Remtek Posted September 5, 2012 Share Posted September 5, 2012 Been considering running my sergeants naked with only stormshields. Pros: - Soaking rocket's from longfangs, dev squads etc. - Accepting challenges or issueing them to limit dmg to squad in general. Cons: Somewhat reliant on an IC attached to the squad. The plan is to slap some more gear on my pod DC's as it's harder to snipe out valuable weapons on them. Would be interesting to hear some opinions on this. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/ Share on other sites More sharing options...
Xenith Posted September 5, 2012 Share Posted September 5, 2012 Check the search, this was about 3 pages back, it's quite a lively discussion. RAS Sergeant thread Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3166978 Share on other sites More sharing options...
Remtek Posted September 5, 2012 Author Share Posted September 5, 2012 Check the search, this was about 3 pages back, it's quite a lively discussion. RAS Sergeant thread This is addressing running them with stormshield only, since new posts aren't as frequent on the BA subforum i thought it would be fine to make a new thread. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3166981 Share on other sites More sharing options...
IK Viper Posted September 5, 2012 Share Posted September 5, 2012 I think its smart to run SS on your Sgt. becasue if he is out frot I would hate to see my PW vaporized with only a 4+ to pass off the wound I would run it, if you have a Sang. Priest with them you have the option to accept PF challenges with Sang. Priest (PS or LC) and to take power sword challenges on the SS Sgt. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3167028 Share on other sites More sharing options...
Dallas Drake Posted September 5, 2012 Share Posted September 5, 2012 Cheaper & better to run him naked, with just MBs or with just an axe & not up front. 4++ is useful but not so much against S3/4 rapid fire weapons. Try him out, I promise it won't be a lascannon that kills him. - Dallas Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3167142 Share on other sites More sharing options...
Xenith Posted September 5, 2012 Share Posted September 5, 2012 Soaking up missiles isn't a great idea, as one volley will generally kill the serge. 4 missiles, 3 hits with signum, 3 wounds, 1 fail. 1 casualty (the serge) The missiles would kill 3 naked marines. Put them behind cover, the missiles kill 2 marines, or 1.5 if a ruin. The 20pts for the shield would buy that extra marine. Attempting to tank a vindicator shell, on the other hand, would be an interesting prospect. But I would put forward that if you're letting more than three of your marines get hit by a demolisher cannon, (and you dont have cover) you have much bigger problems. A smart opponent would simply fire a bolter squad at your asm first to kill the sergeant, then nuke the rest with the missiles/whatever. Challenge wise, it can be a good idea to take on a major character and have your IC kill off his squad. If it's just a single character, then you may be better off not challenging/declining to let the squad have a pop at him. If you have a character retired from the fight, your opponent will likely choose an IC, then you should have a fist on the serge to pick up the slack. TL:DR Taking a shield sergeant can seem smart, but a smart opponent can get around it. Your sergeant should be able to do other stuff too. Shield+claw/fist may work better, or just run him naked. Try a few options out and seewhat you like the most. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3167144 Share on other sites More sharing options...
Remtek Posted September 5, 2012 Author Share Posted September 5, 2012 Guess it's time to magnetize sergeants, though i'm not to worried about boltgun shots, as it's alot of positionong for the enemy (he has to be facing the unit from the same direction as ML's and has to be in range) if you optimize positioning. I'm not really a big fan of running shield and a weapon, i think he gets to expensive then, theres to many things that can get him killed. Snipers, precision shots from ic's etc. Though running naked might with a melta bomb might be the best option now, and spending the points elsewere. I'll give it a try with SS in the next game. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3167239 Share on other sites More sharing options...
CitadelArmyGuy Posted September 5, 2012 Share Posted September 5, 2012 SS Sarge is my bodyguard for my Sanguinary Priests and/or my Librarians. Since those ICs cannot obtain Invulnerable saves, the SS Sarge hides at the back alongside of them. When entering melee, I usually issue no challenge--- but my Opponent usually does so SS Sarge goes to bat, leaving Priest and/or Librarian to swing away with their Power Axes (I always gives my weak-ICs Axes for this reason). Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3167283 Share on other sites More sharing options...
Dallas Drake Posted September 5, 2012 Share Posted September 5, 2012 Attempting to tank a vindicator shell, on the other hand, would be an interesting prospect. But I would put forward that if you're letting more than three of your marines get hit by a demolisher cannon, (and you dont have cover) you have much bigger problems. Unless it scatters a Large Blast is always hitting at least 3 guys, with it only needing to touch a base & most IG players rolling Hits (come on, you know they do!) I've been finding more like 5 dudes get hit by Large Blasts :'( Bottom line, SS Sergeant just isn't a good use of points. - Dallas Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3167304 Share on other sites More sharing options...
CitadelArmyGuy Posted September 5, 2012 Share Posted September 5, 2012 Attempting to tank a vindicator shell, on the other hand, would be an interesting prospect. But I would put forward that if you're letting more than three of your marines get hit by a demolisher cannon, (and you dont have cover) you have much bigger problems. Unless it scatters a Large Blast is always hitting at least 3 guys, with it only needing to touch a base & most IG players rolling Hits (come on, you know they do!) I've been finding more like 5 dudes get hit by Large Blasts :'( Bottom line, SS Sergeant just isn't a good use of points. - Dallas I agree with Dallas, never run a SS Sarge out in front of a squad. I have only a single anecdote to contribute for SS against blasts though-- Marbo once tried to 'snipe' my Librarian attached to a RAS by showing up behind them. The SS Sarge was the closest model since I knew Marbo was a factor so I made sure my Librarian 'slightly buried' in the back. Marbo landed 6 hits, the Sarge LoS! only one, then saved 3 before dying to the 5th. The Librarian LoS! the 6th. So I'd say the SS was worth it, in that case. Again, I like the SS Sarge, when it comes to 'Weak-IC bodyguard' duty. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3167345 Share on other sites More sharing options...
Remtek Posted September 5, 2012 Author Share Posted September 5, 2012 You would put him infront when moving up the battlefield (only missiles etc in range then), once you get closer you move him back to protect IC. If someone is hitting you marines with a vindi i'd say your already screwed :D Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3167364 Share on other sites More sharing options...
Res Ipsa Loquitur Posted September 21, 2012 Share Posted September 21, 2012 SS Sarge is my bodyguard for my Sanguinary Priests and/or my Librarians. Since those ICs cannot obtain Invulnerable saves, the SS Sarge hides at the back alongside of them. When entering melee, I usually issue no challenge--- but my Opponent usually does so SS Sarge goes to bat, leaving Priest and/or Librarian to swing away with their Power Axes (I always gives my weak-ICs Axes for this reason). FYI, both of those ICs can get an Invulnerable Save. TDA for both or a Storm Shield for the Librarian. Forty-freaking-five points though. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3181830 Share on other sites More sharing options...
Meatcaber Posted September 21, 2012 Share Posted September 21, 2012 What is TDA short for? I'm planning on taking a SS on both my assault squad sergeants to protect their units from challenges by super-killy characters for a turn, and also, as CitadelArmyGuy has mentioned, to protect the attached Priest from said challenges so he can rip face against the unit while the Sergeant ties up the enemy IC. Yes, there's a good chance he'll die, but he also might not! Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3182498 Share on other sites More sharing options...
Res Ipsa Loquitur Posted September 21, 2012 Share Posted September 21, 2012 TDA is Tactical Dreadnought Armour, also known as Terminator Armour. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3182521 Share on other sites More sharing options...
DominicJ Posted September 22, 2012 Share Posted September 22, 2012 I just dont see it. Even with a storm shield, he probably wont survive combat. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3183282 Share on other sites More sharing options...
SamaNagol Posted September 22, 2012 Share Posted September 22, 2012 Waste of time if he isn't actually swinging anything with it. Power Fist or Lightning Claw. In bigger games I run my Vanguard Sergeant with a Storm Shield and Glaive (Axe) in case he gets challenged by a Wolf Guard in TDA with the Long Fangs Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3183460 Share on other sites More sharing options...
Demoulius Posted September 24, 2012 Share Posted September 24, 2012 Waste of time if he isn't actually swinging anything with it. Power Fist or Lightning Claw. In bigger games I run my Vanguard Sergeant with a Storm Shield and Glaive (Axe) in case he gets challenged by a Wolf Guard in TDA with the Long Fangs Hum.... I know a SS is a piece of wargear and all but can you use that together with a glaive? :lol: Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3185032 Share on other sites More sharing options...
Res Ipsa Loquitur Posted September 24, 2012 Share Posted September 24, 2012 It's a legal combo, yes. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3185038 Share on other sites More sharing options...
Arthanor Posted September 24, 2012 Share Posted September 24, 2012 If marines from C:SM can use a two-handed relic blade with a storm shield, it would only make sense that marines from C:BA can use a two-handed glaive encarmine with a storm shield. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3185066 Share on other sites More sharing options...
Demoulius Posted September 24, 2012 Share Posted September 24, 2012 Fair enough :lol: Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3185205 Share on other sites More sharing options...
Killax Posted September 24, 2012 Share Posted September 24, 2012 Your sergeant is not captain america. Give him something to fight with, he's to expensive for a meat shield. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3185220 Share on other sites More sharing options...
Res Ipsa Loquitur Posted September 24, 2012 Share Posted September 24, 2012 What? Am I being dense or has no-one except Killax mentioned Captains at all in this thread? Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3185227 Share on other sites More sharing options...
Killax Posted September 24, 2012 Share Posted September 24, 2012 Perhaps dense, but a typo on my part! Cheers, Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3185233 Share on other sites More sharing options...
DominicJ Posted September 24, 2012 Share Posted September 24, 2012 Can C:SM use a storm shield and relic blade. And where is everyone getting these glaives from? Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3185270 Share on other sites More sharing options...
Chairman_woo Posted September 24, 2012 Share Posted September 24, 2012 And where is everyone getting these glaives from? Vanguard veteran Sgt.'s. However to my knowlage they are the only "charachters" in codex BA that can take one. As far as combining them with SS my understanding would be that SS are not weapons in the same sense as other options. i.e. just having a SS gives you a 3++, there is no requirement to "choose" to use one thus avoiding any issue with "two handed" weapons. A SS and glaive (or relic blade) both prohibit the use of a second weapon but neither proclude the use of each other :rolleyes:. Link to comment https://bolterandchainsword.com/topic/260252-gear-on-sergeants/#findComment-3185325 Share on other sites More sharing options...
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