Hagamar Posted July 30, 2012 Share Posted July 30, 2012 ALLIES PAINT SCHEME Im re-structuring a Space Wolf army with allies for the tabletop and thinking to go at the level of basic tournament with it... Now im trying to keep the army paint sheme to be overal the same as to get a good feeling for the tabletop and to have the army converted to about the same 'but' the following questions keeps me from starting to paint. Question are: 1) How one goes to differentiate Space Wolf vs Allies using same type of paint sheme / fluf / background for the army? 2) How much of a different paint sheme would you fell comfortable to see units have if playing against Space Wolf with Allies? I understand if the Allies are completely of different race, size, etc... (Space Wolf with Imperial) 'BUT' if you are to put Space Wolf with Space Marines as Allies how much difference in the paint sheme would be required to be done on your army for your adversary to feel comfortable to play against ya. Does the entire armor need to be painted a different color... or could you go with just a full arm / pauldron / markings to be of different color? Send any points good ;) or bad :down: ! For im sure im not the only one who is going to go throw this problem. HAGAMAR www.thewolfbrothers.blogspot.ca/ Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/ Share on other sites More sharing options...
Arez Posted July 30, 2012 Share Posted July 30, 2012 You could do the markings in the SW colors(tac symbols in black and red,assault in red and yellow) like this: http://i777.photobucket.com/albums/yy55/Arez181/IMG00220-20120226-1208.jpg Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136170 Share on other sites More sharing options...
Wulfebane Posted July 30, 2012 Share Posted July 30, 2012 I must be missing the point. I can't see how I'd be uncomfortable with a player fielding an army of Space Wolves, painted as Space Wolves, with Allies of any variety. Whatever the mash-up, I'd always assume the Wolves have arrived somewhere at the last minute to save Imperial butt from impossible odds. Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136219 Share on other sites More sharing options...
Hagamar Posted July 30, 2012 Author Share Posted July 30, 2012 I must be missing the point. I can't see how I'd be uncomfortable with a player fielding an army of Space Wolves, painted as Space Wolves, with Allies of any variety. Whatever the mash-up, I'd always assume the Wolves have arrived somewhere at the last minute to save Imperial butt from impossible odds. The Mash-up would be if someone make their allies look like space wolf instead of another pure space marines chapter and then goes to say that this is the army he plays. What would be needed to differentiate what is a Space Wolf to what are the Allies... ? Think of it like a second Wolf Brothers Founding Chapter or the Space Wolf with the Khan but both with Pre-Heresy Armors... or... someone putting on the table 2 Ironclad dreadnought from the Space Marines Codex looking like Space Wolf Dreadnought... or... Space Marines Bike with Swiftclaws bikes without any special markings to differentiate them... How would you feel playing against that ??? What would you feel they should have to differentiate themselves. Would a Pauldron be really enough or would you ask your adversary to have something special beside them once on the table ? Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136230 Share on other sites More sharing options...
hendrik Posted July 30, 2012 Share Posted July 30, 2012 simple, just take guards as your allies! :P more serious though: i think the OP means count as in fluff, such as taking allied vanguards and making up some fluff these are experiences skyclaws who made it into the wolfguard etc. In theory there should be no problem if you tell your opponent before each battle what unit is what... Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136234 Share on other sites More sharing options...
Hagamar Posted July 30, 2012 Author Share Posted July 30, 2012 simple, just take guards as your allies! :P more serious though: i think the OP means count as in fluff, such as taking allied vanguards and making up some fluff these are experiences skyclaws who made it into the wolfguard etc. In theory there should be no problem if you tell your opponent before each battle what unit is what... Sure if you play against friends :P ... but what about the once and awhile unknown players or city tournament play ect... Thats where im bug hehe... Dont wanna be the cheesy player that have converted all is army to look awesome just to be told the army is not WYSIWYG and should be given an automatic lost... Just Wanna see what is the threshold of what would be ok what would not be... Would a full arm painted a different color be enough... or would you need to go like the Dark Angel and go black and white... or monk cape no monk cape... What would the Space wolf allies require if you make your allies look like space wolf... would this be allowed and to what degree... Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136248 Share on other sites More sharing options...
Darkseer Posted July 30, 2012 Share Posted July 30, 2012 I've been thinking of taking Blood Angels allies, but making some 13th Company models to represent them. Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136258 Share on other sites More sharing options...
Wulfebane Posted July 30, 2012 Share Posted July 30, 2012 Color code the base trim. Outside of that, there's no need to tell your opponent anything about them other than what isn't wysiwyg. If they're hardcore players, just uttering what unit they "count-as" should be enough to have them recall all the USR that unit retains (or quickly look it up in their plethora of codices).. if they are more casual players, a different paint job won't make much, if any, difference toward their knowledge of the rules. Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136295 Share on other sites More sharing options...
hendrik Posted July 30, 2012 Share Posted July 30, 2012 again, just using the count as fluff and telling any opponent should be enough. remember you'll be repeating the units name repeatedly. "This is the reserve roll for my vanguard veterans", "my bloodangel terminators are deepstriking" etc. If an opponent gets all upset by if just shake his hand and congratulate him with his victory, afterall the objective of whine is worth 12 victorypoints... Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136299 Share on other sites More sharing options...
Blacksad Posted July 30, 2012 Share Posted July 30, 2012 depends on how you paint your regular space wolves... I use 2 colors, one for armourplates, one for edges (and these last few weeks, finnaly: highlights! wh00t) if you want your allies to look like Space Wolves, but have your adversairy still know what they are, you could go for a different secondairy colour, and obviously space wolves are the only Marines cool enough to have beards and hair and stuff, so the allies will have regular heads / helmets. add to that their own chapter's shoulderpads, and it should be obvious enough, even with the other paintscheme Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136318 Share on other sites More sharing options...
Hagamar Posted July 30, 2012 Author Share Posted July 30, 2012 Was going at first with Red on both shoulders for the Space Wolf units and then Black on one shoulder for the Space Marines units but tought it was not enough of a marking and might be to cheesy for not having a bigger difference in markings between Army and Allies... Made me think about what would the 'Luna Wolf of Horus' Pre-Heresy would look like beside the 'Space Wolf of Russ' Pre-Heresy? Having both fighting side by side intrigue me... Horus being always portraying with a large Wolfpelt on top of his armor and is Chapter being call Luna Wolf. Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3136494 Share on other sites More sharing options...
RipherChost Posted July 31, 2012 Share Posted July 31, 2012 I was trying to wrap my head around PA allies as well and I am going to jump on the chance to craft a DiY chapter, I may even paint my wolves a non-wolfy color to match. I am still brewing the idea on a back burner in my mind for now but I am currently thinking white armor with black and gold trim then pack/squad markings applied to the apropriate units. Your Luna Wolves idea could work well in a simular way. Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3137197 Share on other sites More sharing options...
Quillen Posted July 31, 2012 Share Posted July 31, 2012 And do not worry about your wolves looking grey. The original fluff is there is Campaign paint schemes the army adopts for the campaign. I the old RogueTrader book has a pack of cam paterned spacewolves in a desert waiting for an ork warbuggie to get close enough to Multi melta. Yes Camo. So you have a ton of freedom in painting your minis. I use a 3 ton Camo patern n my guys from that pic. And yes they are all beakies except for Wolf Gaurd and heroes whom might have a newer helm. My Lost company left right after Russ left and Bjorn was entombed in his Dreadnought. Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3137207 Share on other sites More sharing options...
Hagamar Posted August 2, 2012 Author Share Posted August 2, 2012 And do not worry about your wolves looking grey. The original fluff is there is Campaign paint schemes the army adopts for the campaign. I the old RogueTrader book has a pack of cam paterned spacewolves in a desert waiting for an ork warbuggie to get close enough to Multi melta. Yes Camo. So you have a ton of freedom in painting your minis. I use a 3 ton Camo patern n my guys from that pic. And yes they are all beakies except for Wolf Gaurd and heroes whom might have a newer helm. My Lost company left right after Russ left and Bjorn was entombed in his Dreadnought. Its not really about the paint scheme but more about... "If your Allies are converted and painted the same as your Space Wolf" what "Would you do special to differentiate them from each other so your adversary feel comfortable playing against you on the tabletop and not call your army cheesy ??? " :) :) Mainly looking for ideas... Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3139806 Share on other sites More sharing options...
Blacksad Posted August 3, 2012 Share Posted August 3, 2012 depends on how you paint your regular space wolves... I use 2 colors, one for armourplates, one for edges (and these last few weeks, finnaly: highlights! wh00t) if you want your allies to look like Space Wolves, but have your adversairy still know what they are, you could go for a different secondairy colour, and obviously space wolves are the only Marines cool enough to have beards and hair and stuff, so the allies will have regular heads / helmets. add to that their own chapter's shoulderpads, and it should be obvious enough, even with the other paintscheme this, or a different basing? Link to comment https://bolterandchainsword.com/topic/257807-6ed-space-wolf-allies-markings/#findComment-3140009 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.