Loki-LaughingDeath Posted August 5, 2012 Share Posted August 5, 2012 Sooo having to deal with family is always fun including the trips to Disneyland, surprise meetings with my estranged son for the 1st time, in laws brothers in laws attempting to drown me and the like... with all of this I managed to spectacularly fail my Lux vow and not get in a game of sixth til last night. And then I made up for it with 2 games. First was against the Orcs and the second was against chaos.... and wow for being 2 of the worst Codicies in fifth they sure don't seem underpowered in 6th! The game against the Orcs was 1500 and I decided to stick with what I knew(TRIGGERING BIG MISTAKE 1) and threw in something new to see how it went! Njal Canis Hiemdal Grim Eyed Wolf Priest Sons of the Tempest Grey Hunters in a rhino with a Melta Gun The Bloody Maw 9 Grey Hunters with a Flamer Mark of the Wulfen and a Wolf Standard The Ravagers 3 Thunder Wolf Cav with Storm Shields and a Thunder Hammer Harvest Squad 5 Long Fangs with 4 Missile Launchers Dragonslayer my trusty Land Raider The Orks Consisted of A Warboss with Claw and Cybork Body and eavy armor 8 Nobs with 4 choppas and 4 claws with Cybork Bodies and Eavy Armor 1 Pain boy a Big Mek with Custom Field 2 Trukk boy Mobs a big Mob of 30 boys on foot 3 deff kopters with rokkit launchas a Battlewagon and 2 looted wagons with the cannon Soo I won the roll off and Spread out too freaking wide, badly placed the Long Fangs and Cav on the far right with really crappy shots and the orks Castled on my left. He failed to steal initiative and I ran the Cav into some wooded hills that attempted to eat them and failed...stupid mysterious terrain teach you to eat giant wolves... The raider and rhino moved up to provide more fire. Long Fangs went after the Trukks and didn't do squat because of the Kustom Field. Land Raider blew off the weapons on the Wagon and shot up a trukk with the Heavy Bolters the Trukk then took off 17 inches across the board right in front of my trusty land raider and exploded taking out a couple of orks and then it was his turn where I got shot up a bunch ( :cuss ) and the Survivors of that trukk mob including the nob with Claw assaulted the Raider and in a series of spectacular rolling (1 hit, rolled a 6 rolled a 6 to penetrate, finally rolled a 6 on the Damage Chart) removed Dragonslayer... in the first Round I am merely going to say that the game was over on turn 3 when Njal, the last one on the field finally succumbed to the Warboss and Nob unit that ate every freaking thing I threw at them. I swear his dice were loving him any time the T hammer hit he made the 5++ saves same thing with Canis and Njal. My loss came down to a mix of bad dice and bad tactics and even worse deployment. I am looking forward to the rematch. Second Game was against a Slanneshi army I thought well hey this ought to be fun after all I do feel kinda sorry for Chaos they got hose over the worst, except Khârn..and then they fixed that in 6th. I have stopped feeling sorry :lol: I decided to Switch up tactics and go for a Mechanized warfare list that looked like this at 1000 points Rune Priest with Living Lightning and Murderous Hurricane with 9 Grey Hunters with a Plasma gun and Mark of the Wulfen in a Rhino Wolf Priest with Wolf tooth Necklace with 9 Grey Hunters with a Power Weapon Mark of the Wulfen and Wolf Standard in a Rhino 10 Grey Hunters with 2 Plasma Guns in a Drop Pod 5 Long Fangs with 4 Missile Launchers in a Razorback with Twin Linked Lascannons He took A Demon Prince with the Mark of Slannesh and a couple of Powers that I never saw he never Used them 10 Chaos Marines with the Mark of Slannesh an Aspiring Champion with Plasma Pistol and Power Weapon in a Rhino 8 Noise Marines with a Blast Master and Sonic Blasters Chaos Dread with Twin Linked Auto Cannons and DCCW 6 Raptors with the Mark of Slannesh and a Flamer the Aspiring Champ had Twin Lightning Claws and 1 Obliterator I really didn't take very good notes last game still stung over the first game loss. The mission was the mystery objective deploying on the diagonal axis :huh: So I won the roll off and it went pretty well until his shooting started and pretty much wiped out the Rune Priest and 4 Hunters with the blast master despite being in some dense cover with night fighting after they secured an objective... Oh yeah the Grey Hunters in the Drop Pod with the twin Plasma guns get a name and seriously cool paint job, the managed to tie up the Dread taking minimal losses then kraked him out then went over and said Hi!! to the Noise marines and ended their shenanigans in Hand to hand after Firing Squad their Aspiring Champ and half that squad.... did it on the counter attack!! On the other hand the Razor Back and Long Fangs took out the 10 Chaos marines and Rhino over 2 Spectacular rounds of shooting... then they all decided that they earned a break and whiffed it when it came to the Demon Prince who got a free ride into the remainder of the Rune Priests squad of hunters who were busy with the Raptors. The wolf Priest got out with his retinue and finished the Raptors over 2 rounds with the Demon prince when the game ended on turn 5 I won by objective points the only thing left of that squad was the Wolf Priest and the Mark of the Wulfen, but the Demon Prince was on his last wound.... All in all I am impressed with the changes I need to go through and re think tactics and armies certain Njal is still a beast his Lord of the Tempest rules allowed him to dish out some colossal damage on multiple squads plus being able to pick and choose what I wanted to do with psychic powers still makes him hard and runic armor is the bomb!! Canis I am mixed about, he did alright but I think if I had better luck with him it would make a difference, same thing with the Thunderwolves. I just chucked out fifty plus bucks for those :cuss and they really didn't pull their weight in causing mayhem...however they did attract a hell of a lot of attention so just for the intimidation factor they may be worth it. Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/ Share on other sites More sharing options...
dragon950 Posted August 7, 2012 Share Posted August 7, 2012 To be honest, I hate canis so much I would never use him outside of an apoc game where I have extra points. With the cav you had you were good on any cav you needed. You really needed more men plain and simple in your first army. You had most of your points in special characters and heavy units, more troops are always needed. In 1500 I usually have a good 3 squads, not always full squads, but 3 troop squads. I also distrust of having all missile launchers in a long fang squad, I usually have them mixed with heavy bolters or plasma cannons. I would take 2 plasma cannons so that way you still have some anti-armor, but more anti-infantry. Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3143424 Share on other sites More sharing options...
MalachiOfRuss Posted August 7, 2012 Share Posted August 7, 2012 I agree that Canis is generally a waste of points. I'd try to squeeze in another Long Fang squad into those lists. I have 2 of them even in 1000 points. Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3143469 Share on other sites More sharing options...
eyeslikethunder Posted August 8, 2012 Share Posted August 8, 2012 Your first list has too many high price items for 1500pts. Always tempting to try new things in new system but sometimes if you try to many such items you never get to see them work properly Njal canis and Landraider just too much for one list It left you with no bodies/support units to work with against a solid Ork list. Orks got nice bonuses in fearless and nobz being characters which his list uses well The second list looks better I have liked the changes to 6th so far (yet to play a all flyer necron though~) Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3143820 Share on other sites More sharing options...
narf Posted August 8, 2012 Share Posted August 8, 2012 Orks are not a lower tier army, even in 5th, and the move to 6th has not disadvantaged them in any way. I also find it funny that people think chaos is weak, its not, its just tactical (no i dont take princes with lash or oblits there are other builds out there) Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3143990 Share on other sites More sharing options...
WG Vrox Posted August 8, 2012 Share Posted August 8, 2012 I agree list composition is most of the problem. dumping more than half your points into 3 units is asking for results such as what you experienced. Sure if all goes well those 3 units can be beastly and win the game for you but odds will not favor you in the long run. Tactics have changed in 6th and with that there will be a learning curve that will need to be overcome before you should expect a solid wining spree, so hang in there and keep playing and trying new things. soon your wolves will be holding their own on the battlefield again. Vrox. Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3144050 Share on other sites More sharing options...
Ullr Direfang Posted August 8, 2012 Share Posted August 8, 2012 you see why I am scared to buy the new rule book. I know change happens to the rules, but having not played in 2 years, the dwarf...... I mean wolf, in me screams about dropping 75 big ones on the new rules. I am trying to get a regular player to teach me the new rules. Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3144533 Share on other sites More sharing options...
WG Vrox Posted August 8, 2012 Share Posted August 8, 2012 you see why I am scared to buy the new rule book. I know change happens to the rules, but having not played in 2 years, the dwarf...... I mean wolf, in me screams about dropping 75 big ones on the new rules. I am trying to get a regular player to teach me the new rules. Think about it like this, 6th edition has leveled the playing field, everyone is scrambling to learn the rules and how to build a solid list. The best time to get back into the hobby is now before everyone hones their skills. Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3144542 Share on other sites More sharing options...
Russ Brother 92 Posted August 8, 2012 Share Posted August 8, 2012 you see why I am scared to buy the new rule book. I know change happens to the rules, but having not played in 2 years, the dwarf...... I mean wolf, in me screams about dropping 75 big ones on the new rules. I am trying to get a regular player to teach me the new rules. wait till september/october time, based on past experience the new boxed set with mini rulebook will be unveiled at games day/s so it should be around that time :) then you're dropping 75 ish BUT getting the models as well :) OT - I'm learning slowly and it really is a learning curve BUT I find 6th potentially more fun than 5th, and tbh I find it more tactical - you don't have to worry about your TDAWG running into a unit of howling banshees as you'll get those saves BUT you can't run them towards some fire dragons else you're molten slag and nout else haha Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3144543 Share on other sites More sharing options...
Rayray Posted August 9, 2012 Share Posted August 9, 2012 After learning a few of the new tricks in 6th, the playing field has definetly been levelled. WLK and I sat across a table glaring at each other during our first game (6 hour game with too much page flipping). It has since become a lot easier and fun. Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3144545 Share on other sites More sharing options...
the jeske Posted August 9, 2012 Share Posted August 9, 2012 Well at least you only played against the weaker armies at first. Your view on 6th would be totaly different , if you played IG or necrons. listwise . concentrate on 1-2 high cost units max and even then dont run them alone. if your runing 3 TWC not 5 then run them with a lord , alone they dont have enough kill power to be anything else then fire magnet for some time . If your runing njal then support him with 2 units of LF [maximizing shoting] . put power axs on your GH [higher str then power weapons ap 2 and unlike fists you get more then 1A when charged] . plasma > melta . If your taking a GH unit in a pod then a WG terminator is a must he can tank tons of attacks for you , even more with a stormshield. Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3144769 Share on other sites More sharing options...
Ullr Direfang Posted August 9, 2012 Share Posted August 9, 2012 you see why I am scared to buy the new rule book. I know change happens to the rules, but having not played in 2 years, the dwarf...... I mean wolf, in me screams about dropping 75 big ones on the new rules. I am trying to get a regular player to teach me the new rules. Think about it like this, 6th edition has leveled the playing field, everyone is scrambling to learn the rules and how to build a solid list. The best time to get back into the hobby is now before everyone hones their skills. Nope my FLGS people tell me that the box will be around $100 US. I have been trying to find as many little blurbs online as to what some of the new rules are. But most places just give little details. The guy I know, plays a lot of 40K, so I figure he would be a good guy for me to learn the new rules from (plus I play WHFB with him and he is one of the best people around in the game), just waiting for him to get back to me. Link to comment https://bolterandchainsword.com/topic/258336-first-games-of-6th/#findComment-3145280 Share on other sites More sharing options...
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