Sixestohit Posted July 20, 2012 Share Posted July 20, 2012 Hey guys, Don't know if this has been mentioned anywhere, but just thought I'd mention something to you all to be careful for. For a flamestorm cannon Baal it would seem there is no good result on the vehicle damage chart. 1-3 now being shaken (or stunned I forget) results in the vehicle only being able to snap shot and of course, you can't snap shot template weapons. I hadn't really thought of it before Inquisitor Corteaz used his silly rule to shot my outflanking baal on his squad the turn it arrived.. James. Link to comment Share on other sites More sharing options...
Zinge Posted July 20, 2012 Share Posted July 20, 2012 Yeah the flame tank has been pretty much nerfed, same for the land raider redeemer unless I am missing something. Link to comment Share on other sites More sharing options...
Sanguinarian Posted July 20, 2012 Share Posted July 20, 2012 Yeah the flame tank has been pretty much nerfed, same for the land raider redeemer unless I am missing something. POTMS still allows the LRR to shoot one more weapon than allowed. :D Link to comment Share on other sites More sharing options...
Morticon Posted July 20, 2012 Share Posted July 20, 2012 Baals get a flamer weapon ?!?! :) :P Link to comment Share on other sites More sharing options...
Sixestohit Posted July 20, 2012 Author Share Posted July 20, 2012 Awwww it's not so bad :P Outflanking Baal with flamers is probably going to die, but nine times out of ten he's gonna take a lot of stuff with him! I like them for pesky Sternguard who hide in buildings! :) James. Link to comment Share on other sites More sharing options...
Sir Blayse Posted July 21, 2012 Share Posted July 21, 2012 Baals of fire are best kept cheap, no sponsons. I just run mine as suicide tanks, get them to flank the opponent and get rid of pesky long-range corner units. This will either make the opponent deploy different or risk losing them to a good outflank. I don't expect the tank to last long after the tactic, if it does then that is just a bonus. Also, don't forget that the Baal is still fast and can still move 12" and fire it's weapon. Link to comment Share on other sites More sharing options...
LordCommanderSamirus Posted July 21, 2012 Share Posted July 21, 2012 Hey guys, Don't know if this has been mentioned anywhere, but just thought I'd mention something to you all to be careful for. For a flamestorm cannon Baal it would seem there is no good result on the vehicle damage chart. 1-3 now being shaken (or stunned I forget) results in the vehicle only being able to snap shot and of course, you can't snap shot template weapons. I hadn't really thought of it before Inquisitor Corteaz used his silly rule to shot my outflanking baal on his squad the turn it arrived.. James. I noticed that but its still no different than last edition except that only penetrating hits cause rolls on the damage chart. -Samirus Link to comment Share on other sites More sharing options...
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