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Blood angels allies


irwit

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Hi all

 

I've always liked the jump pack models but "SkyClaws" just seem expensive and a bit poo! I was thinking of getting some blood angels in with maybe a sang priest as allies to be my flying wolves, what do people think about this as an option? I'm not totally clued up on the new allies rules ( waiting for my vengeance box to arrive) but I have seen on the net that space wolves and blood angels are battle brothers so should ally well?

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I thnk there was a thread about allies, alying with blood angels i think. Using death company as wulfen and such.

Their regualr jump troops are troop type too, right? So they are scoring units, pretty good.

 

Are you gona say that they are some special kind of Space Wolves, or run them as regular Blood Angels?

 

Edit: http://www.bolterandchainsword.com/index.p...255824&st=0

Another thread, some seems to like BA allies there.

ah cool, thanks for the link.

 

My plan for the army is actually more chaos to be honest, its will be a counts as Space wolves, but still look wolfy. I really like the idea of a chaos warband with feral ties. So Chaos hounds, Juggernaughts being Fenrisian wolves and thunderwolf caverly. I think they will work really well, those new chosen models will make good wolf guard. Cultists as scouts, for pure aesthetics I would like jump packs but the skyclaw unit just isn't worth taking as a unit i don't think so was trying to find a way to still include them.

 

They are troop choices so yes can still score.

"If you cant beat them ..." ;)

 

You're not playing wolves correctly ;) we can beat everything and anything with the right tactics :P

 

Although my other side is a tad on the greenskin side haha

 

I did mention it was my first real game, I only had an inkling of how to play back then.

"If you cant beat them ..." ;)

 

You're not playing wolves correctly ;) we can beat everything and anything with the right tactics :P

 

Although my other side is a tad on the greenskin side haha

 

I did mention it was my first real game, I only had an inkling of how to play back then.

 

And it was probably before you grew tactical genius on your face aka beard.

@Nrth twas just a joke :D you really think I won anything with Orks?!? haha they were purist meatshields haha

 

OT - I may run them fluff wise as Wolf Guard and Wolf Priest who simply prefer jump packs/close combat and never grew out of their blood claw ways, but it is a brutal lineup - especially with D Company w/ PWs :P

"If you cant beat them ..." ;)

 

You're not playing wolves correctly ;) we can beat everything and anything with the right tactics :D

 

Although my other side is a tad on the greenskin side haha

 

I totaly agree, the only problem is that the Blood Angels can beat everything and anything with the right tactics aswell :P

"If you cant beat them ..." :)

 

You're not playing wolves correctly ;) we can beat everything and anything with the right tactics :P

 

Although my other side is a tad on the greenskin side haha

 

I totaly agree, the only problem is that the Blood Angels can beat everything and anything with the right tactics aswell ;)

 

except Horus.

 

or their wangst.

 

WLK

BA Assault Squad with Sang Priest and a termi Lib with storm shield and Biomancy powers in a stormraven would be a fairly evil unit.

 

Potential S7 (s9 if you take a mallet) T7 Eternal Warrior 2+/3++/5+++ force weapon wielding crazy person screaming towards you can be a tad intimidating...

BA Assault Squad with Sang Priest and a termi Lib with storm shield and Biomancy powers in a stormraven would be a fairly evil unit.

 

the termi Libby can't join the ass. squad unless running a jump pack instead of TDA...

 

On the otherhand, give him artificer armour and jump pack and he's good to go :)

BA Assault Squad with Sang Priest and a termi Lib with storm shield and Biomancy powers in a stormraven would be a fairly evil unit.

 

the termi Libby can't join the ass. squad unless running a jump pack instead of TDA...

 

On the otherhand, give him artificer armour and jump pack and he's good to go :(

 

He's an independent character they just move at the slowest speed. The only thing i wonder about is if they choose to deep strike can he still deepstrike with them since for fluff wise they are different types of entering the game. if not then they can just deep strike separately and join together.

BA Assault Squad with Sang Priest and a termi Lib with storm shield and Biomancy powers in a stormraven would be a fairly evil unit.

 

the termi Libby can't join the ass. squad unless running a jump pack instead of TDA...

 

On the otherhand, give him artificer armour and jump pack and he's good to go :)

 

He's an independent character they just move at the slowest speed. The only thing i wonder about is if they choose to deep strike can he still deepstrike with them since for fluff wise they are different types of entering the game. if not then they can just deep strike separately and join together.

 

ahh I didn't realise this haha - it makes other builds quite tasty :P (a lot of points in one unit but ohwell) a TDA Chappy (or Lemartes), TDA Libby and full size D-Company unit + WP with SoTH and Outflank the lot ;)

ahh I didn't realise this haha - it makes other builds quite tasty :confused: (a lot of points in one unit but ohwell) a TDA Chappy (or Lemartes), TDA Libby and full size D-Company unit + WP with SoTH and Outflank the lot :P

 

Don't go with a wolf priest... his special ability that gives you preferred enemy doesn't work on your allies. Use a bare bones WG battle leader with SotH, then stuff a reclusiarch into the DC squad, re roll on hits and wounds... ouch.

 

Edit* leave the librarian out, since you have the reclusiarch filling the the role of hq and chaplain at same time.

 

A Libby is better off starting on the board than reserves anyways... Your longfangs are probably lonely for a runepriest ;)

iirc. (though I'll check later or be corrected by someone) as BA are considered Battle Brothers our unit abilities (Oath of War etc.) affect them as well (unless ofcs like Sang. Priests it says BA or SW affected only) - only reason I'd take the libby as well is for the Biomancy powers, using him and the two priests as Character killers and the squad as an elite slaughterhouse. :)

Read the space wolves and blood angels FAQ Russ Brother. Each ability entry now states that they specifically only effect units from their own codex, meaning liturgies of blood doesn't work for wolves and wolf priest abilities don't carry over either.

 

What battle brothers entitles us to is IC's being able to swap back and forth in squads of either army and being able to cast psychic abilities on the allies force, vice versa. Also note that you cant hitch a ride on an allies transport with your IC.

 

The way outflank works now is different, so by taking SotH you gain stealth and outflank. With one model with outflank the rest of the unit he is with can now outflank, since its a special rule and not something that is codex specific (I.E. a special rule, like outflank, stubborn, or fearless, not something unique like liturgies of blood) then it goes off without a hitch.

 

That SotH guy could ninja some mean units in that way.

BA Assault Squad with Sang Priest and a termi Lib with storm shield and Biomancy powers in a stormraven would be a fairly evil unit.

 

the termi Libby can't join the ass. squad unless running a jump pack instead of TDA...

 

On the otherhand, give him artificer armour and jump pack and he's good to go :cuss

 

Blood Angels Librarians do not have access to Artificer Armour. None of our non-SC ICs do.

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