madscuzzy Posted September 8, 2012 Share Posted September 8, 2012 Been wanting to build a 40k version of him... so I decided to go for it. In fact this is the 2nd time Ive tried this... using the same chasis... can you tell who it is meant to be? http://scuzworks.com/SL40K/WIP/cain/RC1.jpg http://scuzworks.com/SL40K/WIP/cain/RC2.jpg Link to comment https://bolterandchainsword.com/topic/260568-project-cain/ Share on other sites More sharing options...
Hyaenidae Posted September 8, 2012 Share Posted September 8, 2012 Not sure, but he looks pretty cool so far. On a side note, I remember you doing a Space Hulk-esqe gaming board a long time ago. How did that turn out? I was really wanting to do something like that, and I'd apprieciate the measurements you used. Back on track, I'm looking forward to seeing how this fella turns out! Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170373 Share on other sites More sharing options...
Aqui Posted September 8, 2012 Share Posted September 8, 2012 I was going to say ED209 of Robocop, but looking at the torso, I'm kinda thinking that after your amazing Orktimus Prime, that perhaps the Imperials have....Soundwave? My rationale for it is that the top part looks a bit like Soundwaves chest where Ravage, Rumble, Frenzy etal go/eject from. But then I am quite well known for barking up the wrong tree... :sweat: :blink: Regardless, it'll be interesting to follow say the least! ^_^ Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170376 Share on other sites More sharing options...
madscuzzy Posted September 8, 2012 Author Share Posted September 8, 2012 No cookies yet... have no plans for an imperial autobot/decepticon just yet. Prime is... unique in his way, but I will always be looking to integrate pop culture stuff from my life into it. Did you see the Orca yet? XD @ 1000heathens: the table is about done up, but at current it can only service a 6x4. Will always be adding stuff to it. The measurements are all in multiples of 2". The walls are made of wood that are 1" thick. All wall dimensions work around there, so you can easily grid it up. Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170422 Share on other sites More sharing options...
Marshal Traben Posted September 8, 2012 Share Posted September 8, 2012 Reminds me a bit of Metal Gear Rex from Metal Gear Solid. Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170430 Share on other sites More sharing options...
Technoscream Posted September 8, 2012 Share Posted September 8, 2012 Cain from robocop. Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170466 Share on other sites More sharing options...
Garvi Loken Posted September 8, 2012 Share Posted September 8, 2012 One of the Carmine brothers from Gears of War? Garvi Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170473 Share on other sites More sharing options...
fudblinker Posted September 8, 2012 Share Posted September 8, 2012 Definitely Cain from Robocop 2. Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170480 Share on other sites More sharing options...
Tellos05 Posted September 8, 2012 Share Posted September 8, 2012 Im going to guess the Cerberus Atlas from ME3 Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170489 Share on other sites More sharing options...
chaplainmikey Posted September 8, 2012 Share Posted September 8, 2012 Cain from robocop. I agree and I really hope it is because that is one conversion that really needs to happen, as does a Metal Gear Rex titan conversion. <_< Mike. Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170566 Share on other sites More sharing options...
Biohazard Posted September 8, 2012 Share Posted September 8, 2012 I have to say Cain as well, as for the Metal Gear Rex titan it has already been done for a Tau army. <_< Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170578 Share on other sites More sharing options...
madscuzzy Posted September 8, 2012 Author Share Posted September 8, 2012 Technoscream http://scuzworks.com/misc/cookie-transparent.gif fudblinker http://scuzworks.com/misc/cookie-transparent.gif chaplainmikey http://scuzworks.com/misc/cookie-transparent.gif Biohazard http://scuzworks.com/misc/cookie-transparent.gif :tu: Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170611 Share on other sites More sharing options...
Aqui Posted September 8, 2012 Share Posted September 8, 2012 It took me a while to remember who Cain was, as I haven't seen Robocop 2 for years, but yeah, I can see it now :tu: Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170621 Share on other sites More sharing options...
Brother-Chaplain Kage Posted September 8, 2012 Share Posted September 8, 2012 You have GOT to paint him as an Iron Warrior. Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170628 Share on other sites More sharing options...
Aqui Posted September 8, 2012 Share Posted September 8, 2012 You have GOT to paint him as an Iron Warrior. Either that or an Iron Hand... :tu: Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170629 Share on other sites More sharing options...
Lykos Posted September 8, 2012 Share Posted September 8, 2012 Iron Warrior Daemon Prince. Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3170664 Share on other sites More sharing options...
madscuzzy Posted September 10, 2012 Author Share Posted September 10, 2012 Here are more progress shots. Worked on the shoulders. Had a bit of trouble finding the details, namely the ribbing, but settled on gears in washers. I did a couple of variants, but they turned out too large, so made them smaller. There is a centre block that has a core, which cain doesn't have, but I didnt want the base plate and the pistons to bear all the weight. Interestingly, Kotobukiya rubber ball joints fit the FW dreadnought leg joints...:) (yes I cut up a FW dread for the hips, but it was leftover from another conversion thingie...) http://www.scuzworks.com/SL40K/WIP/cain/RC3.jpg The pistons were a pain to do up, especially the alignments. Had to do each individual piston and the connectors seperately and align them all together... http://www.scuzworks.com/SL40K/WIP/cain/RC4.jpg Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3171686 Share on other sites More sharing options...
GravenGames Posted September 10, 2012 Share Posted September 10, 2012 Amazing work getting those tiny pistons built and aligned! Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3171995 Share on other sites More sharing options...
madscuzzy Posted September 12, 2012 Author Share Posted September 12, 2012 Major updates! For those who are wondering, the parts for the pistons are as follows: Brass rod as a bracket as the walls are really thin and nicely to scale 1.6 mm tube as the base 2 mm tube as the bracket at the end 1.2 mm tube as connector to the U bracket U-shape rod 1mm plastic sheet to make the http://scuzworks.com/SL40K/WIP/cain/RC5.jpg Front View http://scuzworks.com/SL40K/WIP/cain/RC6.jpg Worked on the shoulders since. Added the smaller manupuilator from the IG sentinel and the toes from the sentinel foot I used. http://scuzworks.com/SL40K/WIP/cain/RC7.jpg http://scuzworks.com/SL40K/WIP/cain/RC8.jpg Back View http://scuzworks.com/SL40K/WIP/cain/RC9.jpg http://scuzworks.com/SL40K/WIP/cain/RC10.jpg Top View with neck and shoulder pipes http://scuzworks.com/SL40K/WIP/cain/RC11.jpg Back view with armour added. http://scuzworks.com/SL40K/WIP/cain/RC12.jpg Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3173474 Share on other sites More sharing options...
GravenGames Posted September 12, 2012 Share Posted September 12, 2012 Amazing work, I think you should lose the skull on the back plate, but everything else is perfect! Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3174090 Share on other sites More sharing options...
Biohazard Posted September 12, 2012 Share Posted September 12, 2012 Fantastic work, I think the skull adds to the 40k style of him. I like it. What are you planning for the head? Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3174101 Share on other sites More sharing options...
Killax Posted September 12, 2012 Share Posted September 12, 2012 As the dreadknight should have been. Looks great so far! Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3174260 Share on other sites More sharing options...
madscuzzy Posted September 13, 2012 Author Share Posted September 13, 2012 @gravengames: While he is based of cain, there are many elements of him that will remain 40k-ish and there will be more skulls, but that's at the detailing stage...;) the whole section with the skull, the cowl area on the back doesn't exist on Robocain, but it does tie it back to our dreads/termis, so it is there. @Bioharard: Here is a mock up as to what I have actually done so far, but the head doens't look right. it is too small, and the ears push the face plate too far forward. It works great for my marines (which is what I based it on) but it does work so well for the dread, so it is going...:S http://scuzworks.com/SL40K/WIP/cain/RC13.jpg @Killax: Actually he is much smaller than a DK. Rather I will be using him more as a Contempter Dread. The scale is about right and the weapons can fit somewhat. Does anyone have suggestions as to what to represent his right (our left) mini arm with? I was thinking a plasma cutter, which can also represent the plasma blaster, but haven't designed it yet... the techmarine one is quite large. http://scuzworks.com/SL40K/WIP/cain/mid_Img_0763s.jpg http://scuzworks.com/SL40K/WIP/cain/mid_Img_0793s.jpg http://scuzworks.com/SL40K/WIP/cain/mid_Img_0801s.jpg Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3174543 Share on other sites More sharing options...
Biohazard Posted September 13, 2012 Share Posted September 13, 2012 I think that head look pretty much spot on to be honest with you mate. Looks fantastic. I'm not to sure about the mini arm. Have you looked at maybe the Space Marine Devastator missile launcher loading arms? Or would this be too small? Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3174549 Share on other sites More sharing options...
Kierdale Posted September 13, 2012 Share Posted September 13, 2012 Stunning work! Yeah, Biohazard has a good one there: the missile loader arm. Link to comment https://bolterandchainsword.com/topic/260568-project-cain/#findComment-3174581 Share on other sites More sharing options...
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