Lord Morgrim Posted September 11, 2012 Share Posted September 11, 2012 In 6th edition how do oyu run your lone wolves? Is it worth buying a couple of puppies to tag along with them? What role do they fulfil in your army? Link to comment https://bolterandchainsword.com/topic/260750-lone-wolves-how-do-you-run-them/ Share on other sites More sharing options...
dswanick Posted September 11, 2012 Share Posted September 11, 2012 Elite: Lone Wolf w/ Mark of the Wulfen (3#, 85 pts) 1 Lone Wolf w/ Mark of the Wulfen, (Infantry; Assault Grenades; Krak Grenades; Power Armour; Mark of the Wulfen; Plasma Pistol x2; A Glorious Death; Acute Senses; Beastslayer; Counter-attack; Eternal Warrior; Fearless; Feel No Pain; Pack of One) 2 Fenrisian Wolf (Beasts; Vicious claws and fangs; Counter-attack) Loads of fun for the whole family... Link to comment https://bolterandchainsword.com/topic/260750-lone-wolves-how-do-you-run-them/#findComment-3172830 Share on other sites More sharing options...
MeatGrinder Posted September 11, 2012 Share Posted September 11, 2012 TDA, Chainfist, Storm sheild. Ha, you can't kill me. I'll just walk up to you and rip your tanks apart. Link to comment https://bolterandchainsword.com/topic/260750-lone-wolves-how-do-you-run-them/#findComment-3172835 Share on other sites More sharing options...
Brom MKIV Posted September 11, 2012 Share Posted September 11, 2012 Meatgrinders build is by far the most common and powerful at 85 pts. A variation im considering is simply tda cf. 25 pts cheaper but not as survivable against ap2. I think both builds accomplish what you want by threatening dreads MC's characters and tarpitting, then it just comes down to pts available. Link to comment https://bolterandchainsword.com/topic/260750-lone-wolves-how-do-you-run-them/#findComment-3172868 Share on other sites More sharing options...
captain fabian Posted September 11, 2012 Share Posted September 11, 2012 I also used to run a TDA, chainfist, SS, 2 wolves lone wolf. Your opponent has to kill him giving you a kill point or leave him be and smash whatever lies in his path. Both options are going to HURT. Link to comment https://bolterandchainsword.com/topic/260750-lone-wolves-how-do-you-run-them/#findComment-3172985 Share on other sites More sharing options...
TheLastHuzzah Posted September 12, 2012 Share Posted September 12, 2012 With a d6 in the shooting phase... On a more serious note, I've had four 6th edition games and used a pair of LW with TH/SS and 2 wolves each. The first game one of them held out against a flyrant for a good 3 turns, leaving it with 1 wound, his buddy didn't work so well (swarmed by gaunts), but either way it's 200 points out of an army that HAS to be dealt with. Their second game, they both bit it in 1 round of shooting from GK allied with SW and died thanks to my inability to roll dice...but then again, it's a round of shooting where they didn't kill anything else. Estimating their usefulness with my limited number of games, I would say +good. Cheers. Link to comment https://bolterandchainsword.com/topic/260750-lone-wolves-how-do-you-run-them/#findComment-3173436 Share on other sites More sharing options...
TheLastHuzzah Posted September 12, 2012 Share Posted September 12, 2012 Double post thanks to internets fail. Link to comment https://bolterandchainsword.com/topic/260750-lone-wolves-how-do-you-run-them/#findComment-3173437 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.