DarkGuard Posted September 7, 2012 Share Posted September 7, 2012 However, the bad things. After that amazing ruling, they then had to ruin it by re clarifying that hits, not wounds, cause grounding tests and that markerlight hits and other non-wounding shooting attacks cause grounding tests. Well done GW. (that was dripping with sarcasm.) The markerlight thing was odd, but not game breaking. You still have to hit with them on a 6, and then stll fail the Grounding test. It's still a massive downgrade from fliers. Fliers don't have to take grounding hits if they're hit, or even glanced/pened by an attack, and so are consistently hard to take out. The only defence against shooting a flying MC has is Hard to Hit and then Evade. Grounding removes both, making them a sitting duck as they're still at the same model elevation. This is especially true with Harpies. I just don't think it's a well thought out or fair rule, that's all. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3169271 Share on other sites More sharing options...
MalachiOfRuss Posted September 7, 2012 Share Posted September 7, 2012 With the change to how you allocate Wounds when a Character is in the unit you now must always decide whether to Look Out Sir the Wound before making the save, regardless of the value of the save. It makes it consistent, even if it is slower. Given the ruling on Assault Vehicles, I'm surprised they didn't just change the wording of the Assault Vehicle rule... Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3169335 Share on other sites More sharing options...
maturin Posted September 7, 2012 Share Posted September 7, 2012 RAI is now showing itself to be a bit more dominant nowSorry tournies, thats my observation from so many BRB FAQs I couldn't agree more. The clarification on challenges/extra wounds really emphasized that for me, for example. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3169356 Share on other sites More sharing options...
nurglez Posted September 7, 2012 Share Posted September 7, 2012 I'm not that surprised they are on the ball with answering questions people had, they put up an email address for people to send queries they had, that would be addressed in faq's. I did wonder why they never did that before though... Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3169366 Share on other sites More sharing options...
JamesI Posted September 7, 2012 Share Posted September 7, 2012 I'm not that surprised they are on the ball with answering questions people had, they put up an email address for people to send queries they had, that would be addressed in faq's. I did wonder why they never did that before though... One of my questions is in the FAQ word for word from the email I sent them. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3169440 Share on other sites More sharing options...
MalachiOfRuss Posted September 7, 2012 Share Posted September 7, 2012 One of my questions is in the FAQ word for word from the email I sent them. Same with me. I asked if the Space Wolves' Wolf Standard applied throughout the entire Assault phase and thus applied during Overwatch To Hit, To Wound, and Saving rolls. The answer is yes. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3169455 Share on other sites More sharing options...
LoreDraconis Posted September 7, 2012 Share Posted September 7, 2012 Nice! Great FAQ, very thorough. Aaah! Let's all wash down that Signum snapfire ruling with a tall, cool glass of "I told you so" :yes: The Bolster defenses ruling makes me happy that they made it consistent again, but sad that they changed it back to ruins only ;) Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3169470 Share on other sites More sharing options...
Axagoras Posted September 7, 2012 Share Posted September 7, 2012 Nice! Great FAQ, very thorough. Aaah! Let's all wash down that Signum snapfire ruling with a tall, cool glass of "I told you so" :yes: The Bolster defenses ruling makes me happy that they made it consistent again, but sad that they changed it back to ruins only ;) Yea that made me sad, when i saw that it was updated i was hoping it changed to all terrain pieces, but it was not to be... But they killed the imperial guard faq, a total failure on their part... No longer can my lowly commissar execute Calgar or Azerael if the platoon fails its leadership check... Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3169480 Share on other sites More sharing options...
Grey Mage Posted September 8, 2012 Share Posted September 8, 2012 A friend of mine pointed this out: Behold the BRB FAQ -"Q: Land Speeder Storms, Stormraven Gunships and Stormtalon Gunships are all listed as Space Marine vehicles in the Reference section. Does this mean that every Space Marine Chapter now has access to these vehicles as well (i.e. Space Wolves, Blood Angels, Grey Knights etc.)? (p411) A: No – you may only select units and vehicles that are available in the army list section of your Codex. The one exception is the Stormtalon (as its rules were featured in White Dwarf), but it is only available to armies chosen from Codex: Space Marines." Note that "forgeworld models" are not an exception to what is available in your codex. For the time being atleast, GW has made their stance known. I hope they change it eventually... but its atleast solid. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3169982 Share on other sites More sharing options...
Spacefrisian Posted September 8, 2012 Share Posted September 8, 2012 One thing is settled: snap shots are always BS1. No help from Signum or Telion. That ought to put a stop to some bickering. Erm... this was never actually an issue as the rule book stated something along the lines to first apply bonus to bs and than refert to snapshot bs. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3170030 Share on other sites More sharing options...
Morollan Posted September 8, 2012 Share Posted September 8, 2012 Nice! Great FAQ, very thorough. Aaah! Let's all wash down that Signum snapfire ruling with a tall, cool glass of "I told you so" :confused: Does make me laugh when people say "I told you so" on a rule that has, by virtue of a FAQ, effectively been changed to make it that way. Still, if people feel the need to gloat, however mistakenly... Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3170045 Share on other sites More sharing options...
Morticon Posted September 8, 2012 Share Posted September 8, 2012 Nice! Great FAQ, very thorough. Aaah! Let's all wash down that Signum snapfire ruling with a tall, cool glass of "I told you so" :o Does make me laugh when people say "I told you so" on a rule that has, by virtue of a FAQ, effectively been changed to make it that way. Still, if people feel the need to gloat, however mistakenly... Morollan, i raised the same point earlier today! Very amusing! Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3170199 Share on other sites More sharing options...
Lysere Posted September 8, 2012 Share Posted September 8, 2012 Some good things in there, especially swooping MCs getting skyfire, expect to see more dakka flyrants now as Nid AA. However, the bad things. After that amazing ruling, they then had to ruin it by re clarifying that hits, not wounds, cause grounding tests and that markerlight hits and other non-wounding shooting attacks cause grounding tests. Well done GW. (that was dripping with sarcasm.) Watch out for the laser pointers of doom! A friend of mine pointed this out:Behold the BRB FAQ -"Q: Land Speeder Storms, Stormraven Gunships and Stormtalon Gunships are all listed as Space Marine vehicles in the Reference section. Does this mean that every Space Marine Chapter now has access to these vehicles as well (i.e. Space Wolves, Blood Angels, Grey Knights etc.)? (p411) A: No – you may only select units and vehicles that are available in the army list section of your Codex. The one exception is the Stormtalon (as its rules were featured in White Dwarf), but it is only available to armies chosen from Codex: Space Marines." Note that "forgeworld models" are not an exception to what is available in your codex. For the time being atleast, GW has made their stance known. I hope they change it eventually... but its atleast solid. Actually I believe that Forgeworld models are listed as counting as an entry in whatever codex it is intended for, so as far as I can tell it's still up in the air. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3170221 Share on other sites More sharing options...
Captain Idaho Posted September 8, 2012 Share Posted September 8, 2012 Since all flier armies are fairly hard to kill and all MC armies even worse since they are on the board every turn when they want to assault, I have no qualms about the odd marker light being fired at them that might make them crash to the ground! I mean, what are the odds of that happening anyway! Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3170418 Share on other sites More sharing options...
StrayCatt Posted September 8, 2012 Share Posted September 8, 2012 Nice! Great FAQ, very thorough. Aaah! Let's all wash down that Signum snapfire ruling with a tall, cool glass of "I told you so" :lol: Does make me laugh when people say "I told you so" on a rule that has, by virtue of a FAQ, effectively been changed to make it that way. Still, if people feel the need to gloat, however mistakenly... You are wrong that the rule has changed ... Asking and answering a clarifying question, which the FAQ did, without changing any of the wording, means the rule hasn't changed. But, if it makes you feel better to believe they changed the rule, then go ahead and believe that. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3170665 Share on other sites More sharing options...
Grey Mage Posted September 9, 2012 Share Posted September 9, 2012 Actually I believe that Forgeworld models are listed as counting as an entry in whatever codex it is intended for, so as far as I can tell it's still up in the air. Nope: they say "is an option for codex ______" Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3170678 Share on other sites More sharing options...
ShinyRhino Posted September 10, 2012 Share Posted September 10, 2012 There's now a 1.0a version of the BRB FAQ up. Not sure what has changed, other than this: Q: If a Flyer suffers Locked Velocity and was moving at Cruising Speed (18"-36"), what speed is its velocity actually locked at? (p81) A: 36". No need to remember how far that vehicle moved last turn. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3171801 Share on other sites More sharing options...
cielaq Posted September 10, 2012 Share Posted September 10, 2012 They must have added something - last page was only half-filled, now it's almost full. This one (last one) is new for sure: Q: Are the psychic powers listed in the Codexes all assumed to be Warp Charge 1? (var) A: Yes. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3171864 Share on other sites More sharing options...
Jehoel Posted September 10, 2012 Share Posted September 10, 2012 Ignore this post. :P Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3171960 Share on other sites More sharing options...
*Furyou Miko Posted September 10, 2012 Share Posted September 10, 2012 Ignore this post. :P Dammit, now I can't help but stare at it. Biii~ Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3172112 Share on other sites More sharing options...
Angels_Sanguine Posted September 10, 2012 Share Posted September 10, 2012 It's good to see that units in a Stormraven no longer count towards the unit count at deployment. That has been crippling my DoA Hybrid builds Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3172210 Share on other sites More sharing options...
Seahawk Posted September 10, 2012 Share Posted September 10, 2012 They must have added something - last page was only half-filled, now it's almost full.This one (last one) is new for sure: Q: Are the psychic powers listed in the Codexes all assumed to be Warp Charge 1? (var) A: Yes. Nope, that one was there the first time. Link to comment https://bolterandchainsword.com/topic/260450-new-faq-for-base-rules-is-up/page/2/#findComment-3172391 Share on other sites More sharing options...
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