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The Cerberus Chapter

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The Edge of Chaos: Origins


D
uring the millennia following the Sentinel Founding, the Sons of Unity Chapter had many successful campaigns, repelling numerous Ork, and later Tyranid and Tau incursions on a number of fronts. On several occasions the Chapter performed joint operations with regiments of the Imperial Guard, as well as other Adeptus Astartes Chapters, and always to great effect. On other occasions, when the threat of the Orks or other xenos was too great and no Imperial allies were at hand, the Chapter fought alongside the forces of xenos which shared threatened worlds, even once at the side of the elusive Eldar. Many brothers grew concerned that the Chapter was compromising too much, and risked opening the door to xenos uprisings. It was from the fires of these battles with and against xenos allies, and from the fallen brothers along the way, that the first seeds of schism were sown in the Sons of Unity. One Marine in particular loathed the very notion that his Chapter had defended xenos worlds or interests; death was preferable to accepting xenos aid. After the disastrous and costly battle fought alongside the Eldar, the flame of hatred grew into a consuming and towering inferno.

In the peace time of the months that followed, a message appeared in circulation among the worlds of the Systems Alliance, the council of worlds that answers to and supplies the Sons of Unity. The message appeared to be full of the Emperor's fervor. It called for humanity to rise from its squalid seat on scattered worlds and take back the stars as the Emperor had sought to do during the Great Crusade. It went so far as to decry the actions of Chapter Master Androssen and the Sons of Unity, demanding the immediate exterminatus of xenos races within their reach and a covenant between the Systems Alliance and its Chapter to never again accept the aid of the xenos unless to use them as the tools they were meant to be, for the furtherance of Mankinds interests. Needless to say, the message caused uproar throughout the systems, while Androssen and the Sons only watched silently and sternly from their ships above. Attempts to trace the message lead only as far as a dead Astropath on Rho, the Chapter Homeworld. Many were frightened or appalled that anyone would speak out against a Chapter Master with such force, others, a small but often wealthy minority, were inclined to agree. It was not long after that Androssen relinquished command of the Chapter, returning to the Veteran Company. However, the hierarchy leadership on Rho, together with the new Chapter Master Brahm Kahoku dismissed the message as the ravings of one "elusive and overzealous man."

Unfortunately, it was more than just a man. Janus Maeleth of the 3rd squad and 5th company had been a non-native recruit to the Chapter, as well as of non-military parentage, a rare trait amongst recruits. Since his induction he had shown nothing less than an Astartes spirit. In private, though, he had a vision of a different Imperium, the undisputed power in the galaxy, an Imperium like the days of the Emperor. As he examined the galaxy's present situation though, the only future he could imagine for it was one ever grimmer and darker. The Sons' involvement with the Eldar prompted him to finally act. If he could only spread his vision to the larger Imperium, perhaps things could change. When his secret manifesto was disregarded by the Chapter Master, Maeleth prepared to take matters into his own hands.

It began with a request for the Chapter's attention to a threat in the remote system of Akuze, a request coinciding with the first orders of the 25th founding. Janus, well known throughout his company for his skill at spotting an opportunity, convinced his squad sergeant to volunteer them for the contingent being dispatched to Akuze. To his fellow marines it was a good omen; whenever the squad followed one of Maeleth's plans they had never failed. Unfortunately for them, Janus was looking at a different opportunity. Arriving on Akuze, the five squad contingent found the small Imperial colony in ruin, no survivors and no sign of what had caused the destruction. Or so they had thought. Even as they had entered the system Janus, manning the sensor array, had detected the telltale signs of life still on Akuze, and before they had landed he had discovered a single, massive decomposing xenos corpse near the colony's edge. It appeared to be some sort of giant subterranean serpent. Janus later speculated that this was one of the first vanguard organism strikes by the Tyranids, but he left no evidence to determine the truth.

Withholding this deadly secret from his brothers, the detachment scouted the ruins and found only a few broken, mangled corpses. Careful to lead the team away from the serpentine corpse, the marines prepared to leave. When they regrouped, Janus was missing. No sooner was the realization made, then the attack came. No less than seven of the massive burrowing serpents attacked the unit, claiming eight marines in the first seconds alone. The battle, if it could be called that, was over in minutes, leaving forty nine marines strewn on and beneath Akuze's surface. Janus had left his brothers long before the attack had come and returned to their dropship, damaging the ship till it could barely fly. As he commanded the ship alone back to Rho, he carefully sabotaged its systems, erasing essential reports and surveys. He then relayed repeated urgent messages to Imperial authorities in the vicinity, claiming that a vast, unknown xenos fleet was approaching, and passed on censored details of the mission on Akuze. By the time Janus had made it back to Rho to share his report with the Chapter, the Tarot were already being consulted back on Terra. While the Chapter Master was still reviewing Maeleths report for submission to the Chapter Librarium, the orders were returned from the High Lords: Janus Maeleth was to be promoted to lead a training cadre in the formation of a new Chapter meant to stall the xenos invasion. Terra had confirmed an impending threat from the subsectors surrounding Akuze and now meant to rely on Maeleths experience to defend Imperial space.

Janus led the training cadre to the subsector of Akuze, where they began to recruit from the young colonial world of Shanxi. There they took the name of Cerberus, bound to guard the Imperium forever with watchful eyes in every direction. After nearly four decades leading and training neophytes, building up its arsenal, and maturing the necessary organs and gene-seed while the Chapter slowly grew, no sign of the fleet that Maeleth claimed destroyed his brothers ever appeared. The Sons of Unity soon withdrew from their successor. Kahoku hadnt trusted Janus ever since his return, and for all those years his report from Akuze remained under scrutiny. The two Chapters had cut ties before the first Cerberus marine donned Power Armor. Imperial authorities showed no concern or suspicion, relying not on the report of one Marine, but on the divination of the Tarot. It had promised a threat would rise from the Akuze subsector, and the Cerberus Chapter was the answer.

Home World

Assigned Home World: Shanxi
Shanxis history in the Imperiums records is a small, tragic footnote. It had been colonized barely more than three centuries prior to the organization of the Cerberus Chapter, and enjoyed notoriety for housing the growing force. Colonists favored the world for having Adeptus Astartes protectors, although no colonist was ever allowed to see or interact with a Cerberus Marine. For several decades after the founding, Shanxi enjoyed unparalleled peace. After that, according to Imperial record, Shanxi was abruptly attacked and almost purged of life by an unknown xenos fleet which retreated only at the appearance of a sizeable Sons of Unity strike fleet. Why the Sons of Unity were in the area remains unknown, but they only opened communication with the colonial refugees upon learning that the Cerberus Chapter appeared to have been destroyed in its youth, leaving only the remains of a single Gladius frigate and a few attack craft destroyed by the xenos scattered in decaying orbit. Refugee accounts reported enormous plumes of flame erupting from the facilities of the fledgling Chapter, and indeed no corpse was found in the planetary fortress or the derelict fleet craft that was not charred beyond recognition. In time, Shanxis population recovered, but their pride never did, and the world has since been largely forgotten.

Meanwhile, sector and segmentum authorities were left to wonder if the near loss of Shanxi was the threat Cerberus had been founded to forestalland if the Chapter had simply been doomed to destruction from the start.

Second Home World: Akuze
In truth Shanxi was only another ploy by Janus. The planets invaders had been enticed into attacking the planet by transmissions from the new Chapter Master. Sacrificing a few of the new marines and neophytes, as well as the frigate, the remaining Cerberus Marines departed Shanxi during the battle, and returned to Akuze. The planet had not been recolonized, but declared a death world. It had barely been habitable before, largely a rocky, mountainous mass with a sandy surface ill-suited for anything but small scale mining. From orbit Maeleth ordered the destruction of the dens of the serpentine creatures that had laid the groundwork for his plan all those years ago. For a little more than a century after, Akuze was the home of Cerberus. Potential recruits were kidnapped from surrounding systems and brought back for testing and induction, though Maeleth stopped the creation of additional marines well before the Chapter reached full codex strength. One final time, the Cerberus Chapter took to the stars, destroying their facilities, purging records and leaving no trace of their stay on Akuze.

The Fleet:
Despite abandoning any kind of homeworld, the Chapter is not confined to its fleet, which is modest in size. The Chapter maintains fairly rooted local bases wherever its cells operate. Most of the Chapters marines are concentrated in roving fleet detachments with the highest ranking marine overseeing two to three operations, which are largely staffed and run by serfs.

Battle Barge: Anadius
Strike Cruiser: Western Maw, Crimson Maw, Winter Maw, Fang of Orthus, Charon, Penumbra Apex, Strobilos

Key Worlds:
Cord-Hislop- Secret Manufactorum/Serf recruitment
Eldfell Ashworld- Warp->Population experiment, Imperial Freighter Ter Alan

Combat Doctrine

T
he Cerberus Chapter is well and truly divergent from their progenitors. Where the Sons of Unity fight cohesively in sizeable forces and use codex organization, Cerberus troops often fight in thin and independent units, sometimes no larger than a combat squad. The Chapters cell organization has led to Cerberus Marines being accustomed to limited communication. In battle, the spread of squads will often use long ranged attacks to probe enemy weaknesses. Upon finding one, the squads redeploy with those facing stiffer resistance giving ground in order to support the rest of the force in striking the weak point. Often, by the time an enemy realizes that their targets have not retreated, but flanked them, it is too late for a counter. When two or more cells fight together, one commander will preside and give broad orders which squad leaders are free to accomplish as they see fit, making the force as a whole unpredictable.

Cerberus strategies revolve around being rapid, and untouchable; altogether elusive, with only the rarest applications of brute force. Because there goals are best served by anonymity, large scale combat actions are rarely undertaken, and never alongside allies outside the Chapter. They do not employ devastator squads or battle tanks and have few transports. Through extensive research they have adopted a unique brand of Dreadnought known as the Atlas, which make use of highly modular chassis to house and conceal data cores. These have greatly aided in protecting Chapter data stores by giving them both mobility and defenses, but also made them the Chapters most important relics.

Organization

Current Chapter Master: Janus Maeleth- The Chapter Master lives up to the title by which the Chapter serfs identify him: the Illusive Man. Maeleth and Captain Corei disappeared in pursuit of an artifact less than a half a century after the Chapter left Akuze. Now almost six hundred years later, as the Sons of Unity become not only increasingly aware, but also more threatening of the Chapters operations, Maeleth and Corei have returned, claiming to have been enlightened by a sojourn in the warp. The brothers Arterius, who had shared leadership of Cerberus after the demise of the previous Master, insisted only on the tests of genetic purity, after which they relinquished command. Maeleths actions since then have managed to steer the Chapter away from the searchlight of the Sons, but the danger is still there.

Masters/Company Captains:
Master of Sanctity: Rei Ashe- Brother-Chaplain Ashe most often appears at the head of joint cell operations. He is the first among the Chapters Chaplains to have envisioned the threat posed by their parent Chapter, and has been personally responsible for multiple successful evasions.

Forge/Fleet: Saren Arterius- A deadly void strategist, Arterius is sure to be present if elements of Cerberus fleet engage the enemy above atmosphere. In a juxtaposition of doctrine, Arterius will almost always attempt to maximize firepower and outnumber the enemy if possible. The sizeable fleet at the Chapters disposal complements this tactic. Saren led the Chapter for almost a century before Maeleths return.

Apothecarion: Astrico Nurinos- Most frequently found working with the research Cell, the Chief Apothecary and his drastic methods are responsible for reviving the first marines from the Sleeping Death.

Chief Librarian/Research Cell: Kai Lanius (Chapter Librarians, cerca. 75 Marines)
The Research Cell is formed largely by Chapter serfs, who are mostly scientists, or medical personnel plucked from the elite of a number of worlds the Chapter has encountered. They are responsible for the maintenance and guard of stored gene-seed as well as finding ways to implement technology recovered through the efforts of the Artifact Cell. Working in concert with serfs of the Armory Cell, the Librarium pioneered advancements in the free-form power fields used in Sons of Unity digital weapons, leading to the mass distribution of effective power bayonets. Lanius delegates most recording and research duties to his understudies and prefers to oversee the testing of the Cells experiments, usually in combat.
Notable Librarians:
Paulus Grayson
Telon Vasir

Armory Cell: Don Pelos-Red (cerca. 250 Marines)
When Cerberus deploys in force, it is the Armory Cell and Don Pelos that lead them. Pelos is a savage combatant with a more earnest hatred for xenos than most, including the Chapter Master, and also the first Armory Cell commander to lead the Chapter into battle against loyalist forceswho happened to be the Sons of Unity. The cell is divided into five equal groups led by sub-commanders. Pelos tends to depend on these and the squad leaders to execute appropriate tactics, as the Cell commander is only satisfied at the heart of battle, or personally maintaining the Chapters arsenal.

Maeleths Personal Cell: Evarus Corei-White (cerca. 50 Marines)
The highest rank a Cerberus marine can attain is to serve in the Chapter Masters personal Cell. These marines may be veterans of a thousand battles, but under Corei they spend most of their time coordinating the operations of other Cells. Corei remains silent as to the details of his time in the warp, and on the battlefield maintains the same icy demeanor. When Maeleths Cell takes to the field, it is an ill omen for the enemy indeed.

Infiltration Cell: Fairn Drellius-Black (cerca. 25 Marines, 75-175 Scouts)
As part of the second most active Cell, the troops under Fairn Drellius command are spread across many sectors. The missions handed down to them are frequently political espionage and politically motivated assassinations, though they serve just as well on the battlefield. The Infiltration Cell employs most of the Chapters serfs as secret emissaries to dignitaries, planetary governors and any potential allies or benefactors to the cause of The Illusive Man the serfs purport to serve. Maeleth goes to great lengths to put such players into power, and in return the Chapter has a significant flow of resources outside that of official channels and eyes spanning almost an entire Segmentum.

Artifact Cell: Desolas Arterius-Yellow (cerca. 200 Marines)
Desolas appeared particularly pleased to resume command of the Artifact Cell when the Chapter Master returned. The primary functioning Cerberus Cell, ordained to scour the galaxy for anything and everything that can aid in humanitys advancement, it has never seen more success than the years since Maeleth reappeared. These artifacts usually take the form of xenos tech, and usually must first be acquired from xenos possession. Artifact marines tend to be the most experienced in combat in the Chapter, but also have acquired substantial knowledge both of technologies and cultures. The debriefings following every operation are almost as important as the work itself, and protecting that knowledge is held as a sacred duty.

Cell Operations:
The Cells operate as independently as possible, with the Armory Cell being the most cooperative. Outside that, Cerberus fanatically guards their knowledge and, as often as possible, their identity from any and all organizations in or outside the Imperium. When private communication is necessary, steganographic messages are sent embedded in otherwise ordinary Imperial broadcasts. The ability to decipher these messages rests solely with marines, as no serf could be trusted to keep quiet if captured.

Operation Shingle: Aimed at adapting varied Imperial assets, especially military resources, for Cerberus use. High value objectives are focused on assets and materials previously held exclusive by other Imperial organizations or Astartes Chapters. Op initiated by the capture of a Callidus assassin.

Operation Phoenix: Attempts to awake/expand psyker abilities in different subjects. Eldfell turned to ashen Deathworld.

Operation Doorway: Imperial citizens in useful positions across multiple sectors disappear, to be replaced by Chapter serfs, providing intel on local governments and cults both helpful and harmful. Essential in the subterfuge of the Blue Sons cult, whose radical beliefs culminated in an attempted mass sacrifice to reincarnate the Emperor from the Warp. Zero loyalist casualties.

Indoctrination: The hypnotherapy of Cerberus marines extends beyond conditioning them against the horrors of war, but also subtly altering their attitudes, enhancing their loyalty, and ensuring no conflict of ideals with the Chapters oftentimes questionable methods. It is rumored among Chapter serfs that xenos tech may be used to achieve this end.

Beliefs

S
ince Janus original manifesto against the xenos, the Chapters views have evolved into the same. Xenos civilizations are seen as obstructions to humanitys progress, useful only for providing mankind with the resources and technology necessary to advance. The Chapter venerates knowledge only. Through the Chaplains, Janus has taught that the Emperor is no more, that while he was the pinnacle of humankind in his time, he will not return. Humanity must carve its own path in the galaxy, but is ill equipped to do so. The Cerberus Chapter is their strong arm, the one force truly looking out for mans best interests. To this end, life is a resource which sometimes must be sacrificed. To achieve its ends, the Chapter will overthrow an Imperial Governor or assassinate an Inquisitor in a heartbeat if they believe them to be a hindrance to the Chapters strength, believing that strength for Cerberus is strength for humanity.

Unlike most imperial organizations, xenos tech is not abhorred but treasured and studied by the Chapter, who believe it is the key to ensuring mankinds dominance in the galaxy. The Chapter has cells researching Mind Impulse Unit applications, teams in every corner of two Segmentums searching for STCs, and machine cults working constantly at reverse engineering useful xenos tech. Much of this technology finds its way onto the battlefield, with frequent use of plasma and power weapons, and every scouts first weapon is the sniper rifle. The most frequent meeting of Cells are the Armory and Artifact contingents, the former often ensuring the security of the latter as lost relics and potentially useful tech is hunted down for the Chapters collection and study.

Gene-seed

T
hough still bearing the Sus-an Membrane failure known to the Sons of Unity as the Sleeping Death, the Cerberus Chapter has made far greater strides towards curing the condition. While their progenitors study and seek to cure the Sleeping Death within Imperial sanctioned parameters, the Cerberus Chapter cannot be burdened with such restrictions and much of its research devoted to correcting the Sus-ans forced coma is of questionable nature. Maeleth brought with him startling biotech research when he returned, which jumped the cure process centuries ahead of what Chapter Apothecaries had projected. Only seventy years ago, the first activation of the body of a comatose marine occurred, under the direction of Apothecary Nurinos. It appears, though that much of the mind is still beyond awakening, and the process produces little more than numb and volatile shock troops. The current technology of the Imperium has limited the research significantly. Unperturbed, Nurinos has approved many of these awakened marines for combat duty, and they have proved brutally efficient in the field.

Battle-cry

Battlecry: Humanity Prevails!
Motto: Semper Vigilus

Chapter Badge art of http://guardianoftheforce.deviantart.com/ wallpaper. Edited by Messor
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This is a little premature, as the barren sections indicate, but I needed to see it online, and figured opening it up for early C&C couldn't hurt. The main ideas are mostly outlined already. This Chapter incorporates Cerberus and the rogue/twisted Spectres of the Mass Effect universe, and their story will center largely around the Chapter Master. The organisation I think will be the hardest part, managing the Cells. I'll almost certainly need to break up the companies. Anyway, preliminary comments and criticisms, have at it!

 

-T

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please add chapter master TIM :blink:

 

He's already there! Did he 'elude' you? In all seriousness, I need input on him. Janus iirc is a two faced god associated with deception and Maeleth is a Latin word for harp. So jack harper. I couldn't find a satisfying way to 'astartes' the name jack. I also haven't decided if I'll use the term TIM. Would a marine be known as 'man'?

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This might be crazy, but I always thought Spectres were better equated to the 40k universe via Inquisitors. Just a thought ;)

 

EDIT: Also, let's not go crazy with stealing everything from the Mass Effect universe. Husks and the Normandy are more than a little excessive, for instance. I can't dictate what you put in your IA/IT but overdoing the theme is often harmful to the IA and right now it's certainly hurting me :D

Edited by Dark Apostle Thirst
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This might be crazy, but I always thought Spectres were better equated to the 40k universe via Inquisitors. Just a thought ;)

 

EDIT: Also, let's not go crazy with stealing everything from the Mass Effect universe. Husks and the Normandy are more than a little excessive, for instance. I can't dictate what you put in your IA/IT but overdoing the theme is often harmful to the IA and right now it's certainly hurting me :D

 

That just won't do at all! I wrote these IAs almost exclusively so fellow mass effect fans could enjoy them. I did wonder if the normandys were too much. As for the husks, in this IA I mean those more along the lines of the part husk cerberus troopers revealed in ME3. Actual husks will make an appearance (sort of) in the Chaos IT. I appreciate you letting me know what bothered you; I'm not trying to be a rip off, just an intermediary :tu: and I hope everyone who participates has as much fun as me.

 

You're probably right about the Spectres. Their work outside the law is much closer to an inquisitor. What codex has inquisitor rules? I just included each character in the SM since that's the army I'll actually be building. May change though...

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For husks/Cerberus soldiers, why not a Mechanicus sect that believes in making the closest to humanity as possible in machine form, because humanity is apparently McAwesome? This leads to semi-widespread use of bionics in the chapter... boom husk marines ^_^

 

For Spectres, Puritan Inquisitors might like this chapter for not being as insane as the Black Templars but still being 'only humans ever'. Said inquisitors have grown the habit of using the chapter's home planet as a safe meeting spot, and have become moderately familiar but still suffer from being naturally sneaky like all =][= so tend to ghost in and out of the place - earning them the nickname Spectres ;)

 

Just ideas :tu:

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For husks/Cerberus soldiers, why not a Mechanicus sect that believes in making the closest to humanity as possible in machine form, because humanity is apparently McAwesome? This leads to semi-widespread use of bionics in the chapter... boom husk marines ;)

 

For Spectres, Puritan Inquisitors might like this chapter for not being as insane as the Black Templars but still being 'only humans ever'. Said inquisitors have grown the habit of using the chapter's home planet as a safe meeting spot, and have become moderately familiar but still suffer from being naturally sneaky like all =][= so tend to ghost in and out of the place - earning them the nickname Spectres ;)

 

Just ideas B)

 

Great ideas. Hard not to trust someone with a Davy Jones avatar. I'm mostly in accord with your AdMech thought, though I'm not familiar with how extensive/detailed bionics are among Astartes. Still, it accounts very well for compliant, half-living shock troops. As for the legit husks, for all intents and purposes unarmed, I'll be using the new Chaos cultists(My whole "Reaper" force will be coming from the DV box for a while until I can decide if I want to expand). Heck, the Helbrute already has half the reaper equivalent's name in it, Chosen can only really be analogous with Marauders...or maybe those Adjutants from the comic. I'll have to look up their background to see what fits better.

 

Where can I read more about Puritan Inquisitors? I really like your idea for the Spectres, except maybe the home world bit, since the Chapter will be fleet based. Do they have Psykers? I've included Tela Vasir as a librarian to represent the biotic Spectre. The only other named Spectre is Saren. Now that I think of how specific I'm being with the characters, along with your idea, I might remove Spectres from the name so as not to lump the organization with Cerberus...I'm not sure.

 

Thanks for the suggestions!

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I would agree that removing the spectres from the cerberus name would be good. Not only did Shepard become a Spectre, but due to being rebuild via Cerberus only then did he ally himself with their cause. And only when the task was done did he detach himself from cerberus' maw per say. If your looking for some thing simular to the organization of Citital Space.. then the Grey Knights codex should be right up your alley. With ever grey knight having psychic powers their more like Asartes "Asari". With jokero weaponsmith's like Salarians/ volus. And the use of inquisitors to represent spectres.
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Great ideas. Hard not to trust someone with a Davy Jones avatar.

Thanks :huh:

 

I'm mostly in accord with your AdMech thought, though I'm not familiar with how extensive/detailed bionics are among Astartes. Still, it accounts very well for compliant, half-living shock troops.

Biotics are used to varying degrees among the chapters, almost all chapters use them to replace lost limbs but some go further, like the Iron Hands, who see the flesh as weak and the metals of the Omnissiah strong. Biotics can be subtle, like those of the Illusive Man (before the very end) and Kai Leng, and sometimes more obvious, such as dreadnoughts.

 

Where can I read more about Puritan Inquisitors? I really like your idea for the Spectres, except maybe the home world bit, since the Chapter will be fleet based. Do they have Psykers? I've included Tela Vasir as a librarian to represent the biotic Spectre. The only other named Spectre is Saren. Now that I think of how specific I'm being with the characters, along with your idea, I might remove Spectres from the name so as not to lump the organization with Cerberus...I'm not sure.

Everything you need to know about Inquisitors.

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I would agree that removing the spectres from the cerberus name would be good. Not only did Shepard become a Spectre, but due to being rebuild via Cerberus only then did he ally himself with their cause. And only when the task was done did he detach himself from cerberus' maw per say. If your looking for some thing simular to the organization of Citital Space.. then the Grey Knights codex should be right up your alley. With ever grey knight having psychic powers their more like Asartes "Asari". With jokero weaponsmith's like Salarians/ volus. And the use of inquisitors to represent spectres.

 

Notwithstanding your excellent reasoning, there are so few named spectres in the ME verse, and until ME3, most of them were not good guys. For that reason they made it onto the Cerberus roster. This grimdark Shepard I don't think will have any relation to (and certainly no induction into) the Spectres.

 

As far as the Citadel races, xenos will remain xenos. I've already linked the Eldar with the Asari, in part through their great king Asuryun (name close enough?), besides pysker/biotic prowess, blah blah. I don't need an analog for every race though, I just happened to already have something in mind for an Eldar Craftworld and Atlas Shepard.

 

Biotics are used to varying degrees among the chapters, almost all chapters use them to replace lost limbs but some go further, like the Iron Hands, who see the flesh as weak and the metals of the Omnissiah strong. Biotics can be subtle, like those of the Illusive Man (before the very end) and Kai Leng, and sometimes more obvious, such as dreadnoughts.

 

You had me confused for a moment when you mentioned biotics in the 40k context, heh. Cerberus won't be involved in anything extensive, just along the lines of whatever indoctrination tech TIM used (side effects of face/eye altering).

 

I was really excited about the Puritan Inquisitors(still love the idea), but then it occurred to me that since the Spectres hail from multiple races, they'd probably be more suited represented by Radicals like maybe Xeno Hybris. The Chapter themselves are the human-centric ones, and the Inquisitors don't work for the Chapter...at least not directly.

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Biotics are used to varying degrees among the chapters, almost all chapters use them to replace lost limbs but some go further, like the Iron Hands, who see the flesh as weak and the metals of the Omnissiah strong. Biotics can be subtle, like those of the Illusive Man (before the very end) and Kai Leng, and sometimes more obvious, such as dreadnoughts.

 

You had me confused for a moment when you mentioned biotics in the 40k context, heh. Cerberus won't be involved in anything extensive, just along the lines of whatever indoctrination tech TIM used (side of effects of face/eye altering).

 

I was really excited about the Puritan Inquisitors(still love the idea), but then it occurred to me that since the Spectres hail from multiple races, they'd probably be more suited represented by Radicals like maybe Xeno Hybris. The Chapter themselves are the human-centric ones, and the Inquisitors don't work for the Chapter...at least not directly.

On the bionics - that's the semi-extensive bionics that we're talking about :P Do you really want to replicate the indoctrination tech? It's doable, but it's just one option.

 

On the =][= - If the Inquisitors feel like they're going to be persecuted and what not for being radicals, why would the visit the chapter at all? Again not saying it can't work you just need a solid reason for their actions :(

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Funnily enough TIM isn't even a xenophobe...But within the 40K universe pretty much everyone is.

 

Exactly. TIM's humanity first stance really only has one way to translate over to the Imperium, though I'm trying to do it semi-lightly. Instead of hating xenos, he hates the trouble they cause for mankind, and the resources they steal by inhabiting worlds humanity needs.

 

 

On the bionics - that's the semi-extensive bionics that we're talking about ;) Do you really want to replicate the indoctrination tech? It's doable, but it's just one option.

 

On the =][= - If the Inquisitors feel like they're going to be persecuted and what not for being radicals, why would the visit the chapter at all? Again not saying it can't work you just need a solid reason for their actions :P

 

Right, sorry, I meant extensive in terms of appearance, so that only Marines with no helmet will give away any sign that they've been 'augmented'. Why, did you have something else in mind? I do think the indoctrination tech is central to Cerberus, and in the 40kverse for the additional reason that I think this Chapter(which so far I think will be recruiting legitimately) can't possibly be fully populated by marines with no problem getting into firefights with their parent Chapter. I think the tech is important because Cerberus frequently does awful things that a normal human or in this case marine probably wouldn't do without some...extra motivation.

 

Also, the Inquisitors need not be persecuted. TIM isn't puritan himself, he looks to technology to improve and advance humanity. That's just the problem: the xenos are the ones with the tech. I think it'd be a healthy relationship. Some regular marines might not share the view(indoctrinated), but the Chapter shares TIM's vision of advancing humanity's reach and power, which technology can only help. When the Reapers come along, that will just be another temptation represented by a shift in philosophy towards Horusianism.

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At the top of the Liber Astartes page is the GRAVIS sticky "DIY Resources". The third item on the list after the link is DIY templates, but not much has been updated on it yet. What I did was take the most basic one and replaced the headers with things I found in the second item on the list, the Guide to DIY Chapters. At the bottom of the post you link to, under tools is a link for BBcode 101 which explains some things about headers and how to change them, add the skulls, change the colors, do the drop cap, all that good stuff. Hope that helps,

 

-T

 

Edit: Semi large update made to origins section. This feels a little long winded, is anyone else getting that vibe? I mean the chapter creation itself should be within the next paragraph, but still. Thoughts?

Edited by Messor
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Update:

Origins completed

Homeworld details added

Combat Doctrine details added

Organization established

Beliefs established

Gene-seed details added.

 

 

This one may be getting close to done, too. I'll probably work in the Spectres. Then establish this as the IA (unsavory deeds notwithstanding), and make a separate IT. This Chapter is really almost all characterized by the origins...

 

edit: This Chapter, technically successors of IF, will count as BA, with indoctrinated marines making up the DC.

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Hahah, my fluff background is showing again. Can I get away with that with a hand wave at the Illusive Man's awesome resources? I figured it would be hard to make a young chapter destruction look convincing without something big. Maybe one strike cruiser?
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Hahah, my fluff background is showing again. Can I get away with that with a hand wave at the Illusive Man's awesome resources? I figured it would be hard to make a young chapter destruction look convincing without something big. Maybe one strike cruiser?

The Illusive man might have insane resources. The chapter master is not the Illusive man. A young chapter can only gain so many resources, and a strike cruiser would be a hefty price to pay.

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The Illusive man might have insane resources. The chapter master is not the Illusive man. A young chapter can only gain so many resources, and a strike cruiser would be a hefty price to pay.

 

Not the Illusive Man yet! I see what you're saying, though. I take it that it's a fairly rare thing for a Chapter to lose a strike cruiser? Now I'm finding myself wondering if such a young chapter would already have been given any strike cruisers at all. Either way I'll have to change that part. Cheers, the insight is greatly appreciated!

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Update:

 

Following Dark Apostle Thirst's suggestion, the Chapter does not sacrifice any strike cruisers in its escape, losing instead an escort and some fighter craft.

 

The Chapter's organization has been fleshed out, probably finalized.

 

I'm wondering if the origin bit about the Eldar might fit better into a history/battle section in the Sons of Unity IA, and then simply be referred to as the Eldar incident or something similar here.

 

Thoughts, anyone?

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