BLACK BLŒ FLY Posted August 24, 2012 Share Posted August 24, 2012 Tyranids have lots of great units though. It is just that people tend to believe what they read on the Internet and believe it unfortunately. In truth they can be very competitive. They do have a steep learning curve which is probably the 2nd biggest factor that puts people off to them. G :) Link to comment https://bolterandchainsword.com/topic/259398-tyranids/page/2/#findComment-3156660 Share on other sites More sharing options...
BrotherWasted Posted August 24, 2012 Share Posted August 24, 2012 Learning curves have nothing to do with overall power of a codex. You either have effective options or you don't. In the end, you are always limited by what's in the rules of the game. The current Codexes just happen to be not totally disparate in power levels People win with the worst characters in fighting games, too; that doesnt make the character any better Link to comment https://bolterandchainsword.com/topic/259398-tyranids/page/2/#findComment-3156690 Share on other sites More sharing options...
BLACK BLŒ FLY Posted August 24, 2012 Share Posted August 24, 2012 If a codex is harder to learn how to play effectively then probably most people won't do as good with it as say GK, IG or SW. G ;) Link to comment https://bolterandchainsword.com/topic/259398-tyranids/page/2/#findComment-3156809 Share on other sites More sharing options...
spartan249 Posted August 24, 2012 Share Posted August 24, 2012 To a certain extent, tiers are a misplaced construct of stratification in 40k due to the nature of the game. Sure, some codices give slight advantages in terms of point effacy, but it doesn't make or break a battle by itself. Because the game is so easily swayed by the torrents of fate, it really comes down to the moment of the clash and what the wheel of fate decides will happen. Good tactics, a sound strategy, and a little luck make a hell of a lot more difference then how much more efficient one codex is over another. Link to comment https://bolterandchainsword.com/topic/259398-tyranids/page/2/#findComment-3157051 Share on other sites More sharing options...
Inquisitor Fox Posted August 24, 2012 Share Posted August 24, 2012 Less on codex levels and if the codex is good or bad, and more on dealing with Tyrannids and things to watch out for specific to the Grey Knights, please ^_^ Link to comment https://bolterandchainsword.com/topic/259398-tyranids/page/2/#findComment-3157098 Share on other sites More sharing options...
stephane4985 Posted August 24, 2012 Share Posted August 24, 2012 If you take, for example, a 1500 pts list made of 6 x 5 GKSS (1 psycannon), each squad with a razorback with heavy bolter and psy ammo 2 dreadnought with TL autocannon x2 a stormraven (MM + AC with psyammo) and a cheap inq, You pretty much have enough 24 inch firepower to kill 2 MCs a turn. The thing to watch for is the Flying Hive tyrant. The first reflex is to make it a top priority. But I can tell you it is not always the best decision. My last 2 games, I think I spent nearly 3 turns shooting everything I had at it, and barely was able to kill it (my stormraven waited until turn 4 to show up). If it stays airborne, it is pretty hard to kill it. So something you must make a choice and ignore it turn or two to try killing something else that can potentially be deadly near the end of the game. It is a hard choice to make because it can cost you a unit, but sometimes it is worth it at the end. Link to comment https://bolterandchainsword.com/topic/259398-tyranids/page/2/#findComment-3157157 Share on other sites More sharing options...
BLACK BLŒ FLY Posted August 24, 2012 Share Posted August 24, 2012 I would not design a list specifically tailored to beat Tyranids. As has been pointed out GK have all the necessary tools. Obviously the OP needs some changes but that could possibly incorporate tactics as well as a redesign of the army list. G :huh: Link to comment https://bolterandchainsword.com/topic/259398-tyranids/page/2/#findComment-3157227 Share on other sites More sharing options...
stephane4985 Posted August 24, 2012 Share Posted August 24, 2012 I agree, the list I post is as generic as it can be and can even take on any army without problem. Focus fire is the key. Link to comment https://bolterandchainsword.com/topic/259398-tyranids/page/2/#findComment-3157232 Share on other sites More sharing options...
BLACK BLŒ FLY Posted August 24, 2012 Share Posted August 24, 2012 I like your list... Lots and lots of firepower !! G :D Link to comment https://bolterandchainsword.com/topic/259398-tyranids/page/2/#findComment-3157266 Share on other sites More sharing options...
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