Gentlemanloser Posted July 18, 2012 Share Posted July 18, 2012 Just noticed this little snippet! Our Blind Grenades are 'defensive' grenades, so in addition to thier CC rules, if; 1: Within 8" of unit shooting you 2: Not Gone to Ground Blind Grenades give the unit the Stealth special rule. Which also now gives a Cover Save out in the open. A nice little buff to our units without Invulnerable saves. ;) Link to comment https://bolterandchainsword.com/topic/256892-blind-grenades-got-buffed/ Share on other sites More sharing options...
Reclusiarch Darius Posted July 18, 2012 Share Posted July 18, 2012 It's almost never going to come up dude. The only time it's even vaguely likely to matter is when you charge a unit and they shoot you with Overwatch inside of 8". Then the Stealth triggers, and you get the bonus. Mind you, it's a nice free buff to already cheap defensive grenades, but its not like you'll be utilising it every game. Link to comment https://bolterandchainsword.com/topic/256892-blind-grenades-got-buffed/#findComment-3125921 Share on other sites More sharing options...
Gentlemanloser Posted July 19, 2012 Author Share Posted July 19, 2012 I'm mainly looking at it as something to help when facing Rapir Fire Plasma on Strikes. ^_^ It might not come up often, but I'd totally overlooked the buff Blind grenades had got! :) Link to comment https://bolterandchainsword.com/topic/256892-blind-grenades-got-buffed/#findComment-3126238 Share on other sites More sharing options...
Morollan Posted July 19, 2012 Share Posted July 19, 2012 It's almost never going to come up dude. The only time it's even vaguely likely to matter is when you charge a unit and they shoot you with Overwatch inside of 8". 8" is the upper limit of what I would consider to be a 'safe' charge distance anyway so I suspect it will come up fairly often. Link to comment https://bolterandchainsword.com/topic/256892-blind-grenades-got-buffed/#findComment-3126335 Share on other sites More sharing options...
thade Posted July 19, 2012 Share Posted July 19, 2012 It's almost never going to come up dude. The only time it's even vaguely likely to matter is when you charge a unit and they shoot you with Overwatch inside of 8". 8" is the upper limit of what I would consider to be a 'safe' charge distance anyway so I suspect it will come up fairly often. This. You know, 7" being the mean sum of a 2d6 roll and all that silly statistical mumbo jumbo. Link to comment https://bolterandchainsword.com/topic/256892-blind-grenades-got-buffed/#findComment-3126471 Share on other sites More sharing options...
Reclusiarch Darius Posted July 22, 2012 Share Posted July 22, 2012 Yeah, but how many charges are you getting per game? I'd wager only about two, and the vast majority of the time, you are testing on the few hits they do manage on your armour save anyway. As I said, its a nice bonus, but it's rarely going to come up. Link to comment https://bolterandchainsword.com/topic/256892-blind-grenades-got-buffed/#findComment-3128783 Share on other sites More sharing options...
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