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lost_angel

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More rumors from BOLS here. Some interesting stuff.

 

-Interrogator Chaplains all units within 12" are fearless, not just his own squad

Rerolls misses and wounds in challenges. Interrogator chaplains that win challenges against Independent Characters give you +1 victory point in a mission that uses victory points.

-Predators can take a heavy 2 Plasma Cannon turret option

-Whirlwind can switch their Vengeance/Castellan missiles for Hyperios missiles. Heavy 2, Twin-Linked krak missiles, with skyfire/interceptor.

- Devastators get indeed flakk missiles .. and much more.

- Belial does not make Deathwing unit troops. There is no need for that.

 

 

Whirlwinds and devs with skyfire. If true, it looks like GW may have finally given it a feasible roll as a cheap AA platform when devs aren't suitable.

 

No need for Belial to take DW as troops could see the Int Chaplain make more appearances - especially considering their challenge rules.

 

Take with a pinch of salt as usual.

 

R

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Rumors are just that: Rumors.

 

Unless there is some other way unlock Deathwing Termy's, then we could very well see the end of Deathwing.

 

Termy's are Elites and so are the new Interrogator-Chaplains. I hope the Dark Angels codex doesn't stuff all the "Must Have's" into Elites like the Blood Angels Codex (Chaplain, Sanguinary Guard, Furioso Dread, Termy's, Techmarine, Sternguard, and Sanguinary Priest).

 

I really don't see us getting a "Character Killer" like the Emperor's Champion in the form of the Interrogator-Chaplains. I bet the pricing on them will be similar to Sanguinary Priests- cheap when naked, but uber expensive options. To be a character killer in 6th Edition, you need higher initiative, higher strength, and one of the following: multiple wounds, good Invulnerable Save, or 2+ Armor Save.

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More rumors from BOLS here. Some interesting stuff.

 

-Interrogator Chaplains all units within 12" are fearless, not just his own squad

Rerolls misses and wounds in challenges. Interrogator chaplains that win challenges against Independent Characters give you +1 victory point in a mission that uses victory points.

-Predators can take a heavy 2 Plasma Cannon turret option

-Whirlwind can switch their Vengeance/Castellan missiles for Hyperios missiles. Heavy 2, Twin-Linked krak missiles, with skyfire/interceptor.

- Devastators get indeed flakk missiles .. and much more.

- Belial does not make Deathwing unit troops. There is no need for that.

 

 

Whirlwinds and devs with skyfire. If true, it looks like GW may have finally given it a feasible roll as a cheap AA platform when devs aren't suitable.

 

No need for Belial to take DW as troops could see the Int Chaplain make more appearances - especially considering their challenge rules.

 

Take with a pinch of salt as usual.

 

R

 

Along with this rumor set I noticed they kept scouts as elites...maybe the two troop choices for DAs will be tacticals and terminators... Though I admit that sounds a bit like wishful think even to me.

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"there is no need" suggests that DW will be available as Troops without having to take a particular HQ choice - i.e. they won't need to be unlocked. The obvious question to me is whether there will be a similar change for RW...
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I really don't see us getting a "Character Killer" like the Emperor's Champion in the form of the Interrogator-Chaplains. I bet the pricing on them will be similar to Sanguinary Priests- cheap when naked, but uber expensive options. To be a character killer in 6th Edition, you need higher initiative, higher strength, and one of the following: multiple wounds, good Invulnerable Save, or 2+ Armor Save.

 

Most of those are already a check as far as INT chaplains are concerned:

Can have terminator armor, has a good inv, high strength due to the new crozius, better initiative than standard MEQ, has already multiple wounds and rerolls turn one.

And doesnt cost a ton. If you can field multiples in one slot it will be a huge bonus.

 

EDIT: Add to the crozius that it is concussive as well and suddenly initiative is a turn one factor only.

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"there is no need" suggests that DW will be available as Troops without having to take a particular HQ choice - i.e. they won't need to be unlocked. The obvious question to me is whether there will be a similar change for RW...

 

Actually, having Tacticals, Deathwing and Ravenwing all as standard Troops choices would go a long way towards making the Dark Angels as unique as the other Space Marine codices. Background wise, it reflects that not only do the Dark Angels have unique specialist companies of both terminators and bikes/speeders, but also that these forces form a central part of their tactics and combat doctrine.

 

Interestingly, if 'normal' Deathwing and Ravenwing Squadrons are Troops choices, does that mean we'll also get even more 'elite' versions of both units? Ravenwing Jetbike Squadrons perhaps? Some sort of Deathwing Honour Guard (armed with relic blades & storm shields)?

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I wonder who is responsible for DA Dex in 6th ed. JJ again?

Rather him than Ward...

 

 

What do you mean? You don't want to team up with a Genestealer Cult to finally eradicate the Space Wolf threat once and for all?

 

-_-

 

Paul

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Detaching Belial from the Deathwing would be an interesting move. He's awesome but he's not going to be there to hold their hand through every engagement is he? I still think he's going to get his own miniature when the new codex drops though. In fact I've almost sure he is. -_-
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Detaching Belial from the Deathwing would be an interesting move. He's awesome but he's not going to be there to hold their hand through every engagement is he? I still think he's going to get his own miniature when the new codex drops though. In fact I've almost sure he is. :)

 

Would i sound bad if i wished he doesnt? I love to see the fandom make their own. I have seen some very very inspiring conversions out there.

Some even consider it a form of initiation to the chapter and i like the idea of that :) Plus if you are bored nobody stops you from using the generic terminator captain model.

 

Just my thoughts on the mater.

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Detaching Belial from the Deathwing would be an interesting move. He's awesome but he's not going to be there to hold their hand through every engagement is he? I still think he's going to get his own miniature when the new codex drops though. In fact I've almost sure he is. :)

 

Would i sound bad if i wished he doesnt? I love to see the fandom make their own. I have seen some very very inspiring conversions out there.

Some even consider it a form of initiation to the chapter and i like the idea of that :) Plus if you are bored nobody stops you from using the generic terminator captain model.

 

Just my thoughts on the mater.

I know I like the "right of passage" that we've got right now. The variety of Belials out there adds a lot of character to armies (sometimes). In fact I almost hope they keep him mandatory for Deathwing as troops, because otherwise all the new flavor of the month armies are going to pass over him entirely...

 

In the end as long as we don't end up using Lion Swords and Lion Claws riding Thunder Lions into battle I'll probably be fine with whatever we get.

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Actually these ones have subtle differences though BoLS isn't any more trustworthy than Faeit212 (namely Faeit212 has Belial unlocking DW and BoLS has Deathwing as troops out of the gate). Salt and such. Until we start hearing more from more credible sources I'm just going to avoid these rumours. Some sound plausible and others do no. We will see when the codex is released in [late augusts|september|october|april]*.

 

* - All the dates rumoured to be a possible DA release that have not passed yet.

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Termy's are Elites and so are the new Interrogator-Chaplains. I hope the Dark Angels codex doesn't stuff all the "Must Have's" into Elites like the Blood Angels Codex (Chaplain, Sanguinary Guard, Furioso Dread, Termy's, Techmarine, Sternguard, and Sanguinary Priest).

 

In what universe are Techmarines a 'must-have'?

 

The only 'must-have' in C:BA's Elites section are Priests.

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TechMarines aren't a "must have" but they can be handy. I mean...mine is sometimes...

 

Anyway...seeing as SOMETHING is coming next month (going on the back page of WD) do we know anything more?

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TechMarines aren't a "must have" but they can be handy. I mean...mine is sometimes...

 

Anyway...seeing as SOMETHING is coming next month (going on the back page of WD) do we know anything more?

 

yes - starter set DA vs Chaos that's for sure

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I still don't know if I like that thought. On one hand, my Chaos always needs more units (especially due to Dark Eldar being Desparate Allies...thank you GW for ruining my plans for a mercenary army). On the other, I don't really need MORE Dark Angels as I am nearing a Battle Company in size. I'll assume the models aren't overly Dark Angel in look. I'll probably get it, take the mini book and Chaos and sell the others.

So we have no info on the Dark Angels themselves? Codex, models...anything?

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Until we start hearing more from more credible sources I'm just going to avoid these rumours. Some sound plausible and others do no. We will see when the codex is released in [late augusts|september|october|april]*.

* - All the dates rumoured to be a possible DA release that have not passed yet.

 

+1 and i might consider a rumor credible when i see the UM codex stuck somewhere inside the schedule. Isnt the UM codex always the first codex in each edition? Even if chaos is the first i believe marines will be the second and afterwards ours perhaps.

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Termy's are Elites and so are the new Interrogator-Chaplains. I hope the Dark Angels codex doesn't stuff all the "Must Have's" into Elites like the Blood Angels Codex (Chaplain, Sanguinary Guard, Furioso Dread, Termy's, Techmarine, Sternguard, and Sanguinary Priest).

 

In what universe are Techmarines a 'must-have'?

 

The only 'must-have' in C:BA's Elites section are Priests.

I was merely trying to illustrate the choices BA Players have in Elites. While I'd love to see similar units in the DA Codex, I hope they are not all shoved into the Elites slot! The Sanguinary Priests may have been a must-have in 5th. I'd also argue that the Furioso Dread was taken a lot as well. A Drop Pod force of BA with lots of Sternguard led by Tycho was a very interesting army too. Things are changing. Suddenly, Sanguinary Guard are looking a lot more attractive in 6th.

 

+1 and i might consider a rumor credible when i see the UM codex stuck somewhere inside the schedule. Isnt the UM codex always the first codex in each edition? Even if chaos is the first i believe marines will be the second and afterwards ours perhaps.

The Dark Angels Codex was published before the Space Marine Codex in 5th Edition. IIRC, the DA Codex was the first one in 4th as well. We also got two Codexes in 3rd Edition? The first and last one, I think? Not sure on that one, I'm old, that was back in the mid 90's (probably before most of those here were even born!) and my mind is failing me. If you go back even further, Codex: Angels of Death and the companion box set came out before the Ultramarines Codex. One could dare say the Dark Angels have always been a template for the Space Marines.

 

I'll probably get roasted for saying this, but I want Matt Ward to wrote the Dark Angels Codex. I'm tired of playing "sub-optimal" Space Marines. I'm tired of being jealous of every other Space Marine army out there. They can do petty much everything we can, and usually better and cheaper. While the fluff would probably be horrible and include Dark Angels being Best Bro's with Orks or Bugs and fighting Space Wolves or Black Templar or something, I'd get my dream unit:

 

Dark Angels riding mechanical lions that can combine into a Dreadknight! That's why Matt Ward has to write this Codex.

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