share on other sites More sharing options...
DominicJ Posted July 16, 2012 Share Posted July 16, 2012 Although I think putting a storm shield sarge at the front is bonkers, I would put a termie / SS up front. Or something equaly unkillable like the Sanguinor. Link to comment Share on other sites More sharing options...
JamesI Posted July 16, 2012 Share Posted July 16, 2012 Although I think putting a storm shield sarge at the front is bonkers, I would put a termie / SS up front. Or something equaly unkillable like the Sanguinor. Sanguinor can't join squads. Link to comment Share on other sites More sharing options...
wabbitrage Posted July 16, 2012 Share Posted July 16, 2012 2 options to beat 2+ saves Option 1 Death company without upgrades and a chappy. with 10 DC thats 50 attacks with rerolls on hits and wounds. Even at T6 2+ not much in the game can survive that... I'm probably going to put 1 or 2 power axes in my death company aswell just incase anyone has noticed from previous posts... I hate terminators. Option 2 Lots and lots of AP2 shots. I personally don't rate MLs as good as they use to be. Try and avoid AP 3 weaponry now imo, take all weapons as AP 1/2 or as assault cannons. Link to comment Share on other sites More sharing options...
fbay6874 Posted July 16, 2012 Share Posted July 16, 2012 I had tried 5 DC with jump pack, 3 axes, and 1 plasma pistol and it works pretty well. Quite cheap (235pts) and very efficient againt 2+. Link to comment Share on other sites More sharing options...
redshadow Posted July 16, 2012 Share Posted July 16, 2012 i like using 7 devastator marines with 3 lascannons 197pts blood angels lascannons are 10pts cheaper than standard marines :D Link to comment Share on other sites More sharing options...
Morticon Posted July 16, 2012 Share Posted July 16, 2012 i like using 7 devastator marines with 3 lascannons 197pts blood angels lascannons are 10pts cheaper than standard marines :tu: Would you consider dropping 1 las in favour of 2 ML generally speaking, or are you talking specifically for dealing with AP2? Link to comment Share on other sites More sharing options...
redshadow Posted July 16, 2012 Share Posted July 16, 2012 @morticon Would you consider dropping 1 las in favour of 2 ML generally speaking, or are you talking specifically for dealing with AP2? i'd keep the lascannon there are many other things that can take out meq armour, this unit is ment to take out terminators Link to comment Share on other sites More sharing options...
wabbitrage Posted July 16, 2012 Share Posted July 16, 2012 i like using 7 devastator marines with 3 lascannons 197pts blood angels lascannons are 10pts cheaper than standard marines :) 197pts for 7 marines Or 200pts for a Stormraven close i think Link to comment Share on other sites More sharing options...
redshadow Posted July 16, 2012 Share Posted July 16, 2012 @wabbitrage or both Link to comment Share on other sites More sharing options...
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