Sneekystabs Posted August 16, 2012 Share Posted August 16, 2012 ok so i dont really have a lot of troops but i need a list that can at least hold its own. this is my current 1500 list... HQ Wolf Lord 100 points -Power Sword 15 points -Belt of Russ 25 points -Saga Bear 35 points -Wolftooth Necklace 10 points -Fenrisian Wolf 10 points X2 205 points Rune Priest 100 points -Plasma Pistol 15 points -Rune Armour 20 points -Wolftooth Necklace 10 points -Melta Bombs 5 points -Saga of the Beast 10 points 160 points 365 points Elites Wolf Scouts 75 points -Sniper Rifle 12 points -Missle Launcher 10 points -Melta Bombs 25 points 112 points Dreadnaught 105 points -Lascannon 30 points -Missle Launcher 10 points -Extra Armour 15 points -Wolftail Talisman 5 points 165 points Wolf Guard Pack 90 points -Dual Wolf Claws 30 points -Shield/Hammer 25 points Wolf Lords Guard -Shield/Hammer 25 points -Frost Axe 20 points -Power Sword 10 points 200 points 477 points Troops Grey Hunters Pack 150 points -Plasma Gun 10 points -Plasma pistol 15 points -Power Sword 15 points -Mark of the Wulfen 15 points 205 Points Grey Hunters Pack 150 points -Flamer ----- -Mark of the Wulfen 15 points 165 points Blood Claw Pack 150 points -Plasma Pistol 15 points -Power Weapon 15 points 180 points 550 points Transport Rhino 35 points -Storm Bolter 10 points 45 points Drop Pod 35 points -Deathwind Missles 20 points 55 points 100 points 1492 points Every model i have is below HQ Canis Wolfborn Wolf Lord (Blackreach) Rune Priest Elites Wolf Scouts X10 one with a missle launcher and another with a heavy bolter 5 have snipers and rest have bolters Dreadnaught Dreadnaught (Blackreach) Wolf Guard Pack X5 with terminator armour and one of them with a heavy flamer, the other 5 have regular armour, one has dual claws 2 have hammers and shields 1 has power sword and the other a frost axe. Troops Grey Hunters Pack 2 have Plasma Guns one has a Plasma pistol and a Power Sword Grey Hunters Pack (again Blackreach) one with flamer Blood Claw Pack one has a Plasma Pistol and a Power Sword Transport Rhino Drop Pod. Anyway if anyone could help point me in the right direction id much appreciate it. Link to comment https://bolterandchainsword.com/topic/259044-need-help-with-a-list/ Share on other sites More sharing options...
Wulfebane Posted August 16, 2012 Share Posted August 16, 2012 I'm noticing quite a few superfluous items that are eating into putting more models on the table. Most of these observations are to trim some fat, but they're just suggestions. Your WL is ws6, so unless he encounters another ws6+, he's hitting on 3s anyway, so the WTN isn't necessary. Generally RPs are geared more toward long range, since most of our more powerful psychic powers are shooting attacks. That said, a barebones RP with a CotS is about all you truly need. IMO all that wargear is better off spent on another WL or a WGBL. Your sniper scouts should take a scout move/infiltrate instead of OBEL so they're already set up to make use of their ranged abilities. Additionally, being geared for range, they don't (shouldn't) make use of those melta bombs, especially being so costly. It is more efficient to attach a WGPL armed with a single melta bomb than to pay for so many (again, only for melee-geared units). Your WG seem more costly than necessary, but that is often my view regarding them so to each their own, since you haven't specified tactically what you intend to do with them. However, for as many points as you're spending on them, having five and NOT taking either a cml or assault cannon is a waste of a major opportunity. Don't forget your second special weapon is free in packs of 10 GH, so that first pack should have 2x plasma guns and the second have something additional also. I'll save someone else the trouble and also say it is widely perceived as mandatory to take wolf standards for every GH pack above 6men. Footslogging Blood Claws are extremely inefficient for their cost. You're better off with GHs. If you simply must take a pack of BC, it is better to take the full 15 men to negate all the misses you'll make with their low BS/WS, and putting them in a LRC. Regarding tbeir BS3, giving them any special weapon requiring a to-hit roll is simply wasted points on average. A flamer is their best option. Lastly, for this points range (or any range above 500 really) you have next to no long ranged armor popping units other than the dreadnaught and a missile launcher. Long Fangs, being the most cost effective, and widely believed "best", devastator unit in the game, not having atleast one per 750pts is drastically hindering your chances to pop armor. Link to comment https://bolterandchainsword.com/topic/259044-need-help-with-a-list/#findComment-3150194 Share on other sites More sharing options...
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