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Master Craft that Orbital Strike Relay


Falstaff

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There was quite a bit of debate before during 5th ed as to whether it was legitimate to Master Craft an Orbital Strike Relay. There were a few people interpreting the rules saying that you could and a majority saying, "come on, it was never intended for that". I have been revisiting this, looking at this from a 6th ed point of view today, and from what I gather MCing that OSR is possibly intended.

 

The Grand Master entry says you can MC ANY of their weapons...

 

The OSR clearly appears as a weapons entry in the wargear section and not as misc wargear.

 

The 6th edition rule states that a MC weapon allows the bearer one failed roll to hit to be re rolled.

 

On page 33 it states under "blast weapons and re rolls" that under such circumstances all dice and the scatter must be re rolled.

 

So there it is, a bit clearer than before.

 

For 5 points you get a second go with that OSR to hit those juicy targets. Seems to good to be true but nether the less it is there. Obviously you will need to keep your grand Master relatively static which is a downside but, I don't know, link him in with a few terminators and bunker down on your objectve all match while causing your opponent great frustration. OOOOOoooohhhhhh Rerollable Lance Strikes!!!

Have you ever considered Master Crafting a weapon allows you to re-roll a single roll to hit but it does not make a weapon twin-linked?

 

Orbital strike does not roll to hit so what's the usefulness of master crafting it?

If it made the weapon twin-linked you could have re-rolled to scatter dice and the 2d6 distance (in order to get less scatter) but it just allow you to re-roll a single failed roll to hit.

Have you ever considered Master Crafting a weapon allows you to re-roll a single roll to hit but it does not make a weapon twin-linked?

 

Orbital strike does not roll to hit so what's the usefulness of master crafting it?

If it made the weapon twin-linked you could have re-rolled to scatter dice and the 2d6 distance (in order to get less scatter) but it just allow you to re-roll a single failed roll to hit.

 

OSR does not roll to hit, just like a plasma cannon or a mortar does not roll to hit. This is TRUE and I agree with you here. However on page 33 it covers what to do if you have a reroll to hit on any blast weaponry. Effectively as the OSR only gets 1chance to hit normally it all but in name becomes twin linked when you master craft it.

 

So far I see nothing to indicate why I cannot MC OSRs.

Have you ever considered Master Crafting a weapon allows you to re-roll a single roll to hit but it does not make a weapon twin-linked?

 

Orbital strike does not roll to hit so what's the usefulness of master crafting it?

If it made the weapon twin-linked you could have re-rolled to scatter dice and the 2d6 distance (in order to get less scatter) but it just allow you to re-roll a single failed roll to hit.

 

OSR does not roll to hit, just like a plasma cannon or a mortar does not roll to hit. This is TRUE and I agree with you here. However on page 33 it covers what to do if you have a reroll to hit on any blast weaponry. Effectively as the OSR only gets 1chance to hit normally it all but in name becomes twin linked when you master craft it.

 

So far I see nothing to indicate why I cannot MC OSRs.

 

Reroll a single roll to hit and twin-linked are two different things.

 

Beside if Master Crafting= Twin Linked you should re-roll every failed roll.

RAW: Master Crafting allows a single reroll to hit and does not grant the twin linked rule.

Orbital Strike does not roll to hit thus master crafting gives you no benefit.

Orbital Strike does not roll to hit thus master crafting gives you no benefit.

Not true. Orbital Barrage is Type (Ordnance 1, Barrage) (Ordnance) or (Heavy). It rolls to-hit using the Scatter dice. The Scatter Dice can be rerolled, just like other to-hit rolls.

Orbital Strike does not roll to hit thus master crafting gives you no benefit.

Not true. Orbital Barrage is Type (Ordnance 1, Barrage) (Ordnance) or (Heavy). It rolls to-hit using the Scatter dice. The Scatter Dice can be rerolled, just like other to-hit rolls.

 

I just checked the rulebook and I noticed my language version does not mention the "reroll to hit" on blast weapons paragraph.

The English version states that if a rule allow you to re-roll a failed hit you re-toll both scatter dice and 2d6" distance.

 

Obviously it's not my fault if who translated the rulebook is so :P to forget to put in the local version an entire rule!

 

So in the end I want just tell you I'm not the one to blame for this interpretation. We have to blame the "genius" who translated my local copy. ;)

 

I even checked the FAQ and there in no trace of an errata. I should inform my local GW asap.

 

Thnaks GW you just made me to cut a really poor figure in that forum. :D

 

Anyway If I cannot read a rule I cannot suppose it exists ;)

 

EDIT:

It seems the mistake is present only in few copies (I asked to my friends and the only one was missing- guess what the one I read at my local store. The one I own just has the rule so I guee is was a typing error in that copy.

 

However the rule mentions the ability to reroll failed rolls (plural) to hit (a clear reference to twin-linked weapon). MC rule say you re-roll a single failed roll.

Anyway even if the rules allow us to re-roll OSR scatter and distance dices we will never have a change to not scatter ( we could reduce the distance if we missed the target completely in the other cases we could even get a worse result)

 

If you want to my opinion I'd save OSR points for something else. If you want t along range weapon for your techmarine just give him a conversion beamer.

An OSR on GM is a waste since you have to keep him still on a spot in order to fire it.

Orbital Strike does not roll to hit thus master crafting gives you no benefit.

Not true. Orbital Barrage is Type (Ordnance 1, Barrage) (Ordnance) or (Heavy). It rolls to-hit using the Scatter dice. The Scatter Dice can be rerolled, just like other to-hit rolls.

 

I just checked the rulebook and I noticed my language version does not mention the "reroll to hit" on blast weapons paragraph.

The English version states that if a rule allow you to re-roll a failed hit you re-toll both scatter dice and 2d6" distance.

 

Obviously it's not my fault if who translated the rulebook is so :) to forget to put in the local version an entire rule!

 

So in the end I want just tell you I'm not the one to blame for this interpretation. We have to blame the "genius" who translated my local copy. ;)

 

I even checked the FAQ and there in no trace of an errata. I should inform my local GW asap.

 

Thnaks GW you just made me to cut a really poor figure in that forum. :D

 

Anyway If I cannot read a rule I cannot suppose it exists ;)

 

EDIT:

It seems the mistake is present only in few copies (I asked to my friends and the only one was missing- guess what the one I read at my local store. The one I own just has the rule so I guee is was a typing error in that copy.

 

However the rule mentions the ability to reroll failed rolls (plural) to hit (a clear reference to twin-linked weapon). MC rule say you re-roll a single failed roll.

Anyway even if the rules allow us to re-roll OSR scatter and distance dices we will never have a change to not scatter ( we could reduce the distance if we missed the target completely in the other cases we could even get a worse result)

 

If you want to my opinion I'd save OSR points for something else. If you want t along range weapon for your techmarine just give him a conversion beamer.

An OSR on GM is a waste since you have to keep him still on a spot in order to fire it.

 

Ha! No worries. You don't cut poor form, I enjoyed the banter. Id argue on the last point that the rulebook is just miswritten, you are correct it does say ROLLS but id arge that one roll is covered by the catch-all nature of a single roll potentially being one of many. I guess that last sentance made about as much sense as the rule book does in places...

Ha! No worries. You don't cut poor form, I enjoyed the banter. Id argue on the last point that the rulebook is just miswritten, you are correct it does say ROLLS but id arge that one roll is covered by the catch-all nature of a single roll potentially being one of many. I guess that last sentance made about as much sense as the rule book does in places...

 

I appreciated the understanding :)

Back on the topic I agree with you: the rule is not clear on that particular issue. ROLLS is obviously plural and we could say the rule refers to the circumstances were you are allowed to reroll every falied hits (of course if you fire a singel shot you reroll only one). Master crafting a weapon allow to reroll a single roll to hit. How do we consider scatter+distance dices? And here we come back to waht you mentioned, namely ROLLS vs ROLL.

 

 

Y'know, it'd be true GW form if a couple months down the track, they just FAQ it to work with master-crafting. Just for pure troll value :cuss

 

GW trolling masterpiece is currently the FAQ on Winged Prince Daemon from C:CSM. Its unit type depends on country where you live.

Different language FAQ have different unit types.

 

English (UK): Jump MC

English /US): Jump MC

Italian (my language): Flying MC

Spanish: Jump MC

French: Jump MC

German: Flying MC

etc etc..

 

So what have we to think? That the Prince Daemon find the Italian and German climate more suited for its flying habits?

Sorry if I went a little of topic but since you mentioned "pure troll value" I thought this issue deserved a mention :(

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